
I'll start this by saying I'm really damn excited for BO6, especially Terminus! However, Liberty Falls is starting to worry me…
Aside from the continued push to incorporate special zombies and items across all maps (vermin, manglers, mutant injection, perks, etc.), which I feel further hurts the individuality of each map. I think the mode as a whole, has an art direction/identity problem.
No hate to the developers at all! This is just my opinion. I think a big reason why Cold War, MWZ, and now BO6 (Liberty Falls most obviously) all feel so lifeless to me personally, is due to the lack of any strong color or lighting variety.
You look at any map from BO3-BO4 and they are just brimming with strong tones and visual variety! Giving each their own feel!
Der Eisendrache filled with cool blues, Zetsubou with lush and musty greens, or Blood of the Dead with haunting darks and bloody reds. Each then also, filled to the brim with contrasting and complementary accent colors!
These visual differences really help each map, and the mode as a whole, feel separate from the bog-standard multiplayer/warzone experience and keeps it feeling fresh!
Instead now, everything is hyper-realistic with a seemingly muted color pallete, to the point where it just feels like an atmosphere identical to any other CoD mode. It just, doesn't feel special anymore. Devoid of the unique atmospheres it was once known for.
It's a real shame, and I really hope they can adjust something before the full launch.
Just a example, but even though Liberty Falls is a daytime map, why not have it at sunrise with a warm tone like Tag Der Toten? Helping the neon lights of shops pop! Then boost up the saturation on the map's colors a bit. I think something like that would really help!
I'm especially concerned going into DLC season. I really don't want more of these visually dull maps.
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Because it’s a grounded story and not fantasy land with aliens and universe bending with 100’s of dimensions and clones of characters
Which is what people asked for after the shit show the story became
There’s great atmosphere in Die Maschine and cool details in Liberty falls that add to the setting that no one shows, they just want to screenshot a photo of cars and say “map bad cause atmosphere bad”
“Hyper-realistic”?
Seriously? That’s the word you went with?
this was exactly the post i wanted to make i just wasnt intelligent enough to put it together lol
Cold War 2.0
Broke: Going back in time to shoot baby hitler
Woke: Going back in time to shoot baby MW2019
You’re litterally just pointing out bad examples, have you seen the dark aether from MWZ? It had crazy art direction for that and the skybox is immaculate.
all its missing is some generic army guy to dump bland exposition on you every 2 seconds then it would be perfect Z.K.I.A. my fellow modern zombies enjoyers!
dude I genuinely don’t understand how BO3 zombies, a mode that released in 2015 looks astoundingly better than any recent zombies graphically. the colors in bo3 are just amazing
ever since Blundell left shit hit the fan
Looks like Warzone and I hate Warzone
Listen, I agree with what your saying but, the last time they put their all into zombies, the community collectively shit on it (bo4).
While it was far from perfect, and it was hard to follow up bo3, I can’t imagine they’re motivated to put as much time and effort into zombies if we bitch at them no matter what they do, then 3-5 years later comment on how the thing we bitched, moaned, and complained about was amazing.
Its alot of little things and changes that add up, hard to put a finger on it
I think you chose the best example for Cold War for your point but its a straw man as cold war did have really unique designs especially the dark either itself.
I, for one, am shocked that we’ve been duped for the 4th time in a row
Vangaurd also looks awful and worse
Everything was copied over from Warzone, it all feels like Warzone. It’s just Warzone structures and settings. Maps don’t feel like they’re organically built from the ground up to appeal to the game mode. On top of that there have been so many changes that occurred when they **DID NOT NEED TO.** It’s frustrating. I don’t need a game dev to change the HUD to a game because **they think its outdated**, I need the gamedev to notice that the HUD is fine and that If it needs change, **we’ll let them know.**
You hit the nail on the head btw, everything feels insanely hyper realistic….. Its really sad how far this game mode has fallen.
Warzone has irreversibly damaged call of duty. I’m guessing the incredibly sterile/generic feel is needed for integration with wz & mp.
It’s the maps, their locations, stuff like that. We used to get maps in places a buried western town, a temple in a jungle, a castle, the fucking MOON! Super fantastical and often unrealistic locations. Now it’s just…facility #3 followed by facility #4
dude just compare Buried theme to Libery Falls. We went from a western town buried in the ground with a wonderful aesthetic with an old mansion, witches and a silly giant that eats candies to help you to… Warzone with zombies?
sauceless
I know it’s been said a million times before, and i’ll say it again: Warzone killed Call of Duty. It literally ruined it
Depressing to see this comparison…
Everytime I see a screenshot of bo6 zombies, the first thing I think it is, is warzone
It’s so crazy looking back positively on blood of the dead lol
Honestly, you nailed it! That’s what I’m worried about the most, to feel soulless after a few runs.
I would be fine with CW 2.0 if meant that this
Artsyle came back. I also wish the team would look into having two modes like Multiplayer where one is classic and one is cw systems
its just cold war again, surprise surprise
getting our hopes up with the richtofen cinematic was such a scummy move from treyarch
Ah Der Eisendrache. The map that recycled a bunch of gameplay contrent from prior maps.
But it’s in a pretty castle so it’s soooo gooood.
🤣
Cod now is designed around warzone
Bo3 had darker landscapes which makes it easier to hide things they don’t want us to see, while simultaneously making the rest of the map pop. They also reversed this with some of their maps like Kino by making things really bright. Ever wonder why the outdoor sections on kino are so bright? It’s because the brightness is acting as camouflage, intended to cover up textures which in my opinion was a very smart thing to do. This is why I think Die Machine should have been done in a blizzard, creating an opportunity for hazard or caution lights to be used around the map. This would also enhance the purpose of a flashlight.
Zombies has looked lifeless after B04. I don’t mind darker tones at all but even Cold War looked boring and stale imo.
It’s unfortunate how bad this looks. They really have lost the plot with unique games
Tbh when i saw the flash of gameplay, it reminded me of a mw map lol
I think if they removed all the dust and fog and made the colors pop more, it would actually look good. I don’t know why they decided every game from MWII onwards has to be a dusty hell
Back in the day CoD use to feel like it was an incredible value and almost more like a bundle of games. Any one of the core game modes felt like they could have sold them separately as their own game (campaign, multiplayer, and zombies.) Now it feels more like copy and paste with a fraction of the passion.
Obviously totally agree. The atmosphere adds to the immersion to the game which I think you were getting at. The atmosphere of BO3 & BO4 zombies was unparalleled in that it was darker and scarier atmosphere which makes you feel more interested and immersed into the game. It also adds a more horror or scary ish serious tone to the game which quite obviously everyone seems to prefer. But yes i totally agree the current art direction looks super lackluster ESPECIALLY when compared to the art direction of previous older games. Another game just as an example which does a phenomenal job at this is Battlefield One.
That is such a stark difference
This is why I havent been a fan of zombies since bo4. It lost its personality.
No one enjoyed Cold War? I liked it but I’m more of a casual player I’ll do the odd Easter egg but rarely. I just enjoy getting to high rounds and having my guns fully equipped
It really feels like they’ve forgotten how to do it :’(