




Honestly I really enjoy this game, much more than BO1, the maps are nice, it wrapped up the story for Aether well and the wonder weapons were pretty cool, gameplay wise it really isn’t much different from BO3, and the only negative for me was the perk system (wasn’t even that bad in all honesty, was just inferior to the normal system)
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I really enjoyed it too idk why it gets so much hate..the chaos story was very cool I like how it gets mentioned in The Tomb on BO6
(I know what is about to happen) The Zombies community just loves to hate on everything
It’s the launch of the game that soured most players. Also, every cod game is the worst until 5 years later when those same people call it goated
I think it could be because we had simuch high expectations coming after Bo3. In my opinion, Bo4 is an amazing game in such a great atmosphere and gameplay. It was definitely overrated, especially by zombies youtubers who just hoped on the bandwagon hating the game.
the game was broken on launch and the perk system had too drastic of a change for both hardcore and casual fans at the time. definitely not the best or worst cod zombies game
Mix of things. The game didn’t run well at launch, people have issues with the directions taken for ending the Aether Story (remastering maps, drawn cutscenes), Treyarch were forced to start developing Cold War instead of keeping focus on their current game, the Chaos story is left on a cliffhanger, and people didn’t like the change to the perk system.
I think that people had such high expectations because of Black Ops 3 and felt underwhelmed, or something like that. I personally really loved Black Ops 4 though. My friends and I just replayed the Dead Of The Night EE a few hours ago.
Previous game didn’t have supply drop DLC weapons and these fks brought it again locking them.
The zombies mode change was stupid and something people didn’t like.
I really liked BO4, but I think most people “disliked” it for a few reasons, maybe more than others.
1) Perk System rework was just not amazing, plus the removal of some fan favorites
2) BOTD being made the way it was, the EE was convoluted, the map was not as naunced as the original, I think most desired a MOTD remaster more than a MOTD re-imagination
3) Chaos story was actually… really good. Voyage wasn’t /great/, but IX, DotN, and Ancient Evil were just beautiful masterpieces… and Chaos just got chopped and shut down. It should’ve continued!
4) Tag felt like kind of a lazy cop-out for
the alleged “End” of the bo2-bo3 universe, especially since Alpha Omega wasn’t super well received (bad EE, bad WWs)
5) BO3 can probably widely be considered the best zombies experience to date, so BO4 having all the above “flaws” kind of soured some people, especially since they were expecting a continuation of the BO3 quality (which some maybe argue with chaos they did deliver that!)
The shop was one of the cash grabbiest of all the Call of Duty games. Pay to win items. From supply drops, to battle passes, you name it!
fuckin like 10 reimagined maps and 3 original ones
The only thing the game had going for it looking back and playing now was the maps, they went in a worse direction pretty much everywhere else vs the games before it.
Launch was buggy.
New systems were also a bit poorly thought through and implemented. (And unfinished)
All a result of the game having to launch a month early because of Activision.
Honestly the graphics seemed like a downgrade from bo3 and the game just didn’t feel smooth. Instakill lions sucked and the blightfather wasn’t even close to being as good as panzers, margwas, ect. Catalyst zombies were a good idea but were spammed too much.
The start of the launch period was a really unoptimized mess as well as changes that no one asked for like the perk system and the point system. Some really questionable decisions but when it comes to a story I don’t know who was in charge but they made the most dumb decision ever to try to tell two stories at once when they didn’t have the resources to pull that off. Trying to tell two stories at once. Basically divided the community the aether fans vs the chaos fans. Also, the ending to the original four character story was very disrespectful in my opinion they got their budget cut I understand but instead of trying to just save the ending for a different game they decided to rush the hell out of it the original four characters weren’t even playable on the last map that featured their story. The last two maps had some Microsoft PowerPoint cutscene trash as well instead of in-game cutscene.
The game was incredibly unstable at launch, making the game quite literally unplayable. The perk system was not loved by many, either for the perks being uninteresting or for disliking how it handled the classic four perks. Some people took issue with how the progressing scale of power was completely lopsided in the game, having you spawn in with Juggernog health, a specialist, and wraith fires. The maps were inconsistent in terms of quality, and none of the aether maps were original, all were remakes or reimaginings of previous maps, and some disliking how those maps were changed. And some people weren’t interested in the new chaos storyline, and wanted the game to just be Aether.
I liked it. Multiplayer was decent. Zombies was deeper than ever. And blackout > warzone
Bo4 was hated because it was supposed to complete the Zombies story after revelations but they only made 3 maps for the storyline and Alpha Omega was rushed and half incomplete because of CW. CW was hated because all of their maps were rushed and half incomplete because of mw3.
Voyage EE steps
Because people are stupid.
– Blood was a major downgrade and disappointment from Mob
– Beyond broken glitches and bugs on launch
– Stupid perk system that was made to fix a non solution. Don’t think it’s bad? Apparently Treyarch did because they axed it completely and reverted to traditional in Cold War
– Abysmal marketing for Dead of the Night, which was poorly received at launch. Current sentiment doesn’t matter; Treyarch and Activision rely on At the moment community feedback. DOTN was another disappointment after Blood and Voyage.
– Internal fighting with Raven and Sledgehammer caused Activision to make Treyarch clean up their mess which led to a downgrade in resources and funding. You can easily tell with Alpha Omega and Tag’s cutscenes
– Locking all your DLC behind a fucking season pass. It’s the reason I never got to play any of the later maps for the longest time.
– broken launcher I can’t think the name of that is more OP than some of the game’s wunder weapons
BO4 had many controversial changes but I think 2 major things harmed it.
– Bad launch
– The finale of Aether’s story getting shafted for the new Chaos story.
Personally I thought there was too much change, which is a weird complaint. But they changed the point system, the perk system, the free wonder weapons you start with. The elixirs were pretty bland and boring compared to the gobblegums. The maps were fine, IX being the best one by a fair margin. The maps though were not exactly casual friendly, which makes it hard to just pick up and play compared to other COD games, even BO3. Add the noticeable drop in budget and quality at the last two maps, and BO4 gets the hate it still deserves.
It’s not a bad game, not even close, but I guess the better word is disappointing
Didn’t like most of the maps, 4/8 were reimagined old maps, and didn’t like the perk system. A direct downgrade from bo3. If I went back to it today I might not hate it as much but I have no desire to.
That being said, IX and DOTN are great maps but that’s about it for me
Aether story was great. Amazing ending.
2 of the aether maps were alright, 1 was trash, 1 was fucking awful.
The perk system was so, so fucking abhorrently bad.
Me personally, I didn’t like the introduction of the Chaos story and the drastic change to the perk system. I felt that the Aether story should’ve been wrapped up before a new story was started. But now, I do enjoy it and would rather have that version of zombies as opposed to what we have now (minus the perk system)
Perk system sucks
Relatively low health cap makes high rounds insanely boring
Easter Eggs and general map quests are generally too convoluted
Aether Storyline sucks, feels like fanfic
Almost all of the aether maps suck. Classified being the only decent one.
Voyage of despair and DoTN did a bad job of getting people interested in chaos, and just when it began to get good in Ancient Evil, it was left on a cliffhanger.
The game generally looks uglier than BO3 imo
The HUD
Mutations were not interesting
Elixers and Talismans were a step down from gumballs
The boss zombies were annoying
The game was unbearablely glitchy and broken at launch
something something, players who buy jugg