90% of the quality of life features that IWZ, WW2, and bo4 added that were removed in cold war. So underappreciated nobody complained they disappeared.
WichtWarden2
(WW2 Zombies)The ability to share points with a press of a button , being able to buy ammo for any non wonder weapon in the game (apart from ripsaw and tesla gun in TDS and the tortured path maps)
the ability to change your character aswell as unlock new ones by completing challenges (IWZ , WW2 and sort of cold war ?)
DanC0ach
BO4
Shaclo
Gauntlet in BO4 is really unappreciated ngl really fun challenge to do on maps and would pair very nicely with directed mode imo.
_Knucklehead_Ninja
I’ve seen 2 other comments say it, and I know it’s not technically zombies, but Ghosts PVE mode Extinction has a point share. I’ll give a quick recap cuz I know most people haven’t played it
Instead of wave based zombies, I Ta objective based. You get a drill, plant drill on an alien hive, aliens try to destroy drill, protect it done. Rinse and repeat. But every hive had a side objective like “100% accuracy” or “15 shotgun kills” or something. Completing the hive gave you one upgrade point, doing the side optional objectives gave you another. You use these to upgrade your class, pistol, or 4 personal items. The 4 d-pad items were “big handheld gun” “boost for team like shields or X-rays.” “Team benefit big gun” and “different ammo types everyone can pick up”
Each of those 4 d-pad items had multiple options like a death machine or a war machine, riot shield or vulture drone, etc. but each one cost different amount of money/points. So a riot shield was 1k, but a vulture drone in the same slot could be 2k.
Luckily, if you were just shy for refilling your riot shield, you ask a teammate “hey can I get some points?” And they hold down jump, aim down sights for like 3 seconds and bam, a little cash crate of 1k dollars. Every player can do it until they’re out of money.
The game literally doesn’t tell you this, I found out via google but it’s super useful because each teammate can carry different items. So I can carry an AI controlled turret while someone else got a little AI mortar system. If I already had my turret down, I can give some money so my friend can get his mortar. Or if I put all my points into my kickass turret, I might ask for money so we can worry about little less. Or if the guy who’s putting every point into ammo, so each ammo box goes from “gain 20% ammo back” to “gain 80% ammo back and 20% reload speed” or whatever, if we’re low on ammo we can just drop some money for the ammo guy.
Seriously, Extinction isn’t for everyone, but it’s fun and deserves more credit than people give it. It also had buildables including buildable wonder weapons that actually tell you how many parts you have to what you need, some cool guns like the Chainsaw, bosses that have health bars, more teamwork and coordination, and a sense that you can have an easy job, and still contribute a lot.
For example, the free base map that everyone has, Point of Contact, once you defeat the final hive, you have 5 or so minutes to run all the way back to the start for a helicopter exfil. One of the team support items, Feral Instincts gives you an orange outline on every Cryptid, even if they’re invisible and or teleporting. The first and final upgrade gives anyone who picks it up better sprint. So, when we had to run back to the start, I plopped down a Feral Instincts, and we made it back to the start with like 2 whole minutes to spare. Oh and the cryptids do keep spawning in the way back too.
mapleshadow_
bo4, we’ll never get that level of quality ever again
Difficult_Clerk_4074
Traps on Kino
Earfh
IW zombies had the best super easter egg that nothing has lived up to, yet, so that.
Sea-Candidate-3310
Zombies in space land deserves more love and recognition.
BleachedTwinkie
How simple and readable the stats screen was in BO3. Pressing the “back” or “select” or whatever button brought up the stats for the game, parts list, and active gobblegums. This information was all available without pausing the game. The text on the parts screen was actually big enough to read too.
BO4 made the text super tiny, and moved the stats to the pause screen so you’d have to pause the game to check them.
I just think BO3 had this down perfectly and there was no reason to change it. If it added some sort of easter egg progress tracker like BO4, it’d be perfect.
kingsfourva
IW Zombies in general:
original take on the multiverse concept
love letter to film history (bonus in my book as a film student)
weapon balancing and variety
DLC Weapon System being a massive improvement over AW and BO3 (Season Pass gives you all DLC Weapons without having to spin supply drops, which means you get to use most of them on all DLC maps)
nerfed the super OP GobbleGum system from BO3
5 Perk Limit instead of the Classic 4 or Modern buy all the perks
Double PAP being something you have to earn
Super fun wonder weapons like the Spaceland Blasters, Crossbows, Katanna, Chi’s, Venom-X
Original Take on the Celebrity Cast Gimmick from CotD, MotD, SoE, and DotN by making celebrity guests unlockable characters on their respective maps
Director’s Cut is an incredible reward and a step to unlocking the super easter egg and secret ending
The Boss Fight mode is easily the best side mode in any iteration of COD Zombies and should be a staple of the mode now
providing a last hurrah to the Extinction mode (albeit in a very lopsided capacity, too bad the real last IW map story was smashed with The Beast From Beyond)
Willard Wyler is a gem who i wouldn’t mind seeing return in the future in some capacity (since a comic book of Attack of the Radioactive Thing is on Shattered Veil)
MyCatIsAB
The fact that bo4 added more things than it took away, everyone cries about the perk system (which is still better than having every perk at once like in BOCW and Bo6), but they forget that bo4 added a ton of shit that they take for granted today.
Like a max ammo didn’t always fill your mag, a carpenter/full armor wasn’t always good, the modern challenge system that they love so much was created and at its peak in AE
Also bo6 can only pause for 15 minutes, Meanwhile I can pause an online game with a buddy for hours if I want.
12 Comments
90% of the quality of life features that IWZ, WW2, and bo4 added that were removed in cold war. So underappreciated nobody complained they disappeared.
(WW2 Zombies)The ability to share points with a press of a button , being able to buy ammo for any non wonder weapon in the game (apart from ripsaw and tesla gun in TDS and the tortured path maps)
the ability to change your character aswell as unlock new ones by completing challenges (IWZ , WW2 and sort of cold war ?)
BO4
Gauntlet in BO4 is really unappreciated ngl really fun challenge to do on maps and would pair very nicely with directed mode imo.
I’ve seen 2 other comments say it, and I know it’s not technically zombies, but Ghosts PVE mode Extinction has a point share. I’ll give a quick recap cuz I know most people haven’t played it
Instead of wave based zombies, I Ta objective based. You get a drill, plant drill on an alien hive, aliens try to destroy drill, protect it done. Rinse and repeat. But every hive had a side objective like “100% accuracy” or “15 shotgun kills” or something. Completing the hive gave you one upgrade point, doing the side optional objectives gave you another. You use these to upgrade your class, pistol, or 4 personal items. The 4 d-pad items were “big handheld gun” “boost for team like shields or X-rays.” “Team benefit big gun” and “different ammo types everyone can pick up”
Each of those 4 d-pad items had multiple options like a death machine or a war machine, riot shield or vulture drone, etc. but each one cost different amount of money/points. So a riot shield was 1k, but a vulture drone in the same slot could be 2k.
Luckily, if you were just shy for refilling your riot shield, you ask a teammate “hey can I get some points?” And they hold down jump, aim down sights for like 3 seconds and bam, a little cash crate of 1k dollars. Every player can do it until they’re out of money.
The game literally doesn’t tell you this, I found out via google but it’s super useful because each teammate can carry different items. So I can carry an AI controlled turret while someone else got a little AI mortar system. If I already had my turret down, I can give some money so my friend can get his mortar. Or if I put all my points into my kickass turret, I might ask for money so we can worry about little less. Or if the guy who’s putting every point into ammo, so each ammo box goes from “gain 20% ammo back” to “gain 80% ammo back and 20% reload speed” or whatever, if we’re low on ammo we can just drop some money for the ammo guy.
Seriously, Extinction isn’t for everyone, but it’s fun and deserves more credit than people give it. It also had buildables including buildable wonder weapons that actually tell you how many parts you have to what you need, some cool guns like the Chainsaw, bosses that have health bars, more teamwork and coordination, and a sense that you can have an easy job, and still contribute a lot.
For example, the free base map that everyone has, Point of Contact, once you defeat the final hive, you have 5 or so minutes to run all the way back to the start for a helicopter exfil. One of the team support items, Feral Instincts gives you an orange outline on every Cryptid, even if they’re invisible and or teleporting. The first and final upgrade gives anyone who picks it up better sprint. So, when we had to run back to the start, I plopped down a Feral Instincts, and we made it back to the start with like 2 whole minutes to spare. Oh and the cryptids do keep spawning in the way back too.
bo4, we’ll never get that level of quality ever again
Traps on Kino
IW zombies had the best super easter egg that nothing has lived up to, yet, so that.
Zombies in space land deserves more love and recognition.
How simple and readable the stats screen was in BO3. Pressing the “back” or “select” or whatever button brought up the stats for the game, parts list, and active gobblegums. This information was all available without pausing the game. The text on the parts screen was actually big enough to read too.
BO4 made the text super tiny, and moved the stats to the pause screen so you’d have to pause the game to check them.
I just think BO3 had this down perfectly and there was no reason to change it. If it added some sort of easter egg progress tracker like BO4, it’d be perfect.
IW Zombies in general:
original take on the multiverse concept
love letter to film history (bonus in my book as a film student)
weapon balancing and variety
DLC Weapon System being a massive improvement over AW and BO3 (Season Pass gives you all DLC Weapons without having to spin supply drops, which means you get to use most of them on all DLC maps)
nerfed the super OP GobbleGum system from BO3
5 Perk Limit instead of the Classic 4 or Modern buy all the perks
Double PAP being something you have to earn
Super fun wonder weapons like the Spaceland Blasters, Crossbows, Katanna, Chi’s, Venom-X
Original Take on the Celebrity Cast Gimmick from CotD, MotD, SoE, and DotN by making celebrity guests unlockable characters on their respective maps
Director’s Cut is an incredible reward and a step to unlocking the super easter egg and secret ending
The Boss Fight mode is easily the best side mode in any iteration of COD Zombies and should be a staple of the mode now
providing a last hurrah to the Extinction mode (albeit in a very lopsided capacity, too bad the real last IW map story was smashed with The Beast From Beyond)
Willard Wyler is a gem who i wouldn’t mind seeing return in the future in some capacity (since a comic book of Attack of the Radioactive Thing is on Shattered Veil)
The fact that bo4 added more things than it took away, everyone cries about the perk system (which is still better than having every perk at once like in BOCW and Bo6), but they forget that bo4 added a ton of shit that they take for granted today.
Like a max ammo didn’t always fill your mag, a carpenter/full armor wasn’t always good, the modern challenge system that they love so much was created and at its peak in AE
Also bo6 can only pause for 15 minutes, Meanwhile I can pause an online game with a buddy for hours if I want.