Devs: Well you know it’s an arcade game for kids, we make cash with skins not competitive game
deusmaximus303
I knew sound system was shit but holy fuck
organdonor777
Best in-game audio and sound design in video games nominee 2022.
I cant hear shit either.
LiamSpurs
Okay that was wild. Him firing his gun too, wtf!?
ImprovementLevel7380
Very faint but I heard the weapon fire no on any footsteps.
Drsna_Susenka
Holy molly..
TerpsR4theKids
And yet there’ll still be 10+ posts today about how the “game is in a great spot, with just a few improvements it’ll be great” when in reality it’s a load of shit for being a sequel a least a year in the making
spiral_static
Crazy that you couldn’t even hear the gun fire.
Scooter_S_Dandy
What are your audio settings OP? Are you on PC? I’m just curious to see if there’s any difference between different settings / setups
Paul_the_sparky
Absolutely horrific sound design
Legionnairey1
The airstrike not even related to you ate all the sound and made nothing else register. Their sound engine is complete bottlenecked garbage, it can only process 4-8 sounds at a time and for some reason it will prioritize air strikes and clusters from half the map away over enemy footsteps and gunshots, every. Time. It always registers your footsteps and sounds, so you’re eating half of what it can let you hear, add teammates? Yea, you’ll only hear an enemy when nothing else is going on, and at least one teammate is like 50m away.
Same as WZ1
lordbacchuz
just remember the importance of hearing the airstrike happening at observatory -600m away from you instead of the footsteps and gunshots 6m behind you
​
COOL GAME
[deleted]
[deleted]
BalizaDeCorsa1991
If there’s any other sound going on, like the Airstrike in this video, the game just mutes everything else. Audio is horrible. I advise to wait a couple of months before playing this, maybe they’ll fix some of this stuff
ImReverse_Giraffe
I heard his bullets hit the wall and his last jump around the corner faintly. Everything I see this I was think of their patent that effects gameplay based on a hidden “skill” value. They have admitted that it’s in the game, they just said it’s for PVE only and not PVP. I don’t trust them, do you?
VariousComment6946
Where’s advices like install driver check windows updates fix sound system?
theskittz
This is a great clip. Frustrating, but great because it is the perfect evidence that the audio really needs work.
SandyLies
Yes but very last minute. The reason is simple, there are too many sounds going on at the same time. The precision overtook the movement sounds.
django811
There are so many things in this game that need fixing but the complete lack of audio in a freaking BR with an insanely fast TTK is just ridiculous imo
-3055-
yes. landing from a jump is weirdly super audible. that’s why when im chasing someone, i never jump.
the single tap gunshot was audible too.
but it’s very very quiet, so unless you’re really paying attention you could easily miss it.
DCSW90
If you’re more than 10 ft away you can’t hear bullets firing just like in real life.
Fluid_Season_7897
I had a dude open a door and full sprint into the room and kill me. I only heard the last 2 steps before it was too late. Didn’t hear the door opening, or the sprinting until he was up my ass already.
But footsteps on stairs sound like they’re being amplified 3x.
LibraryLittle
Yup. Nice game … play for 20 mins for this to happen
ramensospicy
the sounds were way off like they were so far away in the distance and not directly behind you. directional audio is plain awful in this game. 😢
25 Comments
Devs: Well you know it’s an arcade game for kids, we make cash with skins not competitive game
I knew sound system was shit but holy fuck
Best in-game audio and sound design in video games nominee 2022.
I cant hear shit either.
Okay that was wild. Him firing his gun too, wtf!?
Very faint but I heard the weapon fire no on any footsteps.
Holy molly..
And yet there’ll still be 10+ posts today about how the “game is in a great spot, with just a few improvements it’ll be great” when in reality it’s a load of shit for being a sequel a least a year in the making
Crazy that you couldn’t even hear the gun fire.
What are your audio settings OP? Are you on PC? I’m just curious to see if there’s any difference between different settings / setups
Absolutely horrific sound design
The airstrike not even related to you ate all the sound and made nothing else register. Their sound engine is complete bottlenecked garbage, it can only process 4-8 sounds at a time and for some reason it will prioritize air strikes and clusters from half the map away over enemy footsteps and gunshots, every. Time. It always registers your footsteps and sounds, so you’re eating half of what it can let you hear, add teammates? Yea, you’ll only hear an enemy when nothing else is going on, and at least one teammate is like 50m away.
Same as WZ1
just remember the importance of hearing the airstrike happening at observatory -600m away from you instead of the footsteps and gunshots 6m behind you
​
COOL GAME
[deleted]
If there’s any other sound going on, like the Airstrike in this video, the game just mutes everything else. Audio is horrible. I advise to wait a couple of months before playing this, maybe they’ll fix some of this stuff
I heard his bullets hit the wall and his last jump around the corner faintly. Everything I see this I was think of their patent that effects gameplay based on a hidden “skill” value. They have admitted that it’s in the game, they just said it’s for PVE only and not PVP. I don’t trust them, do you?
Where’s advices like install driver check windows updates fix sound system?
This is a great clip. Frustrating, but great because it is the perfect evidence that the audio really needs work.
Yes but very last minute. The reason is simple, there are too many sounds going on at the same time. The precision overtook the movement sounds.
There are so many things in this game that need fixing but the complete lack of audio in a freaking BR with an insanely fast TTK is just ridiculous imo
yes. landing from a jump is weirdly super audible. that’s why when im chasing someone, i never jump.
the single tap gunshot was audible too.
but it’s very very quiet, so unless you’re really paying attention you could easily miss it.
If you’re more than 10 ft away you can’t hear bullets firing just like in real life.
I had a dude open a door and full sprint into the room and kill me. I only heard the last 2 steps before it was too late. Didn’t hear the door opening, or the sprinting until he was up my ass already.
But footsteps on stairs sound like they’re being amplified 3x.
Yup. Nice game … play for 20 mins for this to happen
the sounds were way off like they were so far away in the distance and not directly behind you. directional audio is plain awful in this game. 😢
Holy 👀