



I’ve been working on a COD Zombies in Minecraft project and just finished remaking some of the perk icons in 32×32 pixel art.
They’re fully redrawn (not downscaled) to match Minecraft’s texture style while still being recognizable from Zombies. I’m trying to make them look like they could actually belong in a proper resource pack.
Would really appreciate some honest feedback:
• Do they read clearly at 32×32?
• Too detailed or too simple?
• Colors feel off anywhere?
• Shading improvements?
Be as critical as you want — I’m trying to polish these and improve the overall quality of the project.
Thanks 👌