Can’t say I’d ever even heard of it until I heard the news it was shutting down.
Weidz_
It’s sad (well not much in this specific case) but people today buy and play games because of the names they know and grew up with, no matter the price and with little attention to the decreasing quality.
Trying to copy a mainstream licenses without any market research, thinking one can ride on the hype and somehow become spontaneously as or more popular is idiotic.
TechPriestOBrien
The most bland, milquetoast game in recent memory. It wasn’t terrible, it was painfully average.
Ducky9670
I played it once and uninstalled straight after.
royanb
Ubisoft really sucks at everything nowadays. I just hope Anno 117 will be good.
FALLASLEEPFOREVERE
Nothing of value will be lost
Jazzlike-Lunch5390
It’s killer alright. Already dead.
hyrumwhite
I doubt a better name would have saved it, but that’s a terrible nameÂ
Asleep-Category-8823
The feedback from the paid streamers was that it was a great game when it came out 😂. Anyone with a set of eyes could see that it definitely wasn’t. Good job devs, getting feedback from people getting paid to kiss your ass.
Lanceo90
I’m pretty sure this was the game when I saw clips of streamers spazzing out of control and killing everyone the millisecond they appeared on screen;
And made me realize I’m not touching an online shooter again.
vietnamesemuscle
Will never ever miss its direction changes mid jump 🤣 mother truckers would jump and go left and right and left and right midair ffs 🤣
Alpha_Knugen
Kek fucking W.
I cant imagine any game killing cod. Cod has been a thing for so long and the games are still pretty good imo.
hawksbears82
Should have had a coop mode with fr/splinter cell type missions, that would have been fun
Top-Bag7848
Gonna be honest, it just looks like COD BO4 with a bit of Brink mix into it
It was fun, yes, but Brink is also fun to some people.
SubmissiveDinosaur
XDefeated
Midnight_Manatee
The game was just boring and didn’t do anything better than what’s already on the market, Ubisoft really are out of touch.
Snagmesomeweaves
It’s hard to kill call of duty when it comes back every year with a new coat of shit on it and the hogs like to eat their shit
nemanja694
Was an ok game, never liked how stiff animation were, movement and general feel when moving camera. It always felt like i was on rails.
TheDregn
The game had some potential, but the terrible engine choice caused the game to be DOA.
Thermite1985
Why does everything have to be *insert franchise* killer. Just make games people want to play without trying to top other games.
comelickmyarmpits
Wasn’t cod itself dying?
TheRealPeisi
lol
Buetterkeks
Wait I thought it got shot down a while ago? I wanted to try it and you tell me I still had the chance?
Demiralos
A bit confused how Mark Rubin blamed Ubisofts marketing for it failing. But in the same interview or posts he also explained that the engine wasn’t up to par to what they wanted to achieve, and they didn’t have the resources to iterate on it and fix netcode etc etc.
Because to me, that felt more like the reason it didn’t survive. Not the marketing, but because how they tried to tune the engine to work for the game but couldn’t. And those who played it felt that, and over time didn’t see much improvement and felt that the game wasn’t meant to be, and left it behind.
With more stable engine, netcode etc I think they would’ve pulled it off, marketing or not. But by how janky the gunfights could be it didn’t feel like the COD-killer they wanted it to be.
And more like a COD-killer anno 2009 or something.
But with the iterations COD had done since the MW19 reboot they couldn’t keep up with that.
It’s hard to go against the Goliath of FPS in current times, but it was already an uphill struggle, and the battle they had with the engine only made climbing the hillside steeper.
AeroBassMaster
I played it for a couple of weeks a little after it came out. It was just ok, in my opinion. The worst aspects of it were the movement and gunplay. The movement felt very rigid and clunky. The gunplay was just off because most weapons had really slow TTKs. One aspect about it that was good (or at least seemed that way at first) was that players below rank 25 were put in a separate matchmaking pool, and once you reached level 25, you’d be put in regular matchmaking. My friends reached level 25 before I did (I stopped at level 24), and they said from that point on every match they played had several super high-level players that would completely decimate the whole lobby, making the game practically unplayable for them. We stopped playing after that.
LKStheBot
I didn’t even know this game actually got released. I watched the very first trailer and never heard of the game again
30 Comments
It maintains honorable traditions of Diablo-killers, but in the modern age of live services dystopia.
I am happy 😊
It missfired I guess…
https://i.redd.it/u58whkxvma5f1.gif
Can’t say I’d ever even heard of it until I heard the news it was shutting down.
It’s sad (well not much in this specific case) but people today buy and play games because of the names they know and grew up with, no matter the price and with little attention to the decreasing quality.
Trying to copy a mainstream licenses without any market research, thinking one can ride on the hype and somehow become spontaneously as or more popular is idiotic.
The most bland, milquetoast game in recent memory. It wasn’t terrible, it was painfully average.
I played it once and uninstalled straight after.
Ubisoft really sucks at everything nowadays. I just hope Anno 117 will be good.
Nothing of value will be lost
It’s killer alright. Already dead.
I doubt a better name would have saved it, but that’s a terrible nameÂ
The feedback from the paid streamers was that it was a great game when it came out 😂. Anyone with a set of eyes could see that it definitely wasn’t. Good job devs, getting feedback from people getting paid to kiss your ass.
I’m pretty sure this was the game when I saw clips of streamers spazzing out of control and killing everyone the millisecond they appeared on screen;
And made me realize I’m not touching an online shooter again.
Will never ever miss its direction changes mid jump 🤣 mother truckers would jump and go left and right and left and right midair ffs 🤣
Kek fucking W.
I cant imagine any game killing cod. Cod has been a thing for so long and the games are still pretty good imo.
Should have had a coop mode with fr/splinter cell type missions, that would have been fun
Gonna be honest, it just looks like COD BO4 with a bit of Brink mix into it
It was fun, yes, but Brink is also fun to some people.
XDefeated
The game was just boring and didn’t do anything better than what’s already on the market, Ubisoft really are out of touch.
It’s hard to kill call of duty when it comes back every year with a new coat of shit on it and the hogs like to eat their shit
Was an ok game, never liked how stiff animation were, movement and general feel when moving camera. It always felt like i was on rails.
The game had some potential, but the terrible engine choice caused the game to be DOA.
Why does everything have to be *insert franchise* killer. Just make games people want to play without trying to top other games.
Wasn’t cod itself dying?
lol
Wait I thought it got shot down a while ago? I wanted to try it and you tell me I still had the chance?
A bit confused how Mark Rubin blamed Ubisofts marketing for it failing. But in the same interview or posts he also explained that the engine wasn’t up to par to what they wanted to achieve, and they didn’t have the resources to iterate on it and fix netcode etc etc.
Because to me, that felt more like the reason it didn’t survive. Not the marketing, but because how they tried to tune the engine to work for the game but couldn’t. And those who played it felt that, and over time didn’t see much improvement and felt that the game wasn’t meant to be, and left it behind.
With more stable engine, netcode etc I think they would’ve pulled it off, marketing or not. But by how janky the gunfights could be it didn’t feel like the COD-killer they wanted it to be.
And more like a COD-killer anno 2009 or something.
But with the iterations COD had done since the MW19 reboot they couldn’t keep up with that.
It’s hard to go against the Goliath of FPS in current times, but it was already an uphill struggle, and the battle they had with the engine only made climbing the hillside steeper.
I played it for a couple of weeks a little after it came out. It was just ok, in my opinion. The worst aspects of it were the movement and gunplay. The movement felt very rigid and clunky. The gunplay was just off because most weapons had really slow TTKs. One aspect about it that was good (or at least seemed that way at first) was that players below rank 25 were put in a separate matchmaking pool, and once you reached level 25, you’d be put in regular matchmaking. My friends reached level 25 before I did (I stopped at level 24), and they said from that point on every match they played had several super high-level players that would completely decimate the whole lobby, making the game practically unplayable for them. We stopped playing after that.
I didn’t even know this game actually got released. I watched the very first trailer and never heard of the game again