Can’t wait for PCMR to complain about AMD “artificially locking” FSR 4 to their next-gen GPUs like Nvidia did with DLSS 3 to boost sales. Because it’s totally just marketing and not technological improvement, right?
DrKrFfXx
So probably PSPSPSPSPSPSPS… Well, whatever the name of the AI scaling the PS5 Pro will introduce is.
BetterPySoonTm
Going to be fun hearing the “but I only want *real* frames and rasterization”-crowd now.
TheMegaDriver2
Good. DLLS is magic. Basically on quality I cannot tell the difference and it’s just free fps. I can barely tell the difference on balanced.
dirthurts
I do wonder if AMD and Sony worked together on this, as obviously something similar is about to land on the PS5 pro.
warriorscot
I’ve been hugely impressed by the fsr3 for cyberpunk on the deck so here’s hoping 4 is even better.
fogoticus
But reddit told me AMD would never do this cause they support the end consumer and Nvidia bad for taking this route. Surely everyone will still dislike the idea of AI enhanced frames, right? Right?
7 Comments
Can’t wait for PCMR to complain about AMD “artificially locking” FSR 4 to their next-gen GPUs like Nvidia did with DLSS 3 to boost sales. Because it’s totally just marketing and not technological improvement, right?
So probably PSPSPSPSPSPSPS… Well, whatever the name of the AI scaling the PS5 Pro will introduce is.
Going to be fun hearing the “but I only want *real* frames and rasterization”-crowd now.
Good. DLLS is magic. Basically on quality I cannot tell the difference and it’s just free fps. I can barely tell the difference on balanced.
I do wonder if AMD and Sony worked together on this, as obviously something similar is about to land on the PS5 pro.
I’ve been hugely impressed by the fsr3 for cyberpunk on the deck so here’s hoping 4 is even better.
But reddit told me AMD would never do this cause they support the end consumer and Nvidia bad for taking this route. Surely everyone will still dislike the idea of AI enhanced frames, right? Right?