
The current “Battle Royal” mode has lost its essence, no longer focusing on survival, exploration, or scavenging. Instead, constant respawns, easy access to powerful items (flares, DB, Bunkers etc), & excessive money have made it feel like a chaotic respawn fest rather then the BR from Verdansk-WZ2.
7 Comments
It hasnt been a BR game in a long long time and its deffo designed that way, the combined fast TTK with all the ways to come back its clear the game is not designed as a BR.
IMO that all happened due to WZ2’s slow gameplay. To somewhat counter it they added all these redeploy mechanics, multiple self revives, etc… and I agree, it sucks.
In WZ1 you could win by actually planning ahead with rotations and shit giving you an edge. Now you can basically wipe a squad only for the last guy to slip away and bring back the whole team in almost an instant. We have Resurgence. WHY do we need so many regains on normal BR? It simply isn’t fun.
dont u think that maybe they have those flares,db,bunker and etc because they focused on survival,exploration and scavenging?
last i remember old br still have issue of excessive money.
although what you just experienced might be annoying to some, i enjoyed the hectic of it and i think the main issue is just nerf money or nerf the item spawn rate
at the end of the day u still gotta find those 3 item and it cant be bought
It’s crazy when you die in the final circle and still manage 12th place lol
Give me blackout style mechanics with a Gulag and ability to buy back
Used to love picking up attachments to create a gun
Push and wipe teams early? This shit only happens now because people play for foresight and sit in final zones stocked up.
Money was actually nerfed across the board in crates
someone is salty for being 2nd, that’s a crazy endgame