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https://x.com/hobshytv/status/1922418790152671482/photo/1
CS2 hitsounds are delayed by around 116 ms. Another reason why spraying feels off?
byu/MadCharlesMLG inGlobalOffensive
https://www.reddit.com/r/GlobalOffensive/s/D3iaQZu6A3
https://github.com/SteamDatabase/GameTracking-CS2/commit/97e18128eb6e48b552fb7c80dee406e5f36c99fc#diff-0d52b1d8580de441a199236fbdcc1679c51cc55c0a04f98298ebecdc3ebd2900
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43 Comments
Ak sounds different…
Anticheat still have to be there to enjoy this game
let's see how long the regular updates will last. But so far its been great
W
Mid Update. Still boycotting cs2 until less cheaters ans better gameplay
Make this comment the most liked in every Mr.Maxim Video about CS2 Updates. ! ! WE NEED STRONG ANTI-CHEAT ! !
Game is full of cheater
Tested in game, it feels 2x better to spray now. You can tell immediately that your spray is off just by sound and correct it. Also games feels a little bit more resposive. Good job valve
Tell valve to get me constant 200+ fps on r5 3600 and rtx3060
Finally a needed update. But why did this take years to change? Anyway game is dead and I wont play this shitty ass game ❤
VALVE, BRING BACK MAP FACTIONS AND MY LIFE WILL BE YOURS
In casual mode:
When you're inside smoke, minimap is also affected by smoke.
After you die, background of kill feed and mini map changes to black.
yes
édite: oui
now they need to bring back the old pre-2016 gun sounds :3
Maybe they will fix running and shooting?
Keep cooking volvo
Nice fix AFTER 2YEARS
Alao need optimization . Sometime GPU usage going 20% My fps like 220 to 60 . I always need alt f4 and reconnect
Need to start again
1.5 years btw
Valve actually doesnt care about the community. These updates might as well be from the community who is doing valves work for them. Cant wait for another update from valve next year.
Honestly people played csgo for its crisp gunplay. Now with that fucked as well with cs2, all we need is some other game with similar gunplay and better anticheat.
fantastic audio update
Actually huge for gameplay improvement and also the dm change is very very nice
That's good. Another 5 years and maybe we will be on the same level as csgo.
If they wanted to fix something for deathmatch why they did not fix the bots with aim that are farming cases in dm
Bring back delay
What comes to my mind immediately…when you shoot through a smoke and you hear that your weapon gets more silent, you have hit confirmation…
Strange feeling, so many updates. You start to get the feeling that the developers are interested in this game. Well, keep it going volvo.
The scope in main menu bug was pretty fun, i kinda thought was intentional
when will they address VAC?
I'm playing against cheaters every 2 games it actually insane how easy it to cheat and not get caught
It's kinda sad that the community seemingly needs to write essays and complain 24/7 for them to do something.
They replaced csgo. There still is a ton of content missing. People expect steady updates, without needing to beg.
After the update, in fact, the AK spray feels crispier than before. Didn't test it in MM but in Aim Botz the sprays and taps can connect more "properly", as I can say, "the way how it should be". Not so sure in other weapons, but in AK it is pretty noticeable. That was nice shot from Valve btw, it means the game is getting the right way to be shaped faster than CS:GO in due time.
If we now get Dust2 only Deathmatch back. Deathmatch would be great
Valve pls… wait. nice fix
only took years
is there known bug with sg and aug scopes "bouncing"? i played DM as warm up and when sg or aug were as bonus i scoped in while standing still and scope was sometimes vibrating up/down just a little… AUG new model skin SG old model skin and i didnt mess with view model for gun its as it was default
Actually a good update, I’m happy valve listened to the community here
If you have no team dm it doesnt matter if you have balanced groups. I personally liked team dm more because you dont get constantly shot in the back. Does not seem like they will bring it back 🙁
Valve finnally stopped drinking booze and forced employes to lock the fuck ing
I think the delay for hit sounds should be variable based on distance. To simulate bullet travel time.
It will most likely be barely noticeable, but might also give players a little extra information
Holy shit that sound delay comparison tickled my brain.
Audio of Ak was clearly noticeable, I have 8k hrs
With this pace, we might get a proper AC before 2035