Share Facebook Twitter Pinterest LinkedIn Another issue related to headshot bob: double dink misses at low ping, but hits at high ping. Counter strikecounter strike global offensivecs:goGlobal offensive 12 Comments Pokharelinishan 1 year ago source: [https://x.com/fREQUENCYCS/status/1926903632009568634?t=DcocNPJIm7Rk30OEE91ucA&s=19](https://x.com/fREQUENCYCS/status/1926903632009568634?t=DcocNPJIm7Rk30OEE91ucA&s=19) PawahD 1 year ago Damn that’s not okay brutaldonahowdy 1 year ago holy shit that explains why my m4 seems like a laser more often the fuck e: might be that i have worse ping in cs2, rather than a purely cs2 only thing, based on [this comment](https://www.reddit.com/r/GlobalOffensive/comments/1kvymdg/another_issue_related_to_headshot_bob_double_dink/mud6gii/) fatatero 1 year ago I have 5-10 ping in most matches. Am I cooked? BeepIsla 1 year ago Was the same in CSGO btw, not saying nothing should ever change, I am just pointing it out because there is a tweet that made it appear like it was better in CSGO, when it was the same. EDIT: Proof https://x.com/H7pernerd/status/1926924905175515200 Mraz565 1 year ago People have been wanting head flinch removed for decade or more at this point. This is just more evidence why it needs removed/reduced. Zauberkuchen 1 year ago Damn, sad when you always have a low ping… Choose to play on low latency servers but everyone else hast shit pings and can double tap me… Last match i started to download a 60gb Game while playing because you feel the disadvantage when the whole enemy team has a ~80-100 Ping -_-. *Valve, please fix* RockiestHades45 1 year ago this and aim punch i beg you valve OkInfluence7081 1 year ago So if you have damage prediction turned on, would that actually be a nerf to higher ping players? Since the models will take aimpunch faster? SJIS0122 1 year ago What about with 275 ping? anto2554 1 year ago Wait, how does that change anything? Why isn’t it calculated server side? terrorizeplushies 1 year ago so me playing on 120ping is an advantage? Write A CommentYou must be logged in to post a comment.
Pokharelinishan 1 year ago source: [https://x.com/fREQUENCYCS/status/1926903632009568634?t=DcocNPJIm7Rk30OEE91ucA&s=19](https://x.com/fREQUENCYCS/status/1926903632009568634?t=DcocNPJIm7Rk30OEE91ucA&s=19)
brutaldonahowdy 1 year ago holy shit that explains why my m4 seems like a laser more often the fuck e: might be that i have worse ping in cs2, rather than a purely cs2 only thing, based on [this comment](https://www.reddit.com/r/GlobalOffensive/comments/1kvymdg/another_issue_related_to_headshot_bob_double_dink/mud6gii/)
BeepIsla 1 year ago Was the same in CSGO btw, not saying nothing should ever change, I am just pointing it out because there is a tweet that made it appear like it was better in CSGO, when it was the same. EDIT: Proof https://x.com/H7pernerd/status/1926924905175515200
Mraz565 1 year ago People have been wanting head flinch removed for decade or more at this point. This is just more evidence why it needs removed/reduced.
Zauberkuchen 1 year ago Damn, sad when you always have a low ping… Choose to play on low latency servers but everyone else hast shit pings and can double tap me… Last match i started to download a 60gb Game while playing because you feel the disadvantage when the whole enemy team has a ~80-100 Ping -_-. *Valve, please fix*
OkInfluence7081 1 year ago So if you have damage prediction turned on, would that actually be a nerf to higher ping players? Since the models will take aimpunch faster?
12 Comments
source: [https://x.com/fREQUENCYCS/status/1926903632009568634?t=DcocNPJIm7Rk30OEE91ucA&s=19](https://x.com/fREQUENCYCS/status/1926903632009568634?t=DcocNPJIm7Rk30OEE91ucA&s=19)
Damn that’s not okay
holy shit that explains why my m4 seems like a laser more often the fuck
e: might be that i have worse ping in cs2, rather than a purely cs2 only thing, based on [this comment](https://www.reddit.com/r/GlobalOffensive/comments/1kvymdg/another_issue_related_to_headshot_bob_double_dink/mud6gii/)
I have 5-10 ping in most matches. Am I cooked?
Was the same in CSGO btw, not saying nothing should ever change, I am just pointing it out because there is a tweet that made it appear like it was better in CSGO, when it was the same.
EDIT: Proof https://x.com/H7pernerd/status/1926924905175515200
People have been wanting head flinch removed for decade or more at this point. This is just more evidence why it needs removed/reduced.
Damn, sad when you always have a low ping… Choose to play on low latency servers but everyone else hast shit pings and can double tap me…
Last match i started to download a 60gb Game while playing because you feel the disadvantage when the whole enemy team has a ~80-100 Ping -_-.
*Valve, please fix*
this and aim punch i beg you valve
So if you have damage prediction turned on, would that actually be a nerf to higher ping players? Since the models will take aimpunch faster?
What about with 275 ping?
Wait, how does that change anything? Why isn’t it calculated server side?
so me playing on 120ping is an advantage?