The amount of effort put into this map is something I thought we’d never see again

15 Comments

  1. Raidmax460

    It’s definitely a step up, however, I really want to see more. They’re very close, just not quite there yet

  2. Licensed_Ignorance

    I actually quite enjoy shattered veil, but give it a couple weeks and everyone will be back to bitching I guarantee it

  3. Scraftysenpai

    This is the first map I actually have to learn, bo6 has been a breeze until now

    It’s a stellar map

  4. Jacko4k

    Im gonna have to really think where this goes but that would be the second time this game has exceeded my expectations and made a map in my top 10. Citadelle is hands down my fav map of all time (I’m a sucker for the swords man) but this is comfortably in my top 10… maybe even top 5?

  5. Eastern-Bluejay-8912

    Yeah, this level of effort with the light beams are what the tomb should have been 😅 instead of a ton of lock downs.

  6. TH3L3GION

    Got to the boss fight first try on the map but that rushdown thing he does is such bullshit

  7. naga_h1_UAE

    This map really gives this feeling of being lost just like older zombies where the map isn’t just symmetrical and straight forward, but you have to find your way around and explore the layout more, also the EE and raygun M2 quests really make the map even better somehow, i was one of those who didn’t like the idea of them reusing old ww but now am really enjoying it.

  8. naga_h1_UAE

    This map really gives this feeling of being lost just like older zombies where the map isn’t just symmetrical and straight forward, but you have to find your way around and explore the layout more, also the EE and raygun M2 quests really make the map even better somehow, i was one of those who didn’t like the idea of them reusing old ww but now am really enjoying it.

  9. JessahZombie

    You really notice this map was made with passion.

  10. surinussy

    i think my game bugged out because after i got into the basement not a single character said anything to me and i couldnt figure out how to progress. its a neat map but like i have no idea how to move forward lol

  11. dunyadeniz

    It’s the first time I have a “honeymoon phase” with a Black Ops 6 map ! Right now I really love it. I love all the secret rooms, the layout, Raygun Mark II is and has always been my favorite wonder weapon since BO 2. I have a lot of nostalgia for it I remember when Buried release it blew my mind lmao. I also LOVE the story, intels, cinematics and the boss fight.

  12. Weren’t we thinking the same with CDM and Terminus? Treyarch delivered this year with Zombies maps. Game suffers a lot, because of issues outside Zombies game mode and whiny og youtubers, but believe me, if they got a new game with gameplay fully ripped of BO3 they would whine anyway, but this time about lack of progress in franchise… This is the best CODZ since BO3 and outstanding piece of work even for me disliking current movement that is too fast for this mode (mounting over obstacles, tactical sprints, etc.)

  13. Dizzy_Bit_4809

    I like the design but new zombies is just too easy and the EEs are too short.

    Liberty takes like 45 minutes, terminus is 45 to 60, citadelle is 45 to 60, tomb is 45 and this one took me 75.

    Its longer than the rest but its gonna drop in time if i do it again probably down to the 45 to 60 minute range like every other map.

    The rarity system, armour, pack tiers, augments and field upgrades make this game too easy and removes the risk. Overall because of the warzone-fication zombies has lost what made it most replayable (from an EE players perspective)

    Shattered Veil also suffers from having 2 wonder weapons with one being completely useless and not used for the EE which makes having it included pointless.

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