Hideo Kojima learned “so many ways to kill people” in training, says it’s “kind of sad” many devs “don’t know how to dismantle a gun or shoot a gun” despite making military games

43 Comments

  1. Festering-Fecal

    I mean he’s from Japan and loves Western ( America) things.

    It’s probably foreign to them but here a lot of people know the basics and how to take a firearm down and put it back together.

    My niece who’s 12 can disassemble the M4 platform and put it back together ( level 1 )

  2. FeatherShard

    This made me think of Bethesda. The guns in Starfield are hilariously bad and I hate them.

  3. Bamzooki1

    To think people are making horror games without torturing innocent people.

  4. unusedbutthole

    This goes for a lot of professions. The people selling the bmw can’t afford one, the waiter at the expensive restaurant don’t eat there, the real estate agent can’t afford the house their selling, etc. I totally agree with him though that a lot of games are the same rinse and repeat. Not bad game but where’s the innovation. 

  5. OkMention9988

    It’s even worse. 

    The people that make *laws* about guns, don’t know anything about guns. 

  6. highonpixels

    Perhaps he’s suggesting that devs be more creative with gun varieties. It’s nice having more toys like in DS2 but it might be also the case that barely anyone utilises the full arsenal. Would it change the devs opinion if they held an actual gun or not? Not so sure.

  7. Either-Band-5652

    Tell us more, Hideo, about how your ‘extensive training’ informed the deep military authenticity of… checks notes… a cyborg ninja slicing a Metal Gear in half with a sword.

  8. BryanTheGodGamer

    It’s not like European devs can just buy guns like you can in the school shooter country

  9. Percolator2020

    A little bit of research would be nice. Hollywood is probably the worst about cars, guns and technology in general.

  10. Ebolatastic

    He’s definitely talking about MGS5, here. The amount of weapon customization the game has is insane, and it must have over 100 weapons. Battlefield is probably the only other AAA franchise to have taken its weapons so seriously.

  11. Neverminding the metaphorical weight and whatnot, I feel like the devs of a shooter really oughta know how damn loud and thumb destroying they can be.

  12. JCarterMMA

    See his games are cool and all but it’s the pretentious shit he says like this that makes me hate the man

  13. I don’t like cults of personalities and tweets about nothingburgers these personas think.

  14. jocax188723

    On the one hand, you don’t need to have experience to make a game about something.
    On the other, the sheer difference in firearms design and operation between Bethesda and Arrowhead makes a great case to the contrary

  15. If you care about gun accuracy you are a loser. Akin to airsoft nuts who larp that they’re in the military

  16. no_user_F

    Funny cause there’s people who work as LEO and also don’t know how shit about firearms

  17. OldPyjama

    He sounds kind of pretentious this guy and fancies himself a “visionary of gaming” while he’s just a fucking weirdo.

  18. You would think devs would be be excited to learn ways to improve their designs. But then you see how people act these days and it’s not surprising that many couldn’t give two shits.

  19. Kitchen_Victory_6088

    The people who made TES have no idea how humans work. Where are the toilets?!

  20. Reminds me of the recent post about Japanese Cybersecurity chief hasn’t touch a computer 😅

  21. Puzzleheaded-Storm14

    This just proves again that Hideo Kojima is a once in a lifetime genius

  22. chumble182

    Call of Duty but you have to do a full teardown, clean and reassembly of your primary weapon after every mission. If you get any step wrong, you fail the whole thing and your CO calls you the r slur.

  23. ToranjaNuclear

    Kojima gets more dangerous with each game he makes. Only John Carmack can stop him.

  24. Zegram_Ghart

    As someone who’s played and quite enjoys several of Kojima’s games, you could quite easily convince me he can’t feed himself unassisted.

    This isn’t a terrible take but he’s a *gloriously* strange man by accounts

  25. Psh i bet the devs at fromsoft dont even know how to cast spells from real staves.

  26. morphic-monkey

    To be fair, not every developer has the time or budget to acquire this knowledge in order to build a video game (and I’d argue it’s often quite unnecessary anyway – it depends on the game’s goals).

  27. theskillr

    I was playing Death Stranding the other week, it was on sale on steam, and I really wanted to run over and kill the MULES, but that sneaky bastard made dead bodies into nukes

  28. Odd-Crazy-9056

    That’s interesting since combat and weapons in DS2 are still fucking terrible lol.

  29. TheDarkLordScaryman

    I thought about how I can take apart a Nambu type 14 or Arisaka type 38/99 and put it back together no sweat, and I realized that those things are either illegal or very hard to get for alot of video game developers (mainly those who live outside the US). Kind of hard to learn how to do it if your government is against an armed citizenry

  30. abdullah_haveit

    On an unrelated note, maybe it’s better to hold back my criticism of him.

  31. I refuse to play a shooting game that includes preventative maintenance. It’s not fun, especially if it has to happen fairly frequently – it doesn’t need to be simulated, and developers don’t need to know how to do it if it doesn’t need to be in a game.

    Same reason Red Dead Redemption 2 wasn’t as good as the first one. There is a line between fun and reality; it’s okay to get close, but once a game steps over the line into the reality side – you might as well just ride a real horse and go out to the range for real. Unnecessary level of detail is a brick wall that suspension of disbelief tends to slam into.

    Hideo Kojima likes to dive deep into the information ocean to bring novel ideas up to the surface, but the ideas don’t always fit well in the hide-n-seek wading pool.

  32. CambriaKilgannonn

    Did the journalist refer to Psycho Mantis as Master Psycho or am I missing something. Is this AI written or something?

  33. I’m betting he got the lightest “training” possible and will front like he’s a military expert for the rest of his career

  34. StarkAndRobotic

    Makes me wonder how much time Shigeru Miyamoto spent honing his craft exploring sewers, smashing rocks with his bare hands, doing mushrooms and jumping on turtles.

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