How is cyberware powered? Like what are the implications of someone’s body having to provide enough electricity for a fucking sandevistan?

21 Comments

  1. ODST_Parker

    I remember an explanation somewhere that said something to the effect of bio-electricity combined with kinetic generators, basically powered from body motion. Most likely a small dedicated battery for the heavier stuff, like launchers or sandevistans.

    It’s not like any of this stuff is operating independently of the user, or working like an advanced computer. Mostly tech that works off the body itself, or simply replaces an already functional piece.

  2. OneSaltyStoat

    Kinetic motors and diet high in sugar, I guess?

  3. enderdrive

    bioelectricity and very small nuclear reactors im pretty sure

  4. Physical-Truck-1461

    They differ depending on need, but it’s stuff like eye vessel blood turbines for kiroshis, piezioelectric energy generated from walking around, and I’m pretty sure glucose batteries show up as well. Other than that, small long life lithium batteries I think are the other main thing, or something very much like them.

  5. LanLinked

    On top of what others have said, I would assume things like a sandy would have a bunch of capicitors built in so that it could charge over time and have a large burst of power when you use it.

  6. the_space_goose

    I think someone said heavy cyberwear could be powered by rgt’s but don’t quote me on that

  7. jl_theprofessor

    I’ll probably be reposting the answer until the end of this sub lol.

    Major implants such as arms and leg chrome need to have a battery replacement annually. Maintenance is suggested every six months.

    Source: Chromebook 3, under “Cybernetics Maintenance.”

  8. Portable charging box that you stick inside your head

  9. ChronicEverlasting

    Theoretically, I believe most mechanical cyberware doesn’t have or need any battery to activate. It functions as if it was part of the host’s body. As for Sandevistan or Quickhacks, it would use bio electricity, as it acts as another processor within the brain.

  10. I know it’s a different setting I kinda like the idea hinted at in Deus Ex where people with a lot of augmentations have to eat a shit ton of calories, hence your battery being fueled by protein/energy bars.

  11. Probably a mix of solar and the body’s natural thermal energy. Iirc that may be why people are put into an ice bath when they are going for a deep dive into the net? Though I may be wrong about that, the ice water could also just be to shock the nerves

  12. SereneOrbit

    Depends, IRL there would not be enough energy to power these things at max power.

    Some things with low power draw, or for short bursts, sure, but for massive wattage power draw? No way in hell, the human body even min maxed by olympic athletes can barely eek 1000W at olympic level performance fo just a short period of time.

    Being fully chromed up and pulling super speed and heavy lifting plus augmented brain function and doing crazy jumps and shit? No way in hell. You’d need stored power like capacitors.

  13. ganjajawa

    The energizer bunny is canon to cyberpunk and you can’t convince me otherwise

  14. xBerendir

    Rub your feet in wool socks on a carpet real fast to recharge.

  15. OfficerBatman

    Some cyberware use batteries, most use bio-electricity and kinetic energy.

    It’s important to remember lorewise cyberware requires a ton of maintenance, a lot of which can only be done by a professional like a ripper. I’m sure a big part of that maintenance involves making sure the hardware is getting enough power to be useful. The near constant maintenance required makes owning cyberware expensive even after you’ve purchased it.

    It sure would suck for your synth lungs or liver to suddenly mess up and no longer be getting power.

  16. _b1ack0ut

    Batteries. They’re powerful and don’t need to be recharged often, but batteries

    In addition, in 2077 era specifically, the CEMK states that the neuroport uses its power supply to supplement your other cyberware, so that implant manufacturers don’t need to put as big of a power supply onto the implant itself (Source: CEMK Edgerunner’s Handbook page 8)

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