Haven’t played for a few months and was wondering what the general community opinion is on the two newest maps?

15 Comments

  1. ChronoMonkeyX

    Both great!

    signed,

    General Consensus.

    ![gif](giphy|l4pMattUYTTM7qpIk)

  2. UnofficialMipha

    General consensus is that The Tomb is fine but largely disappointing with many citing it as the worst map in BO6.

    Shattered Veil seems to already have become fan favorite with many saying it’s the best map since Mauer or even Ancient Evil

  3. FriedCammalleri23

    Shattered Veil is easily the best BO6 map IMO. The Easter Egg is very fun to do since it’s very involved and not “one guy does everything while the rest keep a zombie alive”. Boss fight is incredible, arguably the best in the franchise.

    The Tomb is a map. It has zombies in it. The Easter Egg kinda blows. It’s a camo grinding map.

  4. vashts19852

    nobody ever does the EE on tomb which sucks.

  5. gg_boys

    The tomb is tremendously over hated because the boss is different and there’s no end cutscene, but it’s fun and tight map. Shattered veil is awesome

  6. Owennnnnn1

    Shattered veil is bo6’s best map but wish they were slightly more innovative with the map itself and ee as the only truly novel thing was the elder disciples and I’m kinda bored of the formulaic ee steps but overall was still a fun map.

  7. MC_Stimulation

    I’d probably rank the zombies maps of BO6,

    Citadelle

    Shattered Veil

    Liberty Falls

    Tomb

    Terminus

    I think all the maps are solid, none are top tier. I do like the swords in Citadelle a lot, probably why I rank it #1.

  8. Smash_Or_Pass_Player

    I love the tomb, I really vibe with simple maps. Waw vibes. Veil is an amazing step back to what made zombies good. Bo6 zombies is all around fun

  9. Wooden_Newspaper_386

    I like them both, but I like Veil a lot more.

    To me they both have enough good things to outweigh the bad things, I guess my only real gripe with Tomb is the mimics. Not because they’re annoying or anything like that, but they just don’t really make a lot of sense with how they work currently.

    Nothing drops ammo mods or perk cans in the middle of a room like that. The only items they can really fool you with is the rare time they hide as a kill streak, and I’ve seen that maybe once or twice. If they reworked them to occasionally hide as a fake mystery box, aether crystal cluster, or unopened trial box that’d be a lot more fitting imo.

  10. EverybodySayin

    Shattered Veil is an overall great map, but for high rounds it’s basically essential to get the Wunderwaffe, and yet they made it such a pain in the ass to get. You have to access and then run an upgrade quest for an entirely different weapon before you can even begin the wunderwaffe quest. They also made the RNG on obtaining it from the box absolutely ridiculous.

  11. GenghisClaunch

    Tomb is probably the most bland and boring BO6 map so far, but it isn’t a BAD map, it’s just mediocre

    Shattered Veil is a top 10 all-time map and BO6’s shining star so far, which is a big feat since Terminus, Liberty, and Citadelle are all very good maps

  12. JD_Revan451

    Tomb is doodoo. Veil is a lot of fun.

  13. darkspectre6

    The tomb I wasn’t a massive fan of, map wise its good but the ee is really tedious the few times I’ve tried to do it

    Shattered veil is an amazing map but I haven’t attempted the ee yet, I would say out of the BO6 maps it’s 2nd only to citadelle des morts

  14. kent416

    The Tomb is an interesting map. Visually stunning with a semi interesting story and an awesome ww quest and upgrade. However, the rest of the main quest is boring, the side quests other than golden armor and (maybe) the free ray gun aren’t worth doing, and the boss fight is very strange.

    Shattered Veil might be the best map in the game, although it has some flaws. The main quest, the mk-II upgrades, and the boss fight are so much fun to complete and optimize. The map looks and feels like zombies. The story is interesting and has great dialogue. The sound team was on fire. The map’s flaws are short but very impactful. It doesn’t have worthwhile side quests, the wuderwaffe is back for the 3rd game in a row, and the shotgun variant is a huge downgrade from its Alpha Omega counterpart. This is a minor nitpick, but I wish punching the pap machine would allow the mk-II to have red lighting instead of keeping it green. I don’t think that should be included in the pap camo settings.

  15. wetmeatlol

    I think the top comment is the best take OP will get for this. I personally think the tomb is way over hated. The community was expecting a much more in depth map but all the tomb is suppose to be is a more difficult and slightly more complex counter part to liberty falls. As someone who hates LF I actually love the tomb and it’s my go to map if I want a more laid back playthrough.

    And yeah, like everyone else is saying SV is a great map and easily on par with terminus and CDM.

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