Bethesda deserve their downfall, fans have been telling them since fallout 3 to hire better writers, use a better engine and change the quantity over quality quest design but they’re still think it’s 2005 and radiant AI is some advanced technology meanwhile games like Cyberpunk and KCD2 took the Bethesda formula and made it 10 times better.
TeamChaosenjoyer
I’ve never seen the big whoop with their games I played Skyrim it was alright fallout 4 was alright them tried to like Starfield so badly and was met with pure mid
itsRobbie_
They’re already a massive studio, not that shocking they won’t grow especially since it’s already been in development for so long. They probably *did* grow during the dev process since they had to make starfield and work on this plus whatever else they might be doing.
Tranquil_Neurotic
Blah Blah Blah , maybe find some other dead horse to beat? “Bethesda bad” has become such a common discourse that now it has become stale, especially with youtube essay spam on the same topic.
Andy016
The creation engine is garbage… And I cannot believe they are using it for es 6… I have low expectations
And that makes me sad…..
js_rich
The article is talking about physical growth of the company
Physicist_Gamer
For clarity, the dev said they won’t grow in staff numbers. Not they won’t grow in their approach, mindset, etc.
I don’t believe a huge team like what Rockstar does is mandatory for a good game or for a game that’s better than their recent ones.
Also, a misc dev does not always know the long term plans leadership has.
toxic_wasabi
It’s the people who make a game truly special not just the studio behind it. When developers and some of team key members are replaced, the soul of the game often goes with them. Many players are drawn in by big names like Blizzard, Bethesda, or BioWare, expecting the same magic. But that’s not enough. Passion is the driving force, the real engine behind greatness
Beneficial-Wall-5034
not surprised, bethesda usually keeps it tight with the team. they probs just wanna keep it lowkey
tturaiders806
Amazing franchise
ManagementBest6202
I wouldn’t be surprised if TES6 flops insanely hard and it’s probably still 5-10 years away.
DependentImmediate40
Man it’s really crazy where it’s somewhat looking like ID is carrying Bethsda after it seems B just have kinda lost their ways. I mean like after starfield, is anyone really exited for ES6? i mean i hate to say it but Bethesda really has seemed like they made their selves the ass of jokes here for the past 7 years LOL. And i got hated on for saying exactly that 2 years ago on this sub before starfield came out 😎.(tho i more so called bethesda the butt of jokes and thought the phrase was cringe to say).
Bicone
Good news I guess? Because if Bethesda released a game like TES IV or V it would still be one of the best games of the year.
XevinsOfCheese
NGL I think this is smart, I think apart of the problem with recent titles is they grew too much instead of letting the core team do their thing.
No-Meringue5867
How many of these “former” bethesda devs are there? Every other week there’s a former bethesda dev who knows all about their current projects.
Mediocre-Opinion
Increasing staff numbers won’t solve the problems until they replace a lot of the incumbent staff including Todd. It’ll be the entropic death of the universe and Bethesda will be wheeling out its janky “ol’ faithful” engine for another go round.
CMC_Conman
As long as they use the same engine they have been since Skyrim (or maybe even longer?) the games will get progressively worse
Kotobeast
They’re not agile. Could’ve made a genre defining survival/crafting title in any of their universes.
CutsAPromo
Cool, most people would be happy with Skyrim 2
jeancv8
Another 6/10 masterpiece from BGS 🔥
Grouchy_Egg_4202
More doesn’t always mean better. I figure the recent trend of banger independent studio games shows us that. Having a solid gameplay vision goes a lot further with gamers than cinematic BS.
AnnArchist
because its already done and is launching in November, to be announced tomorrow during the shadowdrop
chihuahuaOP
They are still using the creation engine 2. It’s really impressive it can have a bunch of assets in one place, but the engine does struggle with loading screens and animations.
It’s kinda weird the engine is basically dictating what the game can be instead of being a tool for creativity they are locked in the Bethesda formula.
tingkagol
Even I felt Skyrim didn’t evolve enough from Oblivion to make it new gen. Fallout 4 feels the same way and I think ES6 will follow the same vein.
I haven’t played Starfield yet though, so I don’t know how far their their game engine has evolved in twrms of clunkiness.
25 Comments
Bethesda has’t matured since Oblivion.
Bethesda deserve their downfall, fans have been telling them since fallout 3 to hire better writers, use a better engine and change the quantity over quality quest design but they’re still think it’s 2005 and radiant AI is some advanced technology meanwhile games like Cyberpunk and KCD2 took the Bethesda formula and made it 10 times better.
I’ve never seen the big whoop with their games I played Skyrim it was alright fallout 4 was alright them tried to like Starfield so badly and was met with pure mid
They’re already a massive studio, not that shocking they won’t grow especially since it’s already been in development for so long. They probably *did* grow during the dev process since they had to make starfield and work on this plus whatever else they might be doing.
Blah Blah Blah , maybe find some other dead horse to beat? “Bethesda bad” has become such a common discourse that now it has become stale, especially with youtube essay spam on the same topic.
The creation engine is garbage… And I cannot believe they are using it for es 6… I have low expectations
And that makes me sad…..
The article is talking about physical growth of the company
For clarity, the dev said they won’t grow in staff numbers. Not they won’t grow in their approach, mindset, etc.
I don’t believe a huge team like what Rockstar does is mandatory for a good game or for a game that’s better than their recent ones.
Also, a misc dev does not always know the long term plans leadership has.
It’s the people who make a game truly special not just the studio behind it. When developers and some of team key members are replaced, the soul of the game often goes with them. Many players are drawn in by big names like Blizzard, Bethesda, or BioWare, expecting the same magic. But that’s not enough. Passion is the driving force, the real engine behind greatness
not surprised, bethesda usually keeps it tight with the team. they probs just wanna keep it lowkey
Amazing franchise
I wouldn’t be surprised if TES6 flops insanely hard and it’s probably still 5-10 years away.
Man it’s really crazy where it’s somewhat looking like ID is carrying Bethsda after it seems B just have kinda lost their ways. I mean like after starfield, is anyone really exited for ES6? i mean i hate to say it but Bethesda really has seemed like they made their selves the ass of jokes here for the past 7 years LOL. And i got hated on for saying exactly that 2 years ago on this sub before starfield came out 😎.(tho i more so called bethesda the butt of jokes and thought the phrase was cringe to say).
Good news I guess? Because if Bethesda released a game like TES IV or V it would still be one of the best games of the year.
NGL I think this is smart, I think apart of the problem with recent titles is they grew too much instead of letting the core team do their thing.
How many of these “former” bethesda devs are there? Every other week there’s a former bethesda dev who knows all about their current projects.
Increasing staff numbers won’t solve the problems until they replace a lot of the incumbent staff including Todd. It’ll be the entropic death of the universe and Bethesda will be wheeling out its janky “ol’ faithful” engine for another go round.
As long as they use the same engine they have been since Skyrim (or maybe even longer?) the games will get progressively worse
They’re not agile. Could’ve made a genre defining survival/crafting title in any of their universes.
Cool, most people would be happy with Skyrim 2
Another 6/10 masterpiece from BGS 🔥
More doesn’t always mean better. I figure the recent trend of banger independent studio games shows us that. Having a solid gameplay vision goes a lot further with gamers than cinematic BS.
because its already done and is launching in November, to be announced tomorrow during the shadowdrop
They are still using the creation engine 2. It’s really impressive it can have a bunch of assets in one place, but the engine does struggle with loading screens and animations.
It’s kinda weird the engine is basically dictating what the game can be instead of being a tool for creativity they are locked in the Bethesda formula.
Even I felt Skyrim didn’t evolve enough from Oblivion to make it new gen. Fallout 4 feels the same way and I think ES6 will follow the same vein.
I haven’t played Starfield yet though, so I don’t know how far their their game engine has evolved in twrms of clunkiness.