>the mod essentially allows the player to control their BG3 character in real-time, making fights much, much faster, but harder to control.
Yeah no kidding. You don’t need someone creating a mod to know real-time combat would be hard. Not just hard, but so impractical to the point where you wouldn’t even want to download it.
FalconBurcham
Interesting! I dislike turn-based RPGs (not that there is anything wrong with them—they’re just not for me). I don’t think I’d spend much on the game just to try this out, but maybe when the game goes on a deep sale it might be fun to try.
RoyAodi
It’ll be a imbalanced mess… Just spam long range attacks… There might be something fun but it’ll go away very fast since you don’t have to use other skills…
WhiteLama
Sounds awful.
Myrdinn777
You would need active pause at least to make it playable.
Waste-Reception5297
Huh, interesting idea
thegooddoktorjones
Something I never, ever wanted.
I guess this is good for the very small number of old farts still complaining that BG3 isn’t real BG without rtwp.
Kitakitakita
Neverwinter Nights had interesting real time combat. When combat is initiated, a ticker starts and everyone has a few seconds to queue up actions. You can even queue up future actions as well. It was generally simple, but harder for spellcasters. You were also freely able to pause combat if the ticker was too fast. Can’t do that online though
verysimplenames
More way to play for players who like this. Awesome.
FrostyMagazine9918
Seeing the potential of mods for this game is neat, but I have to pass on real time combat for a game like this.
Odd-Collection-2575
Really? That was what was holding me back from getting this game. Not a fan of turn-based stuff
CrimsonAllah
Holy shit, this was a terrible idea.
Watching the video confirmed it. The bandit got off 3 hits in less than 18 seconds and the player didn’t do Jack for 3 turns.
Mindful-O-Melancholy
What’s with people who hate turn based and demand developers change their game to appease to them? Like there’s a ton of other games that aren’t turn based they could choose from, some people might even like TB if they give it a try. It’s like they try to ruin it for people that like it, I remember when that happened to Square Enix back in their prime.
Nknk-
Y tho
Drolb
Only worth it once they add pause and tactics runs for the party
Then it will be like my beloved Dragon Age Origins
And also apparently the original baldurs gate series but I missed those
Flylice319
This might work for coop. Each player uses one character.
MuscleWarlock
Very cool. I would try.ain issue is how fast it is. They should def look at owl cats pathfinder series
jayL21
dang, saw the headline and thought it was like a complete combat overhaul that actually gave the game real time combat, something similar to the combat overhaul mods that exist for skyrim (the ones that make the game’s combat play like a completely different game, like the batman games or the souls games, for an example.)
Instead all it is made the turn-base combat, real time, which doesn’t really play well. Still neat, but not nearly as cool.
Iorcrath
it could probably work, but certain things would have you change and you would either need to give the npc’s an AI or have 4 players.
being a fighter main i wonder how it would handle multi attacks, do you just not get them? a work around would be to just making the attack hit 3 times instead.
also how would things like sentinel work? just root them for a bit? do you even get opportunity attacks? lol.
This is super rad.
I can’t wait to see what comes of it once it’s more fleshed out.
Frustrable_Zero
If ever you wanted to see pure chaos. Look up Arcanum’s combat system. Old ass game, but it had a real time combat setting. One could not physically press the buttons fast enough to engage
stillindie
Pretty insane that they managed to do this.
Nabrok_Necropants
Cool, it’s not just a dating simulator anymore
Sundaecide
I’ve always felt like the traditional RTWP systems were more of an artefact of trying to keep up with the (at the time) popular RTS games that were big news. I have always preferred RPGs that are turn based as I like to play and think as I do in tactical TTRPGs. I also like full real time play games, but the constant RTWP micromanagement breaks immersion for me.
If anything I am hoping for more multi-dimensional turn based combat as a result of the success of BG3.
Zandrick
why
TrollMcClure98
They should’ve turned the series into something like The Witcher 3. Only nerds like turn-based games.
SnappyTofu
I just want a fast forward for the enemy moves, has that been done?
28 Comments
>the mod essentially allows the player to control their BG3 character in real-time, making fights much, much faster, but harder to control.
Yeah no kidding. You don’t need someone creating a mod to know real-time combat would be hard. Not just hard, but so impractical to the point where you wouldn’t even want to download it.
Interesting! I dislike turn-based RPGs (not that there is anything wrong with them—they’re just not for me). I don’t think I’d spend much on the game just to try this out, but maybe when the game goes on a deep sale it might be fun to try.
It’ll be a imbalanced mess… Just spam long range attacks… There might be something fun but it’ll go away very fast since you don’t have to use other skills…
Sounds awful.
You would need active pause at least to make it playable.
Huh, interesting idea
Something I never, ever wanted.
I guess this is good for the very small number of old farts still complaining that BG3 isn’t real BG without rtwp.
Neverwinter Nights had interesting real time combat. When combat is initiated, a ticker starts and everyone has a few seconds to queue up actions. You can even queue up future actions as well. It was generally simple, but harder for spellcasters. You were also freely able to pause combat if the ticker was too fast. Can’t do that online though
More way to play for players who like this. Awesome.
Seeing the potential of mods for this game is neat, but I have to pass on real time combat for a game like this.
Really? That was what was holding me back from getting this game. Not a fan of turn-based stuff
Holy shit, this was a terrible idea.
Watching the video confirmed it. The bandit got off 3 hits in less than 18 seconds and the player didn’t do Jack for 3 turns.
What’s with people who hate turn based and demand developers change their game to appease to them? Like there’s a ton of other games that aren’t turn based they could choose from, some people might even like TB if they give it a try. It’s like they try to ruin it for people that like it, I remember when that happened to Square Enix back in their prime.
Y tho
Only worth it once they add pause and tactics runs for the party
Then it will be like my beloved Dragon Age Origins
And also apparently the original baldurs gate series but I missed those
This might work for coop. Each player uses one character.
Very cool. I would try.ain issue is how fast it is. They should def look at owl cats pathfinder series
dang, saw the headline and thought it was like a complete combat overhaul that actually gave the game real time combat, something similar to the combat overhaul mods that exist for skyrim (the ones that make the game’s combat play like a completely different game, like the batman games or the souls games, for an example.)
Instead all it is made the turn-base combat, real time, which doesn’t really play well. Still neat, but not nearly as cool.
it could probably work, but certain things would have you change and you would either need to give the npc’s an AI or have 4 players.
being a fighter main i wonder how it would handle multi attacks, do you just not get them? a work around would be to just making the attack hit 3 times instead.
also how would things like sentinel work? just root them for a bit? do you even get opportunity attacks? lol.
Lol ew.
[It freaking looks like Diablo.](https://www.youtube.com/watch?v=nEBW4qIW28c)
This is super rad.
I can’t wait to see what comes of it once it’s more fleshed out.
If ever you wanted to see pure chaos. Look up Arcanum’s combat system. Old ass game, but it had a real time combat setting. One could not physically press the buttons fast enough to engage
Pretty insane that they managed to do this.
Cool, it’s not just a dating simulator anymore
I’ve always felt like the traditional RTWP systems were more of an artefact of trying to keep up with the (at the time) popular RTS games that were big news. I have always preferred RPGs that are turn based as I like to play and think as I do in tactical TTRPGs. I also like full real time play games, but the constant RTWP micromanagement breaks immersion for me.
If anything I am hoping for more multi-dimensional turn based combat as a result of the success of BG3.
why
They should’ve turned the series into something like The Witcher 3. Only nerds like turn-based games.
I just want a fast forward for the enemy moves, has that been done?