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Backtracking
byu/HuzzyBoii_ inGlobalOffensive

Getting tagged feels so strong and counter hitting enemy is so difficult , cause rubberbanding when getting hit is still a thing.
byu/Fun_Philosopher_2535 inGlobalOffensive


https://x.com/Jackyesports/status/1823858793983435203
https://x.com/HuzzyBoiiLive/status/1823841856108544171
https://x.com/duduckCS/status/1787534117430526361
https://x.com/villeeCS/status/1818173168957170098
https://x.com/CounterStrike/status/1770637318682288459
https://x.com/gabefollower/status/1823832376771858573

https://x.com/WootingKB/status/1815748998638063720
https://blog.faceit.com/harsher-punishments-and-multi-year-bans-for-toxicity-clarification-on-keyboard-rules-and-bd8a40f03955
https://x.com/gabefollower/status/1823838157164700019

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24 Comments

  1. interesting that their priority is a map pool that isn't in the competitive pool, just shows how valve actually dont give a shit, it's a cool idea, but i can't see that being PRIORITY RIGHT NOW, cheaters are rampart, gameplay is too random.

  2. I still don't understand why taking damage makes you move in opposite direction shouldn't it slow you down in your current direction only?

  3. And with a new patch comes new bugs like POV_UP DOWN LEFT & RIGHT above the inventory weapons on the right side if the screen during game play πŸ˜‚ Its also impossible to hold an angle now that we can full sprint through bullets πŸ˜‘

  4. I'm curious as to whether this back tracking issue was in csgo or not.

    If it wasn't then it means they changed one of these three things from csgo to cs2: movespeed, stagger or net code.

    They most probably heavily modified the net code when going to subtick, but did they change movespeed or stagger ?

    I'm thinking this issue is inherent to FPSs, because the local game predicts the movement but doesn't know the player got shot, and the game corrects as soon as it gets the data from the server. Exactly like peeker's advantage.

    Except other games probably don't have this combinaison of movespeed and stagger to make it obvious.

  5. Small teams are making sick tactical shooters all over in a few years. Valve can't even make a copy of a game they developed 14 years ago.

  6. Valve is probably tracking snap tap users to train the anti cheat to recognize it and whitelist it so that people don’t get false banned for it.

  7. is funny how razer keyboard got so much hype πŸ˜€ but when wooting was released and introduced rapid trigger everyone was in radio silence for few months until they saw some pro players had keyboard they never seen before and aboom

  8. Idk why valve dosent understand that players will WILLINGLY play CSGO instead of cs2. Why wont valve replace it with csgo, fix cs2 then, again replace it with cs2. Itd be better i guess

  9. It's almost a year and we still in the phase of fixing bugs caused by the subtick. I also hope snaptap will be banned because it changes the game too much.

  10. they should lower the trust factor to snaptap users so they play against other cheaters.

  11. Uninstalled this game 6onths ago because it was unplayable and full of hackers.

    Glad that its still the same. Lmao.
    One of the best decision to leave this shit game

  12. Did they also remove Anubis package from shop? Can someone tell me? I'm on a vacation ATM and can't boot up the game. Thx

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