Give me your gobblegum ideas!

34 Comments

  1. earlymorningsip

    The Chicken from DOA. It uses the gun you’re currently holding, so it would be especially effective with something like the Mk. II when it eventually releases on all maps.

    Wingman
    Lasts 2 minutes.
    Be accompanied by a feathery friend!

  2. Cirlane

    a legendary or ultra gobblegum that drops 3-4 random guns each with a chance to be pack 1 through 3

  3. brackindeann

    Priority box hit. Before entering the game, you can choose one gun to be your “priority” which, when this gobble is used, will be given to you upon your next box hit. WW excluded ofc

    Temporary perkaholic. One that lasts like 5 mins or two rounds, something like that. Once it’s over your previous perk loadout will return.

    Double points but for salvage. Last 2 mins, every salvage drop picked up will give double.

    Free buildable on the crafting table. Next item crafted will be free or heavily discounted depending on the cost. (Ex: Frag grenades would be free but mutant injection would be half off)

    Trap cooldown refresher. Refreshes the nearest trap that is cooling down making the trap available to use again right away.

  4. hassen_XD

    Not special anymore (blue rarity) :

    Turn special round into normal round

  5. Rlucio2100

    So I have one Gobblegum idea that came to my mind…

    Gobblegum name: “Knight in Shining Armor”
    Rarity: “Ultra”

    Explanation: When using the Golden Protection gobblegum, you instantly gain the Golden Armor Vest at the start of round 1. But the only difference is that the level 2 & level 3 Armor Vest changes its rarity from their respectable Rare and Epic rarities to Legendary. Here’s the catch, not only each Armor level upgrade when purchased that increases maximum damage reduction and durability, but it will increase the armor’s regeneration speed since the Golden Armor Vest has the main ability to regenerate armor slowly in time. But with the Golden Armor Vest level III the speed will go from slow to instant just like the Modern Warfare Zombies counterpart.

  6. ih8atlascorp

    Not really original (MWZ), but I think it would be fun to have.

    Vermin.exe | Ultra
    Spawns a Project Janus experimental Vermin that is used for combat assistance for 5 rounds or until killed.

    Vermin Effects:
    Revives teammates, even across map. (Useful for Term or even Shattered)
    Slows down Elites and Specials.
    Can regen health by killing other Vermin or Parasites.
    Once killed, it releases an energy that buffs health and damage output for 1 minute.

    (Image can be anything you wish, as I have zero creativity clearly lol)

  7. Robar2O2O

    Think fast | Ultra rare – removes all lag for 10 minutes.

  8. Thepieking07

    A rare gobblegum that doubles the duration of tactical grenades. Longer monkey bombs would be sweet.

  9. Krakshotz

    “Landlord’s Special”

    Spawns in the Wunderfizz machine early (prior to round 25) and offers a random perk available at half-price (discount is single-use but the machine stays)

  10. Augment acolyte: Pick an extra minor augment for all tracks and it will grant you a random one
    you pick them before the match and in game you can get any of them so you get three augments instead of two

  11. consistently-failing

    Creepy Crawly
    Spawns a buffed, friendly Spider that fights with you & can revive players (lasts 2 rounds or 5 mins.)

  12. Altruistic_Skirt6113

    Shrink Z (work in progress name)

    (Whimsical)

    All zombies shrink for 3 minutes. Zombies retain health

  13. Therockdude115

    Frag a holic (the name is up for suggestion) purple rarity

    Drop all lethal and tacticals on the floor

  14. Robar2O2O

    Sensory overload | lasts 5 minutes | equips all augments, even if they are not unlocked.

    Elemental wizard | lasts 15 minutes | deal all elemental damage

    Mental breakdown | lasts 5 minutes | all zombies shot in the head with cause an explosion which deals high damage to other enemies

    X-Ray | lasts 7.5 minutes | all armor on enemies goes away (even on the guardian)

    I would also like to see the return of equip mint, anti entrapment and a few others.

  15. Piotr992

    I’d put in a legendary that upgrades your weapon to the next tier. So at best it would save you 5k salvage.

    Another legendary that upgrades your weapon to the next PAP tier.

    And epic to give you an instant tier 2 armor, this one would be epic.

    Is have an ultra that boosts everything by 20% for 5rounds , so 20% reload 20% health, 20% damage, 20% run speed, 20% armor durability. This one would be an obvious choice for boss fights.

    I’d have a rare that drops 500 salvage.

    And finally I’d have a rare that spawns in the wunderfizz early for 1 round.

  16. Cobalt_Bat

    Scare Tactics: event Whimsical: haunting: upon use instantly activate the maps Jumpscare for all players if no jumpscare is available play a generic jumpscare

  17. Honest_Connection_47

    Melee March! (Abbitlites: While The Gobblegum Is Being Used It While Make Two Ghost Clones To your Left and Right That wheneverr you melee Melee With you In Tandem Making Hordes While Using Insta-kill More fun and also Making Melee More fun and Viable!)

  18. IceTutuola

    Monkey’s Paw – Legendary
    Activates 3 Times on a Lethal Hit
    On a lethal hit, instead of taking damage, drop a live monkey bomb.

    Thunderstruck – Epic
    Lasts 2 minutes
    Generates a thunderstorm that follows the player, occasionally striking nearby zombies with lightning.

    Blood Debt – Rare
    Lasts 60 seconds
    Taking damage grants essence.

    Killer Thrills – Whimsical
    Lasts 5 minutes
    Zombies do different dance moves instead of normal animations.

  19. Exp0nentiaI

    “Footloose” (Whimsical):

    Zombies killed start break dancing

  20. Slithrink

    idk what the name could be but make a purple or blue gum that gives an extra charge to your field upgrade upon use

  21. Accomplished-Curve-1

    Something stranger things something chicken jockey

  22. maddogmular

    Trades your held scorestreak for salvage.

  23. WanderingMistral

    Mystery Flavor (Rare): When used, will give player random perk if they drink a perk can of a perk they already have.

    Custom Order (Rare): When used on mystery box, will give player their loadout weapon at rare rarity or higher.

    Secret Sauce (Rare/Epic): When used, will allow player to get random perk from used perk machine.

    Berserk (Epic): When used, player will receive 2 minute instakill effect and rapid health/armor regeneration, but only for melee attacks.

    Custom Cola (Epic/Legendary): When used, will let player use normal perk machine like Wunderfizz for one perk.

    Power Pack (Legendary): When used, will reduce pack a punch cost by 50% for one use.

    Special Deal (Legendary/Ultra): When used, will make any wall weapon purchased into legendary rarity and will make any weapon from Mystery Box legendary rarity.

    Transmogray-gun (Ultra): Only usable while holding Ray gun, will change Ray Gun into different wonder weapon.

    Slick Trick (Whimsical): When activated, players will leave a trial behind them. This trail will cause zombies to slip and possibly stumble.

  24. Dagreekhunter

    the iron wall gobblegum- 50% slow movement speed, gives u a lmg with 25% more firerate with 90% more ammo

  25. Phillipfranderfree

    Pack em’ up: pack a punch to tier two as a legendary or tier three as an ultra

    Refund request legendary: you can go back to to a perk or pap and refund your perk or remove a pap tier for the same it cost.

    Bob built it ultra: Spawns an ai ally that builds the ww for you, you have to help if there’s a kill requirement ie the ice staff. But they full fill any location requirements so you can leave if you need to

  26. localpsychos

    Crate Carnage | Ultra

    The next weapon from the Mystery Box will be tier 3 pack-a-punched

  27. Groundbreaking_Arm77

    A Moment’s Peace: Very Rare. Activated. Upon use, pauses all Zombie and Boss Zombie spawns for 60 seconds. Has 1 use.

    Dead Reckoning: Red Ultra Rare. Upon activation, all Weapons obtained for the next 3 rounds will be Pack-a-Punched to Tier 3 automatically, whether they are Wallbuys, Box Weapons, or even Wonder Weapons. However, removes the cap on Boss Zombie spawns and how many can be alive at once for its duration.

  28. SangerD

    Round robbin (existing one but modified)

    Round Robbin will only skip max ammo rounds (cant be used during regular rounds)

  29. VincentusTheIII

    Back to Basics
    All pistols will instantly kill (except GS45, will instead receive a massive damage bonus) for the next 2 minutes. When over, if not already, the pistol will receive a rarity tier by one value, or will reward 800 salvage if max rarity has already been reached.

  30. Duomaxwel

    Ultimate Power. Legendary. All weapons do critical damage every shot for 3 minutes.

  31. Augustin0416

    Disorderly arsenal: legendary rarity

    Activates upon use

    Lasts 3 minutes

    Your currently held weapon will swap every 10 seconds to a random weapon for the duration of the gum’s effect. All weapons received will be legendary rarity, tier 3 packed with a random ammo mod attached, or a tier 3 packed wonder weapon. All ammo used will be taken from your weapon’s reserve ammo instead of it’s magazine. Cannot switch to your other weapon or dedicated melee for the effect of the gum’s duration, and cannot be activated while holding your dedicated melee weapon. Weapon will return to whatever it was when the gum was activated after the gum’s duration ends.

    Lengthy description, but essentially a version of disorderly combat made to fit BO6.

  32. Da-Knight

    Man’s Best Friend – Spawns a friendly hellhound that can fight, as well as revive you and teammates

  33. RobotMathematician

    My Robot Friend: Spawns a human NPC that will help kill zombies.

  34. Dungeon996

    Warning shot – all weapons temporarily fire explosive rounds (5 min)

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