
As of late (past 2 weeks) I've come to experience this type of lag in nearly every match I join, making the game nearly unplayable/unenjoyable. I have checked my phone, checked my router, called my provider and made them run tests. [ Video is Ranked Duo vs Squads on Erangel from June 2nd. I have an iPhone 15pro ]
I wonder – do any of y'all also experience ping spikes to 200-300ms? Some matches of mine have a contant ping of 150+, some spike when encountering real players and not bots. I also love connection to my actual service network (not wifi), how come this immense packet loss happens? (I've tried various modes, and it only happens in Ranked matches on Erangel and once on Miramar so far (have not tried other maps).
Any tips for what I could do? I'm playing on my 3rd account at the moment since my previous two are long gone. Any feedback and official Moderator input is appreciated.
[ My ID is 5436848578 ]
Excuse me in advance if this post was meant to be posted elsewhere, I've checked the subreddit rules and haven't found an alternative subreddit for reports or the such that aren't about just cheaters.
4 Comments
I should add – I usually have a ping of (in game shown) 20ms. I live in central Europe and I have checked my country + region settings, they are all set correctly and match with my current location. I’d like to play normally again but this issue has been plaguing my matches a lot and makes me want to stay away from the game for a while.
Edit: usually the lag is far worse than what is shown in the video above, I’m considering myself lucky if any of my bullets even register on time, or if I don’t freeze completely.
Its cause by packet loss between clients in the long data chain running from your device to the central server then out to your enemies device then back to the central server then back to your phone.
Its impossible in the best gaming circumstances for this to run perfectly but add in a device that is located far away geographically, for instance someone playing in NA but living in SEA or EU and it can get pretty annoying.
Exacerbate the issue further by having players play across a large geographical distance while one of them is running all of their data through a virtual private metal network and it becomes a nightmare.
Can we address the elephant in the room…
Sometimes i have the same problem… eu server …