PHD Slider comes to my mind first. Not having the ability to slide into zombies when trying to rush through small spaces at mid-high rounds is extremely noticeable, and the game just feels better with the ability.
Jimbo_Jigs
Dying wish for quick revive, it’s essential and extremely good.
JustTh4tOneGuy
I think PHD’s tribiologist for sure.
Some-Profession-8709
Reactive armor by far. Not even close
BigMacGrey
phd slider / tribologist 100%
ExpressionNo5062
Phd slider
E4_Koga
Vulture Aid’s increased drop rates are great
UnofficialMipha
Recently unlocked reactive armor and that thing is a total game changer
Scappavito
Turtle Shell. Very fun on high rounds
Decken-Tailon
My favorite perk and augment by far!! FYI I play with the minimap off.
Familiar-Dish8936
My brother in Christ WHAT THE FUCK?
AdSalty7515
Stamin up no fall damage although this should have been part of the perk for phd by default
sr20detYT
Dying wish or Tribologist
ninjacat249
Double standard for me as I can finally do shit with Maelstrom.
HK9009
Might not be the best but my fav is def lighting strike, to me it’s the best augment for ammo mods
IceTutuola
Technically the infinite ammo combo with Deadshot and Death Perception
On its own I’d say either Picky Eater or Turtle Shell
A_Stacken
I don’t have the mini map turned on in zombies, so that’s the most useless one in my opinion haha. I like the speed cola augment that increases the recharge time of your special ability thing
Dinkleberg6401
I don’t think it’s any survivalist augments like other people suggest. Anybody can survive endlessly if they know the basics of training zombies and don’t get bored.
The most game changing augments imo are augments that change the way you play, like movement augments or the deadshot/double tap augments that bring certain weapon types ahead in viability.
I would put Tribalogist up top since it massively speeds up gameplay with the bonus of PHD which is at base a damage perk, survivability perk, and enhances the viability of explosive weapons.
Dom_zombie
People are saying phd for the increased sliding distance but i think what’s way more valuable from PHD is the Dr Ram major augment. Being able to shoulder check zombies in your way as your running is the only reason I’d ever buy it when not running explosive weapons.
Some-Profession-8709
Yea but when do you not have plates? Its like nr1 imlortant to survive. And 50hp sounds like a lot but its nothing
Raaadley
Mini-Map in Zombies is literally bass ackwards. Bring back just a simple sketch blueprint in the pause screen. Eff that- just make a map of the level on the walls at certain areas like MotD. Having a mini-map is too much like MP/Warzone and I will die on this hill.
22 Comments
Not this one lol
PHD Slider comes to my mind first. Not having the ability to slide into zombies when trying to rush through small spaces at mid-high rounds is extremely noticeable, and the game just feels better with the ability.
Dying wish for quick revive, it’s essential and extremely good.
I think PHD’s tribiologist for sure.
Reactive armor by far. Not even close
phd slider / tribologist 100%
Phd slider
Vulture Aid’s increased drop rates are great
Recently unlocked reactive armor and that thing is a total game changer
Turtle Shell. Very fun on high rounds
My favorite perk and augment by far!! FYI I play with the minimap off.
My brother in Christ WHAT THE FUCK?
Stamin up no fall damage although this should have been part of the perk for phd by default
Dying wish or Tribologist
Double standard for me as I can finally do shit with Maelstrom.
Might not be the best but my fav is def lighting strike, to me it’s the best augment for ammo mods
Technically the infinite ammo combo with Deadshot and Death Perception
On its own I’d say either Picky Eater or Turtle Shell
I don’t have the mini map turned on in zombies, so that’s the most useless one in my opinion haha. I like the speed cola augment that increases the recharge time of your special ability thing
I don’t think it’s any survivalist augments like other people suggest. Anybody can survive endlessly if they know the basics of training zombies and don’t get bored.
The most game changing augments imo are augments that change the way you play, like movement augments or the deadshot/double tap augments that bring certain weapon types ahead in viability.
I would put Tribalogist up top since it massively speeds up gameplay with the bonus of PHD which is at base a damage perk, survivability perk, and enhances the viability of explosive weapons.
People are saying phd for the increased sliding distance but i think what’s way more valuable from PHD is the Dr Ram major augment. Being able to shoulder check zombies in your way as your running is the only reason I’d ever buy it when not running explosive weapons.
Yea but when do you not have plates? Its like nr1 imlortant to survive. And 50hp sounds like a lot but its nothing
Mini-Map in Zombies is literally bass ackwards. Bring back just a simple sketch blueprint in the pause screen. Eff that- just make a map of the level on the walls at certain areas like MotD. Having a mini-map is too much like MP/Warzone and I will die on this hill.