Wtf is this? I literally couldn’t see the guy until after I got headshotted…

10 Comments

  1. Game is bad but that’s how vision works in real life too

  2. it’s not geometry, you got rubberbanded back

  3. CheeseWineBread

    Probably because CS2 bad. Delete the game. One less to cry on the internet.

  4. Jack_4775

    I have a gut feeling that people with higher pings have a small advantage due to lag compensation/subtick. In this case it’s pretty mild with him having 60ms vs 3ms. That’s a pretty small difference, so I doubt that it’s the only reason. Maybe he had a small lag spike. Due to which he was already ahead of what you where seeing. While you were still a bit behind on his screen. I think it probably looked like a pretty normal kill on his screen.

    Is there any real testing on this? I can imagine you can artificially increase your ping and then just repeat a similar peek at different pings.

  5. KillerBullet

    You’re close to the box than he is.

    And besides that. No net graph, no judgement. For all we know you might have had ass ping or packet loss at that time.

    Can’t judge from a few seconds clip.

  6. Maybe cheat, there is something called backtrack, where you shoot the previous tickrate of the guy you are shooting at.

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