I came across two relics at once.
Wanted to share this beatuiful example of how artstyle can be used to render far away object. This artsy watercolor filter instead of simply LOD models. [Game: En Garde!]
Blake Stone: Aliens of Gold was one of the very first PC games I played as a kid. It used the same engine as Wolfenstein3D and was very violent. I remember layered secret walls that would open up into HUGE…