32 Comments

  1. EDIT:
    Some of you made us aware that the model we used bears a striking resemblance to a real militant force in an active conflict. We didn't realize this when we purchased the model for commercial use, so we will be making cosmetic changes in the future.

    Wishlist on Meta and Steam so my boss will let me out of his basement
    ➑️https://beacons.ai/beyondsandbox

  2. Question, when you implement the NPC AI, will they be able to still function while in pain? Or will it act as more of a stun that will be there only a finite amount of time where the special animation plays and they’ll be weaker?

  3. I feel like the procedural slicing would be really cool for a lightsaber weapon/mod, also, will NPCs stay, grabbing the area that was shot, or will they (if they have a weapon) grab the area that was shot for a second and then continue attacking?

  4. I think the fact that them being shot in the leg doesn't impede their ability to get up is really unimersive. If you're wanting to be compared to/surpass boneworks and blade and sorcery i feel that enemy reaction is something you need to nail

  5. I have an idea if you guys wanna actually do something. Make game modes like kill confirmed, battle royal, rush that would be great.

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