Xbox Magnus leak: Next‑gen console targets 4K120 gaming with AMD Zen 6 – Moore’s Law Is Dead

48 Comments

  1. NanoPolymath

    Documents cited by Moore’s Law is Dead indicate that Microsoft’s next‑generation Xbox, codenamed Magnus, is in final development stages. The console is targeting native 4K120 gameplay and improved ray tracing, will feature AMD’s Zen 6 CPU cores and RDNA 5 in 2026.

    Magnus APU will use a two-chiplet design built around the AT2 GPU die, also set to power AMD’s mid-range desktop graphics cards. The GPU will reportedly feature 68 enabled compute units with a 192-bit GDDR7 memory bus, while the CPU leverages a 3nm Zen 6 configuration.

    Estimated performance will roughly match a Radeon-class GPU comparable to an RTX 5080.

    Expected to feature FSR upscaling, ray tracing, and backwards compatibility for previous Xbox titles. While pricing is unknown, speculation points to a launch price in the 500 to 600 dollar range, with at least 32GB RAM expected to support high-resolution gaming at 120Hz.

    For disc owners with back compatibility libraries, no confirmation as of yet, if there will be a disc option.

  2. MuptonBossman

    I can’t wait to pay $1500+ USD for next-gen consoles.

  3. Lopsided_architect

    “Native 4k120 gameplay” sounds like BS. Even with new hardware that will require upscaling.

  4. null-interlinked

    stop.referencing.that.grifter.

    Moore’s law is dead just spews a lot of bullshit and only 5% sticks.

  5. astrozombie2012

    From now on I’m skipping consoles if there’s no physical ownership model for my games. I’m pretty fucking over this shit…

  6. mipsisdifficult

    >4K210 gaming

    I don’t believe it will happen. It feels like such a ridiculously high performance point compared to what we have out in the world right now.

  7. Iggy_Slayer

    Targets is doing a lot of heavy lifting here. Even doing 4k/120 on a PC with AAA games is incredibly taxing and the next consoles aren’t going to be as strong as 4090s/5090s are.

  8. SteveOnHere

    We can barely get 4K60 even with all the magic tricks, I doubt 4K120 is happening any time soon.

    I just wish we’d shift the metric of success for consoles/games in general because endlessly chasing more raw graphical fidelity hasn’t been sustainable and will only crush the industry more.

    ~40,000 job losses in ~3 years, who’s left even making these 4K120 games?

  9. bold-fortune

    It feels like creativity has died with Microsoft. Even Nintendo puts out an iteration for more money. What is going on video games industry? 

  10. Oh they’ll hit 4k@120 alright, just with AI framegen and upscaling.

    Hell, they’ll give you 240, it’ll just feel like you’re playing on Google Stadia.

  11. 41 and still gaming. 8k? I can’t see the difference between 2k and 4k…1080p at 60fps pls!

  12. BlueTemplar85

    ‘Member the PS3 promising 2x1080p or 120 FPS ?

  13. IRTransmitter

    Didn’t they say they were targeting 4k120 when they first did the XSX marketing?

  14. deathbunnyy

    I feel like everyone always fails to realize that games inevitably get bigger. Yeah, we can probably run PS3 and some PS4 games in 4/8k 120fps, but obviously looking back at games then, things have gotten much more intense graphically and engine.

  15. 68 compute units and 192-bit bus don’t sound very capable of 4K120. Gonna need massive amounts of upscaling and framegen.

  16. darthvall

    Regardless of being fake or not, I actually like the name Xbox Magnus

  17. Native 4k with 120fps feels like market jargon where in reality there will be hardware-level upscaling + the usual VRR/ALLM.

  18. Yeah same bs, try to reach stable 60 fps at 4k for most games first

  19. inkyblinkypinkysue

    There is 0.0% chance we are getting native 4K120 unless this thing also costs $4k120

  20. Antiswag_corporation

    Wasn’t this gen supposed to be 8K120? I very highly doubt next gen is going to be hitting native 4K

  21. Themetalenock

    somebody on the xbox team is a fan of magneto

  22. Native as straight out of the HDMI cable

    After being processed by FSR and frame gen

  23. If this is even close to remotely true the most surprising thing here is there is a next gen Xbox in the first place

  24. How about we have some games that aren’t poorly optimized first? No no, they say, *have you heard of frame Gen and AI upscaling? They make everything kinda trash but we technically hit those targets lol*

  25. -Drunken_Jedi-

    4K upscaled with a 720p internal resolution and tons of TAA and “frame gen” lol.

  26. “targets 4K120 gaming”

    The same way I target a 200k$ / month position.

    We can all be delusional

  27. namur17056

    MLID talks bs. Just like the console makers do so he could be right and wrong at the same time

  28. phobos_664

    I’ll believe it when I see it. Current gen was supposed to be 60 fps 4k and only a handful of games are optimized for it.

  29. 4K120 FPS? Right…

    Many developers can’t even get stable 60 FPS still at this age.

    I call a lot of BS.

  30. miniminiminitaur

    The problem with trying to sell a new console is the they’ve gutted and destroyed so many developers, we won’t have any games to play on it.

  31. fontainesmemory

    xbox just feels like a brand that is in flux. half the games get cancelled etc. maybe its just a brand in transition. Though it’s now a relic of the past, I loved the console wars and I will say they are smart for letting that go

  32. YoRHa_Houdini

    Didn’t they say 4K/120 for this gen💀

  33. I just hope they don’t pull any series S bullcrap again

  34. Prudent-Buy9302

    We don’t even have native 40k 60fps for AAA games NOW, who’s buying this crap about 4k 120fps for xbox?

  35. JadowArcadia

    Anyone who knows anything about gaming tech knows that this is marketing BS. No chance we’re getting native 4K 120fps for any mainlije AAA game any time soon. GTA 6 is quibbling about 30fps Vs 60fps at the moment. I don’t see us vastly surpassing that in the next few years. At least not at a reasonable price

  36. drewbles82

    I wouldn’t be surprised if the console can do it but its more whether the game devs will push their games to those limits. Being an older gamer one thing I have noticed is the longer a generation is, the much better quality we get…it can take years for some devs to push the limits, or just get used to a certain console to create their games, the longer they have with them, the better they are with them…and these days as games take longer, some only get to make one game per generation. For example, look at the quality at the beginning of the 360 and the games near the end, no difference in what they have to work with yet the quality is massive.

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