It’s so aids especially with no comms teammates

17 Comments

  1. 1casy623

    how dare you suggest an extra workload for that one valve employee at the start of Easter

  2. HunnyInMyCunny

    The amount of times I’ve held ramp thinking I have 3 guys on A when they’re actually down on B, and I get flanked from hell, I also wish this was a thing.

  3. jayycob

    The technology simply isn’t there yet

  4. SendMeSushiPics

    You think Valve actually gives any semblance of a shit about making the gameplay better? You dipshits keep buying cases after they continually shit on you.

  5. acrolicious

    CS 1.6 showed a little T or ⊥ on the radar if your teammate was above or below you. It was nice.

  6. Tostecles

    I would certainly like the OPTION, but defaulting to this might actually be kind of confusing for brand new players. We all know what we’re looking at here, but nothing about the actual appearance of this map indicates where the lower parts connect to the upper parts. It requires knowledge of the map to begin with.

  7. Vendettita

    It could be better if the red dots were another color when they’re at another level too.. the minimap should swap between upper and lower level and keep the entrances (ramp and secret)

  8. parkin_lot_pimpin

    Nuke is the only map that I play outside of premier. Am I the only one here who thinks this looks like fuckin ass?

  9. Basoku-kun

    It’s even more confusing on Vertigo

  10. joacoper

    i gave up on looking at the map on nuke, literally worse than not having info sometimes

  11. Subject-Sky-9490

    Valve only responds to skin requests which are then made by the community 

  12. Renowndragonslayer

    To me that’s what makes Nuke, Nuke. There is supposed to be an opportunity for confusion. I love it for this reason.

  13. AtomicSpeedFT

    I just wish the map icon for enemies and teammates somehow conveyed what level they were on

  14. marv______

    bro this looks horrible and imo lowers the quality of nuke gameplay.

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