Wait the goblin might become meta that’s some crazy damage increase they’ve cooked up there jesus.
KottonKiing
Maelstrom is going OFF
TerraSeeker
I’ll have to try the Goblin out as well as it’s new attachment.
pcksprts
Dawg the Marine was already my most used gun 🤣
NinofanTOG
Honestly shotguns don’t need the buff imo. Their niche with the huge synergy between dead again means you will have almost infinite ammo
obnoxious-rat717
I never understood why every gun has to be great. There has to be bad weapons so that the good weapons can shine. There is a reason why they never buffed the SMR in BO2, or why the Sheiva sucks ass in BO3. But then again, that only applies to older games because the loadout system didn’t exist and the mystery box was actually useful.
Edit: you can downvote me but this is literally game design 101. Every gun feels very similar. The guns in zombies are balanced the same way as in multiplayer and that’s a HUGE mistake. Some guns need to be shit, it’s literally a core prospect of the game mode.
DEA187MDKjr
Double Tap already made the Marine SP feel much better to use but this buff oh boy, welcome back KRM
mankeg
You know I already been reloading my shotgun in one gesture
LADYBIRD_HILL
I always found shotguns in this game to be terrible especially when going for camos, this is a great change for that
9 Comments
Wait the goblin might become meta that’s some crazy damage increase they’ve cooked up there jesus.
Maelstrom is going OFF
I’ll have to try the Goblin out as well as it’s new attachment.
Dawg the Marine was already my most used gun 🤣
Honestly shotguns don’t need the buff imo. Their niche with the huge synergy between dead again means you will have almost infinite ammo
I never understood why every gun has to be great. There has to be bad weapons so that the good weapons can shine. There is a reason why they never buffed the SMR in BO2, or why the Sheiva sucks ass in BO3. But then again, that only applies to older games because the loadout system didn’t exist and the mystery box was actually useful.
Edit: you can downvote me but this is literally game design 101. Every gun feels very similar. The guns in zombies are balanced the same way as in multiplayer and that’s a HUGE mistake. Some guns need to be shit, it’s literally a core prospect of the game mode.
Double Tap already made the Marine SP feel much better to use but this buff oh boy, welcome back KRM
You know I already been reloading my shotgun in one gesture
I always found shotguns in this game to be terrible especially when going for camos, this is a great change for that