When doing a finishing move that includes a pistol, it's always a 1911 that's detached from the operator's hands. has anyone found a way to get around this and make the animation look decent again?
Mine works fine, most of my loadouts don’t have a pistol and last time I used a finishing move I had an as Val and a rpg but the pistol from the move rendered fine
2 Comments
I thought it used the pistol you have equipped.
Didn’t it used to be an M19?
Mine works fine, most of my loadouts don’t have a pistol and last time I used a finishing move I had an as Val and a rpg but the pistol from the move rendered fine