Found my old BG2 manual and was blown away by how many pages is in it.

I know today's digital world can have the info online or we can look up any number of guides, but there was something special about an official well done manual.

41 Comments

  1. RelapseJunkie85

    That manual is longer then most AAA games

  2. TheFenGodsHaunt

    I still have my NWN manuals just as a reminder of how far we’ve fallen šŸ˜†

  3. Nope, because now they put it all in the game with tooltips where it belongs.

  4. 54sharks40

    I just needed it to be a long enough read to get me through my excitement poop when I first got a new game

  5. bytemage

    Last I checked they don’t make manuals at all anymore. It’s all glowing dots and blinking arrows on screen now.

  6. Zomminnis

    I loved that! old video games always has a pretty manual. times to times they contened a bunch of artworks and game lore.

  7. SatiricLoki

    Does that one have the old copy protection standard of asking about specific words in the manual?

  8. AlthoughFishtail

    It may be digital, but the Tunic manual is remarkable

  9. SpoounTheGooun

    This game was great. I remember watching my dad pause 50 times every combat phase and play it like a turn based game

  10. LadyGoddessGal

    They don`t do game manuals like they used to! Part of the experience of buying a new game back in the day was the extensive guides and extra goodies that was just part of the packaging

  11. bizkitmaker13

    Now, they’re wikis, and the community makes them. Just like we beta test their games on “release”.

  12. NSAseesU

    I see it as a win. No paper waste and game manual is built into the game.

  13. futureruler

    Should have seen the old Falcon 2.0 manual. It was a hyper realistic fighter jet Sim from the late 90s. The manual was a 4″ binder filled with instructions on every button inside the cockpit.

  14. 27isBread

    The crazy part is for some monsters you needed the D&D 2e rulebook to figure out how the heck to even hurt them (I’m looking at you Iron Golem).

  15. Darromear

    Oh man, I remember reading that thing cover to cover multiple times. The old Blizzard manuals were a joy to read too. I think the WC3 illustrations from Meltzer were what got me into drawing (for some reason the orc catapult sticks out as the first thing I tried to trace).

  16. Diablosong

    A good portion of that book is just the rules for AD&D, tables and all

  17. My favorites were the manuals for the old Jane’s flight sims. Those things could have prepared you to become an actual pilot.

  18. No-Jellyfish8201

    oh my… my sweet sweet BG2… best game ever

  19. _hobknoblin

    Original Guild Wars and the expansions had thick booklets too and they had like a mini novel in them too, I don’t remember if it was woven in the instructions and such but it was quite good fun to get into the world

  20. _nicocin_

    I remember that brick, it was basically the AD&D players handbook

  21. dekacube

    Love these old manuals, I remember loving reading the Diablo I and Warcraft 2 books that came with them, and all the lore and Chris Metzen’s art.

  22. Draugdur

    Man, nice throwback, that one was awesome! I only ever had it in digital unfortunately, but even so it was a great read.

    Loved especially all of Elminster’s and Volo’s comments poking fun at each other (well, Elminster at Volo mostly xD)!

    Great manual for a great game.

  23. ollimann

    and some might think this was because of multiple languages… nope, 266 pages, all english.

  24. Scrollsy

    The title could end at : “they dont make manuals” lol i miss getting a game from gamestop and reading the entire manual on the way back home

  25. DejounteMurrayisGOAT

    I think part of it too is that in game tutorials have gotten way better. Back in the day games had literally nothing. You pressed start and the you got a cutscene and the game started. You better know what the buttons do! Some manuals even had whole strategy guides, character and weapon stat listings. The very first video game I owned was Gran Turismo and it included a whole ā€œHow to Raceā€ guide written by the Andretti racing school. It explained racing lines, weight transfer, understeer vs understeer, etc. all for a game that by today’s standards would be considered an arcade race.

    Another infamous example was like my 3rd game I owned which was Driver. I’ve seen it claimed online that the game never tells you how to beat the first level, but that’s not true. The manual had a guide in it that told you what the criteria was for each stunt on the list. It still wasn’t easy. It took 11-year-old-me about 50 tries to get it, but I did and I didn’t have internet or anything else to look it up. It was in the manual. I think it was around the PS3/X360 era when manuals really started getting phased out. Actually I just popped open a few of my X360 games and pretty much none of the newer ones have manuals and I think that coincides with when in game tutorials started getting pretty good.

  26. deutschdachs

    I thought that was a strategy guide damn thats just the manual? That’s crazy lol

  27. Mysticflicker

    why I’m feeling old by agreeing with this post

  28. Velzevul666

    I would definitely like to have one for BG3. I just couldn’t play the game, no matter how much I wanted…

  29. majestic_ubertrout

    There were some really cool manuals back in the day, but my favorites were the manuals in the original floppy disc editions of X-Wing and TIE Fighter, which were novellas with instructions for playing the game interspersed.

  30. Rostunga

    They sure don’t. Now we have poorly written online guides that look like grade school essays.

  31. I do miss big chonky manuals with all the information in them.

  32. schmeebs-dw

    It has the entire spell books for all the trees of magic.

    I actually used it in my first DND campaign as a kid.

  33. Pitiful_Option_108

    I had that book. The last quarter of it is a list of spells lol

  34. Trollselektor

    I miss the old manuals. I used to like reading them, especially when installing a new game.Ā 

  35. Papaofmonsters

    When you have a game where you have to know what the difference between 18 and 18/00 means for strength then you’ll need a big manual.

  36. crlcan81

    You’ve got it pretty accurately, except 90% of what’s in that manual is accessible via the in game menus instead. They just digitized EVERYTHING, including the files from the manuals. It’s just easier for folks to look it up online instead of using the in game systems.

  37. Ionic_Pancakes

    lol – they sent you a whole-ass PHB.

  38. BalekFekete

    In the days before the cell phone, this was how time on the throne was spent….

  39. Unforgiven_Purpose

    They do, just have to go find them, I have a game manual for cyberpun2077 that’s just as thick

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