yeah i blame the failure of my game that only shows the main menu and nothing else on steam on “An Overly Competitive Market”
Least-Path-2890
Sony: Guys, it’s not that our game flopped because it’s terrible. It’s just that there are so many awful games out there that we couldn’t compete.
BitingArtist
Lol. Too proud to admit their brand is narrative, and they abandoned that to gamble shareholder money on trends.
-darknessangel-
Of course it is! And you got competitived out! So?
Nanganoid3000
Could it be that it’s simply not a fun game?
I wonder.
Hmmmm………
magicbaconmachine
“It was them, not us”
real_fake_cats
It’s so weird that other games in overly competitive markets aren’t failing.
neonlookscool
Man who sells “Shit for Dinner” complains that the food industry is too competitive.
Lexinoz
Oh there’s so many reasons why this failed, Sony. And an overly competitive market is something you should have been able to see. Extraction shooters are done to death and you gotta bring something truly unique at this point (that point?).
HiroAnobei
Considering they’re one of the major game publishers in the industry, shouldn’t an ‘over competitive’ market benefit them? If anything, it should be the smaller studios and publishers that should struggle in an ‘over competitive’ market.
Plus, they say over competitive like a bad thing. I guess what they want is a market where customers only have a few choices to choose from.
and yes, I know that Marvel Rivals uses popular IP. But as games like Guardians of the Galaxy and Marvel’s Avengers showed, using a popular IP is not guarantee of success.
refiningthevision
Has this not always been the case? Make a good game then
BrewKazma
Concord was a solid game, competing with free to play games. There is not a doubt in my mind that it would still be around if it went free to play.
MuptonBossman
Out of all the problems that Concord had (and there were lots), the biggest one had to be launching at $40. When the “overly competitive” market is filled with F2P games, charging a premium price for a new IP that hasn’t been established is just setting it up for failure.
soulwolf1
Definitely not the dumbass execs using their special ed ideas….naaah Definitely not that.
ShadowRiku667
Yes, if they had beat the original Overwatch’s release they might have been something special. A decade too late.
Killjoy3879
So what’s their excuse for Marvel Rival’s success…Don’t even want to hear anything about the strength of Marvel’s IP cause that Avengers game flopped hard.
hevahavahan
Good God, what is with companies not taking accountability when games fail spectacularly. Don’t you think it’s a lot better to take the good and the bad to make improvements in the future? Naw let’s just point fingers at someone else to show we have no idea what the major problem is.
magnidwarf1900
Yeah no shit
Goldman250
I thought it failed because they pulled the plug after two weeks, despite there being an upcoming episode of Secret Level that probably would have got enough people to give it a go that some people would stick around.
SlyCooper007
Sure, Jan.
NoDinner7903
Sony blames a competitive market for their games failure?
Somebody wanna tell me what Concord even is?
StubbinMyNubbin
It really boiled down to a poor choice of game type and poor character design. Nobody wants to play another version of Overwatch with worse story elements along with characters that look uninteresting, all while charging $40 for it. If those elements were more compelling, and if they made it FTP, it would’ve had a chance to be at least marginally successful.
ComplexBad3288
Both things can be true the game flopped because it’s bad in an oversaturated market of bad games.
kellmaster
theres this really odd strategy when it comes to selling a product
its called appealing to your target audience
the7egend
When they showed the first cinematic, I thought ‘neat’ a Guardians style single player game, then they went on to say it was a hero shooter and I just checked out completely after that. Even before we saw the full character roster of terrible designs it had already lost me.
ilJumperMT
Marvel rivals
TheRexRider
I didn’t even know it was a thing until it was cancelled. Are they blaming an overly competitive market for punishing them for not advertising their game?
Dantai
Just release it as a free to play with a server browser and not as a live service.
Same with Last of Us 2 online.
_j03_
So they learned nothing. Got it. Hopefully shareholders know this too.
Jrpgvoid
OP sure loves posting a lot of anti Sony rage bait.
JohnnyJayce
Outside OW2, what competition did they have? I can’t name a single other hero arena shooter that has even decent player numbers. And before you mention Marvel Rivals, that game came out after Concord. And I’m not counting Valorant, they are vastly different games.
Inkling_Zero
People could buy it, or just play Overwatch or Marvel Rivals for free.
34 Comments
yeah i blame the failure of my game that only shows the main menu and nothing else on steam on “An Overly Competitive Market”
Sony: Guys, it’s not that our game flopped because it’s terrible. It’s just that there are so many awful games out there that we couldn’t compete.
Lol. Too proud to admit their brand is narrative, and they abandoned that to gamble shareholder money on trends.
Of course it is! And you got competitived out! So?
Could it be that it’s simply not a fun game?
I wonder.
Hmmmm………
“It was them, not us”
It’s so weird that other games in overly competitive markets aren’t failing.
Man who sells “Shit for Dinner” complains that the food industry is too competitive.
Oh there’s so many reasons why this failed, Sony. And an overly competitive market is something you should have been able to see. Extraction shooters are done to death and you gotta bring something truly unique at this point (that point?).
Considering they’re one of the major game publishers in the industry, shouldn’t an ‘over competitive’ market benefit them? If anything, it should be the smaller studios and publishers that should struggle in an ‘over competitive’ market.
Plus, they say over competitive like a bad thing. I guess what they want is a market where customers only have a few choices to choose from.
Actually, I think [this](https://en.m.wikipedia.org/wiki/Hubris) article is a better summary of what’s going on with Sony.
Marvel Rivals says “hi”
and yes, I know that Marvel Rivals uses popular IP. But as games like Guardians of the Galaxy and Marvel’s Avengers showed, using a popular IP is not guarantee of success.
Has this not always been the case? Make a good game then
Concord was a solid game, competing with free to play games. There is not a doubt in my mind that it would still be around if it went free to play.
Out of all the problems that Concord had (and there were lots), the biggest one had to be launching at $40. When the “overly competitive” market is filled with F2P games, charging a premium price for a new IP that hasn’t been established is just setting it up for failure.
Definitely not the dumbass execs using their special ed ideas….naaah Definitely not that.
Yes, if they had beat the original Overwatch’s release they might have been something special. A decade too late.
So what’s their excuse for Marvel Rival’s success…Don’t even want to hear anything about the strength of Marvel’s IP cause that Avengers game flopped hard.
Good God, what is with companies not taking accountability when games fail spectacularly. Don’t you think it’s a lot better to take the good and the bad to make improvements in the future? Naw let’s just point fingers at someone else to show we have no idea what the major problem is.
Yeah no shit
I thought it failed because they pulled the plug after two weeks, despite there being an upcoming episode of Secret Level that probably would have got enough people to give it a go that some people would stick around.
Sure, Jan.
Sony blames a competitive market for their games failure?
Somebody wanna tell me what Concord even is?
It really boiled down to a poor choice of game type and poor character design. Nobody wants to play another version of Overwatch with worse story elements along with characters that look uninteresting, all while charging $40 for it. If those elements were more compelling, and if they made it FTP, it would’ve had a chance to be at least marginally successful.
Both things can be true the game flopped because it’s bad in an oversaturated market of bad games.
theres this really odd strategy when it comes to selling a product
its called appealing to your target audience
When they showed the first cinematic, I thought ‘neat’ a Guardians style single player game, then they went on to say it was a hero shooter and I just checked out completely after that. Even before we saw the full character roster of terrible designs it had already lost me.
Marvel rivals
I didn’t even know it was a thing until it was cancelled. Are they blaming an overly competitive market for punishing them for not advertising their game?
Just release it as a free to play with a server browser and not as a live service.
Same with Last of Us 2 online.
So they learned nothing. Got it. Hopefully shareholders know this too.
OP sure loves posting a lot of anti Sony rage bait.
Outside OW2, what competition did they have? I can’t name a single other hero arena shooter that has even decent player numbers. And before you mention Marvel Rivals, that game came out after Concord. And I’m not counting Valorant, they are vastly different games.
People could buy it, or just play Overwatch or Marvel Rivals for free.