
Other than the exclusion of Mob of the Dead, Zombies Chronicles was not only the most legendary thing that Call of Duty ever did in my eyes, but it was also the last time I had anything to do with Call of Duty period. Starting with World At War, the Zombies mode changed my life as a kid that was finally getting into M-rated gaming in 2008 (I was just 11 years old) and I became obsessed with every new installment afterwards: constantly theorizing online and with friends about what was going happen next in the story. That was, until it all got completely out of hand. At some point after Origins the story becomes impossible to follow, at least in my opinion, and I feel like people more familiar with the old era of Zombies will know what I’m talking about. I won’t get into where I think they went wrong, as I’d rather just look back on when Zombies was the best thing ever. Chronicles felt like a celebration of that, and for that I value its existence.
Richtofen, Dempsey, Takeo, Nikolai… you guys will go down in history. Cheers 🥂
2 Comments
Bo3 might as well be a standalone zombies game on pc. You can delete the campaign and MP files, and install custom maps and other mods.
I still find it amazing that the only reason we got zo.bies chronicles was because the campaign for BO3 was finished early, so all the extra resources in the campaign developer’s downtime was allocated towards *more* content. Imagine that. More time and resources equals more quality content, which equals more sales and popularity!
And just to remind folks: when ZC first released for all platforms, it became one of the *highest paid DLC’s of all time.* I’m not sure where it ranks as of now, but it fucking blew people’s expectations and other COD records out of the water and into the sun. Quality>quantity as always.