Renting a license is the word. But I’m not happy with it. Because the same applies for owning* a game on steam.
lkl34
This is why i am not talking much about the switch 2 that console is pushing for a digital future even swapping games heck disc copies need the internet yet people think 256gb is alot of storage when elden ring/cyberpunk will be over 90gb alone but i know just buy the official sd card to expand storage.
I remember all the blow back with sony vita its special cards but team red does that o issues its awesome.
Then you got ps5/xbox one all these live service games people buying digital colors its nuts to me. There is also 0 blowback that ac shadows right no is selling $20 weapons/gear that give you massive pay2win perks you can get mid/end gear at level one just swipe the plastic.
The old days you bought a game/movie it was yours i can grab my 90’s batman dvds and just play them or play panzer front on my ps3 0 issues.
But today’s world of billion dollar monopoly go pc game sales and everyone buying more digital this is going to be very common and always supported by the masses.
Davaca55
Imagine you want to listen to one of your vinyl records and your player warned you your license has expired and it can’t play it. Or if you were to read one of your books and suddenly it couldn’t open because the printer went out of business years ago.
Dany_B_
WHY are people still buying Ubishit games after they’ve proven AGAIN AND AGAIN that WE ARE ONLY MONEY for them, they DO NOT CARE
RayHorizon
For revenge i promise to pirate any ubisoft game and help my friends and family pirate their games too so they get nothing too.
Vidya-Man
Digital media licencing has always been a thing. For instance, you can’t copy a game disk and sell those copies because you own the disk. You inherently don’t own the game. We have only gained this perception of “ownership” due to the fact that physical media was the only way for publishers to distribute digital content reliably until the last decade. The pre owned market has been a bane on the music/movie/games industry forever. There’s just not a lot they can do to stop people trading/reselling physical copies. Games usually came with activation codes and incentives to buy new to combat this.
Now that everything is going digital, that licensing thing is becoming a lot more aparent because you rely on the download files to be available.
This is not me justifying it, I think there should be things set in place for this. Expecting people to pay $80+ for something that will become obsolute at any given point with no warning at purchase is ridiculous. Concord comes to mind. Also, if they want to stick to this “you aren’t buying a game, you’re buying a licence to play it so you dont own it” then this should mean the licence should be active to every platform that product releases on since you are buying access to a game, not a specific copy of the game which you would own.
Drakahn_Stark
All games are sold as just a licence regardless of the delivery method.
When an online only game goes offline, it sucks, but how long do you expect servers to be kept running?
I agree with not buying anything Ubisoft, but you also shouldn’t buy any games that require an internet connection, especially if it has single player but needs to internet for DRM.
Hell, even offline DRM can render a game unplayable if something in the OS changes and breaks it.
intimate_sniffer69
This is the sad future of our world. You will own nothing and like it. It’s not new, but it is getting worse. Just look at the state of music now. With Spotify, no artists make any money, or basically very little money, Spotify makes the absolute maximum most insane amount of money for doing nothing other than offering an online player. And the consumers lose entirely.
swattwenty
Say it with me again kids. If buying isn’t owning then piracy isn’t theft.
calidir
This is why you buy on GoG all of the games are YOURS and fully playable offline
Liberate90
How to ensure we never buy Ubisoft products again.
TitaniumGoldAlloyMan
That’s a stupid argument. What about physical media? I don’t own the rights and I have a license to listen to it but that shit suddenly doesn’t stop working out of nowhere does it? This is why I don’t like digital media.
MidnightSunIdk
Fuck Ubisoft
TheMegaDriver2
This isn’t how anything like this works in the EU. It was sold as a product. You cannot just take that back without nullifying the sales contract.
This isn’t Netflix where it was never sold as a service.
-DethLok-
>Cassell and Liu argue that the in-box Activation Code for The Crew had an expiration date of 2099. With the date firmly on the card for the code, the plaintiffs argue that this implies the game would remain playable in some form until that date. Additionally, the game’s in-game currency could be considered a form of gift certificate. In California, a gift certificate is not allowed to expire.
Hmm, to me that is a somewhat compelling argument.
What I don’t get is why there isn’t a LAN or internet server functionality created and released online for free before games get shut down. It would save money in legal costs and keep some goodwill at least.
jack-of-some
I was going crazy reading this because the lawyer’s response allegedly contains the phrase “retire shutdown” which makes no sense. I looked for other articles reporting on this and they contained the exact same phrase.
Finally found the original document where it says “retire and shutdown” which makes more sense. Funny how when there’s real lazy journalism people can look past it so long as it can fuel some other hate (justified in this case).
The full opinion is stating that there was sufficient warning given to the player both on the box set and in the EULA they agreed to which stated that this was an online server dependant game. So they’re right. I think most of this effort isn’t so much focused on if they had communicated to the user that they could shut down the online servers and brick the game but rather _should_ that be allowed.
bllueace
Its also not pirating since I don’t own it
Wheatleytron
This sort of argument is largely why piracy is never going away.
18 Comments
Renting a license is the word. But I’m not happy with it. Because the same applies for owning* a game on steam.
This is why i am not talking much about the switch 2 that console is pushing for a digital future even swapping games heck disc copies need the internet yet people think 256gb is alot of storage when elden ring/cyberpunk will be over 90gb alone but i know just buy the official sd card to expand storage.
I remember all the blow back with sony vita its special cards but team red does that o issues its awesome.
Then you got ps5/xbox one all these live service games people buying digital colors its nuts to me. There is also 0 blowback that ac shadows right no is selling $20 weapons/gear that give you massive pay2win perks you can get mid/end gear at level one just swipe the plastic.
The old days you bought a game/movie it was yours i can grab my 90’s batman dvds and just play them or play panzer front on my ps3 0 issues.
But today’s world of billion dollar monopoly go pc game sales and everyone buying more digital this is going to be very common and always supported by the masses.
Imagine you want to listen to one of your vinyl records and your player warned you your license has expired and it can’t play it. Or if you were to read one of your books and suddenly it couldn’t open because the printer went out of business years ago.
WHY are people still buying Ubishit games after they’ve proven AGAIN AND AGAIN that WE ARE ONLY MONEY for them, they DO NOT CARE
For revenge i promise to pirate any ubisoft game and help my friends and family pirate their games too so they get nothing too.
Digital media licencing has always been a thing. For instance, you can’t copy a game disk and sell those copies because you own the disk. You inherently don’t own the game. We have only gained this perception of “ownership” due to the fact that physical media was the only way for publishers to distribute digital content reliably until the last decade. The pre owned market has been a bane on the music/movie/games industry forever. There’s just not a lot they can do to stop people trading/reselling physical copies. Games usually came with activation codes and incentives to buy new to combat this.
Now that everything is going digital, that licensing thing is becoming a lot more aparent because you rely on the download files to be available.
This is not me justifying it, I think there should be things set in place for this. Expecting people to pay $80+ for something that will become obsolute at any given point with no warning at purchase is ridiculous. Concord comes to mind. Also, if they want to stick to this “you aren’t buying a game, you’re buying a licence to play it so you dont own it” then this should mean the licence should be active to every platform that product releases on since you are buying access to a game, not a specific copy of the game which you would own.
All games are sold as just a licence regardless of the delivery method.
When an online only game goes offline, it sucks, but how long do you expect servers to be kept running?
I agree with not buying anything Ubisoft, but you also shouldn’t buy any games that require an internet connection, especially if it has single player but needs to internet for DRM.
Hell, even offline DRM can render a game unplayable if something in the OS changes and breaks it.
This is the sad future of our world. You will own nothing and like it. It’s not new, but it is getting worse. Just look at the state of music now. With Spotify, no artists make any money, or basically very little money, Spotify makes the absolute maximum most insane amount of money for doing nothing other than offering an online player. And the consumers lose entirely.
Say it with me again kids. If buying isn’t owning then piracy isn’t theft.
This is why you buy on GoG all of the games are YOURS and fully playable offline
How to ensure we never buy Ubisoft products again.
That’s a stupid argument. What about physical media? I don’t own the rights and I have a license to listen to it but that shit suddenly doesn’t stop working out of nowhere does it? This is why I don’t like digital media.
Fuck Ubisoft
This isn’t how anything like this works in the EU. It was sold as a product. You cannot just take that back without nullifying the sales contract.
This isn’t Netflix where it was never sold as a service.
>Cassell and Liu argue that the in-box Activation Code for The Crew had an expiration date of 2099. With the date firmly on the card for the code, the plaintiffs argue that this implies the game would remain playable in some form until that date. Additionally, the game’s in-game currency could be considered a form of gift certificate. In California, a gift certificate is not allowed to expire.
Hmm, to me that is a somewhat compelling argument.
What I don’t get is why there isn’t a LAN or internet server functionality created and released online for free before games get shut down. It would save money in legal costs and keep some goodwill at least.
I was going crazy reading this because the lawyer’s response allegedly contains the phrase “retire shutdown” which makes no sense. I looked for other articles reporting on this and they contained the exact same phrase.
Finally found the original document where it says “retire and shutdown” which makes more sense. Funny how when there’s real lazy journalism people can look past it so long as it can fuel some other hate (justified in this case).
The full opinion is stating that there was sufficient warning given to the player both on the box set and in the EULA they agreed to which stated that this was an online server dependant game. So they’re right. I think most of this effort isn’t so much focused on if they had communicated to the user that they could shut down the online servers and brick the game but rather _should_ that be allowed.
Its also not pirating since I don’t own it
This sort of argument is largely why piracy is never going away.