I get that the game does involve a lot of shooting but I also understand what they’re saying- you can do pretty much whatever you want. Hell, in reforger I’ve gone hours just driving and flying supplies up and down. You wanna play as an unarmed medic? You can do it. You wanna play as a driver, transporting players to different objectives? You can do it. You can even spend however long chopping trees down to make shortcuts for your team to be able to get to points faster if that’s what you please
Leo1_ac
In the USMC during basic training, among the other things they put into your head, they repeatedly hammer into your head the fact that as a US Marine YOU ARE FIRST AND FOREMOST A RIFLEMAN. You will get to hear this again, and again and again and again.
You are expected to be proficient in assembling/disassembling cleaning and using your rifle, i.e. shooting.
This is pretty much it.
I don’t rly see the issue here. “Combat” in its most basic form is just shooting the enemy and following the RoE in addition to implementing the other things they teach at Infantry School.
A “shooter” is a pretty good description for such a game as “shooting” is a pretty good summary for “combat”.
From the US Soldier’s Creed: “I am an expert and I am a professional. I stand ready to deploy, engage and destroy the enemies of the USA in close combat”. You know, shoot at the enemy.
knotatumah
It could fall under *”combat sim”* but when you get into niche sub-genres the game is going to be referenced by its largest common denominator most of the time: its a shooter. For those that know and care for the distinction its sim.
YoureGettingTheBelt
If you actually read the article you’ll find that what they actually say is that they don’t want people assuming the game is focused on the action of shooting, but more on the steps leading to it. They don’t want to glorify simplified combat like games like Battlefield and CoD do, but make players think, plan, coordinate, communicate, stuff like that.
To be honest it should be tagged something like “MilSim” or “Combat-Sim”. The game has relatively little shooting, its more like playing 3D open world chess in the woods.
B3owul7
Then don’t develop a shooter game, duh.
Jtrickz
I have thousands of hours in arma on servers with hundred of people and not a single shot was fired.
Arma life and the simulation aspect is huge!
Dazzling_Detective79
Shooter devs should know their games is a shooter
EarlyPlateau86
In my thousands of hours in various ARMA games, less than 1% of the playtime involves shooting or even direct combat of any kind. Anyone who gets into one of these games expecting to shoot stuff won’t be coming for a second session.
MadSulaiman
“Respect” why should we respect combat? Like bow to it or something?
AggressorBLUE
“Damn it mom its a *sim* not a game!”
H0vis
They’re right.
Arma is not a shooter. It doesn’t play like a shooter. Somebody buying it thinking they are getting CoD or Battlefield or something of that ilk is going to be disappointed.
fidel-guevara
Ok? Anyways
pistolpete0406
Is combat and shooter not synonyms ?
-ThreeDogKnight-
I thought everyone knew the difference between a shooter and a milsim?
ratonbox
Shooty McShooters then?
EFTucker
Yea I’ve died too often getting to the AO before getting a chance to shoot for it to be called that
slim1shaney
Similar to how BeamNG.drive has been labeled as a “car crash game” when it’s actually an extremely well-rounded car game. There’s racing, drifting, rally, offloading, semi trucks, trailers, delivery missions, stunts, bus driving, car tuning, intricate maps, and car crashing, as well as a huge modding community.
It’s unfortunate that content farm channels are using it as their medium for brain rot.
meteorprime
Do you aim and shoot as your primary form of combat?
Then you are a shooter.
Now if I get to punch and kick shit like super smash Brothers, then I’ll call it a fighting game but last time I checked, you are a shooter
20 Comments
But you shoot at stuff and whatnot, right ?
RIGHT?!?!?
I get that the game does involve a lot of shooting but I also understand what they’re saying- you can do pretty much whatever you want. Hell, in reforger I’ve gone hours just driving and flying supplies up and down. You wanna play as an unarmed medic? You can do it. You wanna play as a driver, transporting players to different objectives? You can do it. You can even spend however long chopping trees down to make shortcuts for your team to be able to get to points faster if that’s what you please
In the USMC during basic training, among the other things they put into your head, they repeatedly hammer into your head the fact that as a US Marine YOU ARE FIRST AND FOREMOST A RIFLEMAN. You will get to hear this again, and again and again and again.
You are expected to be proficient in assembling/disassembling cleaning and using your rifle, i.e. shooting.
This is pretty much it.
I don’t rly see the issue here. “Combat” in its most basic form is just shooting the enemy and following the RoE in addition to implementing the other things they teach at Infantry School.
A “shooter” is a pretty good description for such a game as “shooting” is a pretty good summary for “combat”.
From the US Soldier’s Creed: “I am an expert and I am a professional. I stand ready to deploy, engage and destroy the enemies of the USA in close combat”. You know, shoot at the enemy.
It could fall under *”combat sim”* but when you get into niche sub-genres the game is going to be referenced by its largest common denominator most of the time: its a shooter. For those that know and care for the distinction its sim.
If you actually read the article you’ll find that what they actually say is that they don’t want people assuming the game is focused on the action of shooting, but more on the steps leading to it. They don’t want to glorify simplified combat like games like Battlefield and CoD do, but make players think, plan, coordinate, communicate, stuff like that.
To be honest it should be tagged something like “MilSim” or “Combat-Sim”. The game has relatively little shooting, its more like playing 3D open world chess in the woods.
Then don’t develop a shooter game, duh.
I have thousands of hours in arma on servers with hundred of people and not a single shot was fired.
Arma life and the simulation aspect is huge!
Shooter devs should know their games is a shooter
In my thousands of hours in various ARMA games, less than 1% of the playtime involves shooting or even direct combat of any kind. Anyone who gets into one of these games expecting to shoot stuff won’t be coming for a second session.
“Respect” why should we respect combat? Like bow to it or something?
“Damn it mom its a *sim* not a game!”
They’re right.
Arma is not a shooter. It doesn’t play like a shooter. Somebody buying it thinking they are getting CoD or Battlefield or something of that ilk is going to be disappointed.
Ok? Anyways
Is combat and shooter not synonyms ?
I thought everyone knew the difference between a shooter and a milsim?
Shooty McShooters then?
Yea I’ve died too often getting to the AO before getting a chance to shoot for it to be called that
Similar to how BeamNG.drive has been labeled as a “car crash game” when it’s actually an extremely well-rounded car game. There’s racing, drifting, rally, offloading, semi trucks, trailers, delivery missions, stunts, bus driving, car tuning, intricate maps, and car crashing, as well as a huge modding community.
It’s unfortunate that content farm channels are using it as their medium for brain rot.
Do you aim and shoot as your primary form of combat?
Then you are a shooter.
Now if I get to punch and kick shit like super smash Brothers, then I’ll call it a fighting game but last time I checked, you are a shooter
I prefer “blowy-upies”.