What’s an unforgettable enemy design?
It's been a year since the game came out and it has always stuck with me. Please give it a try if you can!
It's a "free Alpha", it looks like a solo project that got started, stopped, started again. It's in colony-builder territory, it's on steam too. The hope-and-expectation mechanic on top of well thought out logistics+growing-needs challenges makes this stand out for…