Today’s Release Notes

33 Comments

  1. Old-Geologist2105

    [ GAMEPLAY ]

    Deathmatch mode now allows unbalanced teams.

    [ GRAPHICS ]

    Fixed a case where molotov and incendiary fire was visible through the AK-47 viewmodel.
    Fixed a case where stickers covering the gap on the front grip of the AK-47 weren’t lit correctly in left hand mode.
    Fixed a case where inventory item icons rendered incorrectly while scoped in-game.

    [ AUDIO ]

    Shortened front end of the AK-47 fire sound.
    Reduced delay for body shot impact sounds from the attacker perspective.
    Body shot impact sounds from the attacker perspective will momentarily reduce the volume of weapon fire and ambience to help ensure feedback remains audible.

  2. Old-Geologist2105

    Finally an improvement to hit feedback

    Reduced delay for body shot impact sounds from the attacker perspective.
    Body shot impact sounds from the attacker perspective will momentarily reduce the volume of weapon fire and ambience to help ensure feedback remains audible.

    and another real improvement to Valve DM (before today if a team was full, there was no way to get a specific weapon in that team) kudos to them for finally coming up with a simple solution to this problem

    Deathmatch mode now allows unbalanced teams.

  3. crisjame

    i saw a delay of body shoot sound post on this sub, now they fixed it

  4. G_Matt1337

    That’s something honestly let’s see this in game

  5. Powerful_Seesaw_8927

    u/xKrasheR the goat all praise him

  6. Pokharelinishan

    holy shit valve is back

    each line is a banger

  7. surfordiebear

    The reduced delay for body impact sounds should be pretty nice. Still unsure why they added that significant of a delay in the first place…

  8. busywinterfell

    Judging just by the last week, W updates. Let’s keep the momentum, Valve.

  9. So it’s basically confirmed community has to do all the hardest testing > put it on front page of reddit and Valve fixes it… thing is we can’t access any of the code to see what is right and what is wrong so it’s all about the eye test.. it legit will take 8 years for us to get anything close to what csgo was

  10. Patient_Apartment415

    A historic breakthrough, everyone can finally buy AK in official DM if they want to. Literally waited a decade for this.

  11. Shad0wG0D

    Finally, a W update. More visible hit impacts or blood splatter would have been amazing too, but atleast we got something

  12. rdmprzm

    Damn, this is a banger of an update. Love to see it.

  13. Zoradesu

    Sick update, hopefully the audio changes will meaningfully help with providing feedback to the player

  14. PurityKane

    Holy shit!!!! BIG W FOR VALVE!!! GOOD JOB!

    Maybe I’m paying too much attention but ak sound kinda pierces my ears a bit now? might be placebo from paying too much attention to the change though. But reminds me of early days of csgo when I needed to have an equalizer so my ears wouldn’t bleed! Anyone else feels the same?

    Anyway, great job valve on the delay thing!

  15. maiiiiixo

    > Body shot impact sounds from the attacker perspective will momentarily reduce the volume of weapon fire and ambience to help ensure feedback remains audible.

    body shots feel so “crunchy” now it’s like asmr.

  16. Papashteve

    Good update. Hopefully the player model animation fixes are next.

  17. Status_Grass2847

    After update people can go for unbalanced teams in casual mode too. pls fix

  18. DorvVictor

    That DM update is pretty huge. Scared if it will break something though

  19. esarwhy

    Unironically great update, finally an improvement of actual substance. Definitely improved how duels feel.

  20. jayrocs

    The more changes to DM the better. Ever since the release of CS2 the DM FFA servers except for like 5-6 of them have all but died with a playable ping for me on US-West.

    It’s come to the point where I seriously considered subscribing to pracc or warmupservers just so I could get in when I wanted to without going to one full of bots.

    During CSGO there were 5x as many full servers.

  21. AlternativeWaltz1033

    Someone make an optimization report… Maybe they Will fix it next werk

  22. fisken2000

    Just played a couple dm, it feels better.

  23. Okay, I don’t want to speak to soon, and maybe I‘m placeboing hard, but this feels amazing. W update holy

  24. Final-Ad5844

    Wow big update , shooting feels so good 👍

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