I did some quick testing on the new Wild Card: Overdrive. Here are my notes.

  • ONLY the charge time for the 2nd Operator Skill is nerfed.

For example, if I put Equalizers in the primary and Havoc in the secondary it charges at 4m30s and 50s (66% increase to Havoc) respectively.

If I swap them—Havoc in the primary, Equals in the secondary—the charge times are now 30s and 6m30s (44% increase to Equals) respectively.

So choose wisely when placing Op Skills in the primary or secondary slot.

  • THE nerfed charge time % varies from Operator to Operator.

  • SCORING is nerfed by 30%. So 100 points for a gun kill will only count as 70 points toward your streaks. For example, it would take 6 kills (70 x 6 = 420) instead of the normal 4 to get a UAV.

Ask me anything.

3 Comments

  1. Dependent_Cat6521

    I thought scoring shouldn’t be affected

  2. The scoring nerf affect gun kills too? I thought it’s just for the OP skill nerf

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