Another issue related to headshot bob: double dink misses at low ping, but hits at high ping.

12 Comments

  1. People have been wanting head flinch removed for decade or more at this point. This is just more evidence why it needs removed/reduced.

  2. Zauberkuchen

    Damn, sad when you always have a low ping… Choose to play on low latency servers but everyone else hast shit pings and can double tap me…

    Last match i started to download a 60gb Game while playing because you feel the disadvantage when the whole enemy team has a ~80-100 Ping -_-.

    *Valve, please fix*

  3. OkInfluence7081

    So if you have damage prediction turned on, would that actually be a nerf to higher ping players? Since the models will take aimpunch faster?

  4. Wait, how does that change anything? Why isn’t it calculated server side?

  5. terrorizeplushies

    so me playing on 120ping is an advantage?

Write A Comment