tales of the shire, unoptimised

30 Comments

  1. wantilles1138

    Recommending a 2060 Super for Cyberpunk (PL) is utter nonsense.

  2. THEzwerver

    It uses Unreal Engine so yeah it’ll require a shitton of power.

  3. I still play Phantom Liberty with a GTX super 1650 and I usually get 60 fps on high with some tweaking !

  4. No wonder GPU prices are being set so high if people are of the belief that 2060 super cannot run Cyberpunk

  5. Gamer not knowing how these things are calculated will never be not funny.

  6. ConsoleMaster0

    YoUr SyStEm Is JuSt NoT pOwErFuL eNoUgH tO rUn OuR gAmE, iT’S nOt OuR fAlT

    Seriously now, this is happening since 2018. It took the masses 7 years to realize and start complaining. But if games getting more and more unoptimized ever the years, the fact that the prices for GPUs gets more high with each generation makes things even worse.

    Emulation ftw!!!

  7. tacobellbandit

    I had a 2070 before upgraded and cyber punk ran smooth on medium settings. High with some custom optimization ran great

  8. imo “recommended” is a bullshit term and steam should get rid of it. recommended for what?? people have different demands.

  9. Thomas_JCG

    That shit looks worse than the original *Fable*, how is Unreal getting worse with every version.

  10. Unrealistic ≠ Unoptimised!

    Though, yeah, that shouldn’t take a 3060

  11. hardlyreadit

    Recommended isn’t minimum. The shire’s minimum is a gtx 770 while 2077 is a 1060

  12. We just gonna ignore the fact that Cyperpunk came out almost 5 years ago, huh? When the RTX 20 series was still pretty new (the 30 series cards had JUST come out). And are we acting like a 3060 Ti is a new, high-end card and not a nearly 5 year old mid-range (more like entry-level at this point) card ? I don’t understand the point of this post…

  13. My integrated graphics 4 ram looking ass booting up Disco Elysium with a podcast on smartphone, because those loads will take a while.

  14. Optimaximal

    Cyberpunk was released in 2020, when the 20xx series were the best on the market. The recommended specs for a game rarely get updated, even when DLC is released.

    Tales of the Shire hasn’t even released yet, but it’s 5 years later and they’re still recommending a graphics card 2 generations behind current. Does that not actually suggest it’s actually heavily optimised because it runs absolutely fine targetting a 4-year old card?

  15. Atlanos043

    Not saying Tales of the Shire is well optimized but I don’t think Cyberpunk is a good example for “how to do it right” considering

    1) Cyberpunk is 5 years older and

    2) It was heavily critisized for being unoptimised at launch (personal expierience: My PC version had constant crashes during the tutorial mission. I had to wait 2 days to have it actually playable).

  16. I’m over here with my 10 year old 1060 running cyberpunk with almost no issues. Sure it doesn’t look great, but I really can’t complain.

  17. unreal engine and its consequences (lazy devs) have been a disaster for the human race (gamers)

  18. I believe this is the developer’s first game. It seems they typically make statues/figures/props. So… Not software.

    So yes the game should run better, but also they’re not a huge AAA developer with decades of experience like CDPR.

  19. NeverNotOnceEver

    Ppl mistake graphics that aren’t realistic for not being demanding. That being said, a five year old game which started development at least 10 years ago isn’t a great comparison

  20. stronkzer

    That’s the reccomended specs for frickin’ STALKER 2, a game that both looks ultra-realistic AND is to this day not properly optimized. Devs aren’t even trying anymore smh.

  21. WedTheMorallyGrey

    I played so many games on max settings but palworld is the one my pc likes to go overdrive. I feel that meme.

  22. Potential_Let_6901

    Cyberpunk is running on switch2 lol, unfair comparison.

  23. crumbletasty

    People be using the word “optimised” but I really don’t think they know what that means.

    The differences in the sizes of the teams developing the games, the funding available to the studios, the fact that Cyberpunk had about a decade longer in development and the software and architecture the games are built on are totally different.

    Also it’s “recommended”. Not “minimum”. The word “Recommended” is subjective as it’s based on an opinion of acceptable performance.

  24. This is caused by the Engine itself. Unity 6 is very expensive, less than Unreal, but still requires a lot. If the developer uses engines like Unity and Unreal, the result is that they need to add the minimum that the Engine requires.

    Why Phanton Liberty runs well on older GPUs? Because it uses its own engine, and now CDPR has moved to Unreal; prepare for this to be no longer a reality.

  25. throwaway_4me_baybay

    Ya it more grass in the ahire that night City

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