DOOM (1993)
Xbox Series S was “annoying to optimize for,” Suicide Squad developer says. “I wish the Series S never existed, man.”
Hero’s Journey, Video Games version [OC]. Either I subconsciously gravitate towards this narrative structure when choosing games, or it is indeed being taught as sort of fundamental template in some “Storytelling in Action Games” courses. Not like I’m complaining though…
A Prominent Accessibility Advocate Worked With Studios and Inspired Change. But She Never Actually Existed.
I’m donating my old PS2 along with all my games to an organisation that gives videogames to hospitalised children. Goodbye my childhood best memories :’)
Amazon Games Boss: AI ‘has nothing to do with taking work away’ from actors because ‘for games, we don’t really have acting’