> Metal Gear Solid series producer Noriaki Okamura doesn’t shut down possibility of more remakes, but wants to “preserve” the series before continuing:
> Konami acknowledges remaking older games like MGS1 would be harder than MGS3, and require the creation of brand new elements.
Avalanc89
Zero arguments why 1 would differ from 3. Ehhh…
magnidwarf1900
But….they already did it? MGS Twin Snake?
AlaskanTroll
Stinkers.
Esc777
Because they’d actually have to remake it, engine and all assets and all the ways they’re connected. It would be closer to a black box, the source from the PS1 era would be mostly useless.
Mgs3 for instance is using the literal same audio files for voice. And it looks to me the model animations are the same? theyre upgrading the models and textures and the engine of course but the mgs3 engine and delta engine are much more compatible that whatever mgs1 ran on.
Kam_tech
til Konami forgot they already remade mgs1
TaylorMonkey
What they should do is remake MGS2… with the ability to play Solid Snake’s path through the entire game in addition to the original with Raiden.
mjreeves823
Harder or more expensive?
Driz51
They already did
SirRichHead
Ah yes, why would you put work into something you intend to make money off of?
Emerald400
They’re scared of what Psycho Mantis will find when he starts reading modern players’s libraries
Busty_Ronch
Fuck Konami!
ekim_101
Make a remake of Metal Gear 1 dammit. I want more Solid Snake goodness instead of basically two games of him in his prime.
Oaktree7200
1 was not intended or designed to have the gameplay functionality of 2 and 3, and twin snakes clearly demonstrated that already by being awful and breaking the game (which, to everyone saying durrr Konami already remade it, was actually made by silicon knights for Nintendo).
Arturo-oc
It’s such a shame that they just copied Metal Gear Solid 3 exactly as it was 20 years ago.
I wanted to get lost in the jungle… Plan my route… Ambush the patrols…
I am not saying they should make it open world, but adding more jungle, making the levels longer and wider, wouldn’t have hurt.
I feel like I have already played the game, so many times. I know it inside out. No new surprises for the old players, other than some stupid frog collectibles.
And I don’t think it’s going to be very popular among new players with such an outdated, archaic level design.
It’s going to be a huge step back in comparison to Ground Zeroes and Phantom Pain. This game could have been awesome.
dewittless
It’s harder if your aim is to update it to a modern title, but you could take a Bluepoint approach and have the base game still running underneath. Honestly the most dated part really is just the graphics, the gameplay is a bit old school but still very playable
fapg0d2024
GOAT game
Andrassa
Toys for Bob could really make a killing if they licensed out the program they made for the Spyro sequels.
Candle-Jolly
No shit, Konami. Snake Eater is a (nearly) 1:1 remake. An MGS1 remake would need to be a complete revision of asset designs, level design, gameplay mechanics, rebalancing AI, and making sure it still feels as amazing as the original.
I just hope they take their time, respect the series, and for the love of God, use the exact same voice over recordings as the original.
Itzu
Part of me would be 100% cool with them rebuilding the game from the ground up visually but keeping the fixed camera angles and gameplay.
Chikibari
Mgs1 has less of everything that mgs3 has. Absolute idiots
Terakahn
It’s ok Konami. No one wants you to remake anything anyway.
calaveracavalera
Small indie company struggles to make games /s
AbbyDazzle_28
They probably realized that remaking MGS1 isn’t just about updated visuals—it would require rebuilding gameplay mechanics from the ground up to suit modern gaming expectations. MGS1’s classic fixed camera and simple level design don’t translate well to today’s standards, which is why MGS3 is easier to remake. Snake Eater already had many of the modern gameplay elements in place, like free camera control and more open environments.
ZaDu25
“actually having to put in effort instead of reusing old assets would be hard” my lord Konami is cooked.
Dragonfire14
Well yea. 3 has 3 versions already to pull from.
Dirty_Dragons
Give me a Metal Gear remake.
If Kojima didn’t that would have been the next game in the series. We saw Big Boss background all that’s left is for him to fight the new Snake.
Michael10LivesOn
Well Snake Eater is the best one so I’m cool with that
-TAAC-Slow
I don’t care how hard you have to work lol. Make product that I want to buy and I’ll buy it
ewankobkt
I watched a video explaining why the Twin Snakes (MGS1 remake) on GameCube didn’t work. The mechanics of MGS2 in MGS1 doesn’t mesh well together. You can skip a section altogether by just dropping off from the second floor instead of using the intended path. If they want to remake it, they have to change the levels entirely, or limit the enhancement on the gameplay mechanics.
Cheap_Lake_6449
Because without Kojima, what konami makes is garbage
drgnrbrn316
Hopefully Delta and the SH2 remake will urge them to consider further exploring their options on bringing these classic games to newer audiences. Anything to keep them from trying to shit out another Metal Gear Survive. I’d settle for a standalone release of the MGS2 skateboarding levels with more levels from the franchise and more characters if it meant Konami didn’t try to expand upon the franchise lore.
Blainedecent
They could remake most of the games pretty easily and I don’t even care. Using Fox Engine wouldn’t be too hard man. Come on. It can just play identical to MGS5 with lots of side missions and more open area.
Metal Gear 1 and 2 combined remake including the Demon/Punished/ Venom twist for the first big boss., then actual Big Boss for the second half.
Portable Ops + Peace Walker remake wouldn’t even be too different mechanically from MGS5
Metal Gear Solid remake + Grey Fox story as dlc
Just have more Alaskan wilderness and more open area between the main areas.
Metal Gear Solid 2 remake + Snakes side of the story as dlc
Metal Gear Solid 4 remaster/remake, Raidens story as dlc
Jeekobu-Kuiyeran
I don’t believe it after they remade it with Twin Snake’s for the GameCube.
Ricepuddings
I honestly hate how scared they are to take ps1 era games and give them a modern treatment.
Ps3 is such a easy cash out job. Ai upscale slap on a higher resolution $60.
Why don’t you take the ps1 classics and give them modern treatment. Not saying they need the ff7 treatment but meet us half way here
35 Comments
> Metal Gear Solid series producer Noriaki Okamura doesn’t shut down possibility of more remakes, but wants to “preserve” the series before continuing:
> [“Before everyone who was involved in the original is gone, we need to create a path to preserve the Metal Gear series for 10 or 50 years into the future”.](https://x.com/shinobi602/status/1841868121751355742?t=QCAfbi0JG_1mafo5ux1yqg&s=19)
> Konami acknowledges remaking older games like MGS1 would be harder than MGS3, and require the creation of brand new elements.
Zero arguments why 1 would differ from 3. Ehhh…
But….they already did it? MGS Twin Snake?
Stinkers.
Because they’d actually have to remake it, engine and all assets and all the ways they’re connected. It would be closer to a black box, the source from the PS1 era would be mostly useless.
Mgs3 for instance is using the literal same audio files for voice. And it looks to me the model animations are the same? theyre upgrading the models and textures and the engine of course but the mgs3 engine and delta engine are much more compatible that whatever mgs1 ran on.
til Konami forgot they already remade mgs1
What they should do is remake MGS2… with the ability to play Solid Snake’s path through the entire game in addition to the original with Raiden.
Harder or more expensive?
They already did
Ah yes, why would you put work into something you intend to make money off of?
They’re scared of what Psycho Mantis will find when he starts reading modern players’s libraries
Fuck Konami!
Make a remake of Metal Gear 1 dammit. I want more Solid Snake goodness instead of basically two games of him in his prime.
1 was not intended or designed to have the gameplay functionality of 2 and 3, and twin snakes clearly demonstrated that already by being awful and breaking the game (which, to everyone saying durrr Konami already remade it, was actually made by silicon knights for Nintendo).
It’s such a shame that they just copied Metal Gear Solid 3 exactly as it was 20 years ago.
I wanted to get lost in the jungle… Plan my route… Ambush the patrols…
I am not saying they should make it open world, but adding more jungle, making the levels longer and wider, wouldn’t have hurt.
I feel like I have already played the game, so many times. I know it inside out. No new surprises for the old players, other than some stupid frog collectibles.
And I don’t think it’s going to be very popular among new players with such an outdated, archaic level design.
It’s going to be a huge step back in comparison to Ground Zeroes and Phantom Pain. This game could have been awesome.
It’s harder if your aim is to update it to a modern title, but you could take a Bluepoint approach and have the base game still running underneath. Honestly the most dated part really is just the graphics, the gameplay is a bit old school but still very playable
GOAT game
Toys for Bob could really make a killing if they licensed out the program they made for the Spyro sequels.
No shit, Konami. Snake Eater is a (nearly) 1:1 remake. An MGS1 remake would need to be a complete revision of asset designs, level design, gameplay mechanics, rebalancing AI, and making sure it still feels as amazing as the original.
I just hope they take their time, respect the series, and for the love of God, use the exact same voice over recordings as the original.
Part of me would be 100% cool with them rebuilding the game from the ground up visually but keeping the fixed camera angles and gameplay.
Mgs1 has less of everything that mgs3 has. Absolute idiots
It’s ok Konami. No one wants you to remake anything anyway.
Small indie company struggles to make games /s
They probably realized that remaking MGS1 isn’t just about updated visuals—it would require rebuilding gameplay mechanics from the ground up to suit modern gaming expectations. MGS1’s classic fixed camera and simple level design don’t translate well to today’s standards, which is why MGS3 is easier to remake. Snake Eater already had many of the modern gameplay elements in place, like free camera control and more open environments.
“actually having to put in effort instead of reusing old assets would be hard” my lord Konami is cooked.
Well yea. 3 has 3 versions already to pull from.
Give me a Metal Gear remake.
If Kojima didn’t that would have been the next game in the series. We saw Big Boss background all that’s left is for him to fight the new Snake.
Well Snake Eater is the best one so I’m cool with that
I don’t care how hard you have to work lol. Make product that I want to buy and I’ll buy it
I watched a video explaining why the Twin Snakes (MGS1 remake) on GameCube didn’t work. The mechanics of MGS2 in MGS1 doesn’t mesh well together. You can skip a section altogether by just dropping off from the second floor instead of using the intended path. If they want to remake it, they have to change the levels entirely, or limit the enhancement on the gameplay mechanics.
Because without Kojima, what konami makes is garbage
Hopefully Delta and the SH2 remake will urge them to consider further exploring their options on bringing these classic games to newer audiences. Anything to keep them from trying to shit out another Metal Gear Survive. I’d settle for a standalone release of the MGS2 skateboarding levels with more levels from the franchise and more characters if it meant Konami didn’t try to expand upon the franchise lore.
They could remake most of the games pretty easily and I don’t even care. Using Fox Engine wouldn’t be too hard man. Come on. It can just play identical to MGS5 with lots of side missions and more open area.
Metal Gear 1 and 2 combined remake including the Demon/Punished/ Venom twist for the first big boss., then actual Big Boss for the second half.
Portable Ops + Peace Walker remake wouldn’t even be too different mechanically from MGS5
Metal Gear Solid remake + Grey Fox story as dlc
Just have more Alaskan wilderness and more open area between the main areas.
Metal Gear Solid 2 remake + Snakes side of the story as dlc
Metal Gear Solid 4 remaster/remake, Raidens story as dlc
I don’t believe it after they remade it with Twin Snake’s for the GameCube.
I honestly hate how scared they are to take ps1 era games and give them a modern treatment.
Ps3 is such a easy cash out job. Ai upscale slap on a higher resolution $60.
Why don’t you take the ps1 classics and give them modern treatment. Not saying they need the ff7 treatment but meet us half way here