Yes, it’s kinda cringe. I’m ok with that.
Since we now know the basics of Paradox Junction, we can say this is basically Astra's version of AOTD's poster of O.S.C.A.R. teasing the next location. Say what you will about your expectations for the map itself, but I like…
Every time I play nacht co op I love playing tower defense with the snipers, it’s really fun to keep the zombies away from the barriers in the field 🙂
We as a community don't talk enough about the custom map called "Wanted: Zombies" It reminds me of buried, shadows of evil, rdr2 and WW2 all mixed together, it's genuinely such a unique vibe and it's fun as hell, the…
It's been a long time since I played it but I haven't seen anyone else mention it with Paradox Junctions soon-release. As far as I remember it was a pretty decent map, and I liked the mechanic, I wonder if…
I’ve been working on a COD Zombies in Minecraft project and just finished remaking some of the perk icons in 32×32 pixel art. They’re fully redrawn (not downscaled) to match Minecraft’s texture style while still being recognizable from Zombies. I’m…
Since the new Paradox map is going to be quite small, do yall expect Treyarch to add some crazy and a crap ton of mini EEs to the map?
If you’re active around here you might’ve seen me ranting and raving about Broken Arrow and missed potential around both Paradox Junction and Alpha Omega before, so I thought it’d be a good time to put some images/proof to everything…