I found the Promethean enemies to be annoying bullet sponges.
nick1121
what happened to MC in the Jedi robe?? or was that 5? I really wished they followed through with that story.
DinnerSmall4216
Must admit it was better than I thought it was going to be.
Sjknight413
First hour or so? Sure. Waking up as chief again and having Cortana back in your ear was a goosebump-inducing experience at release, seeing Requiem for the first time after that was visually beautiful.
Everything past that though? Absolutely deserves the criticism it gets.
The Prometheans are a terrible enemy to fight, they’re bullet spongey as hell and every fight with them feels the same. The grunts lost their ability to speak English for some reason, which removed a lot of the charm. The game somehow felt a lot more railroaded and linear than even Halo 2 + 3. The story was a mess. Everything about the game is resoundingly average.
I’ll give you a controversial opinion though, I actually really enjoyed the change in art style!
Schenckster
Prometheans were such a pain in the ass to fight imo.
BigBubbaHossHogg
Had the console edition & was so let down
Cloud_N0ne
It was mediocre
The whole campaign felt like a big fat nothing. It feels so inconsequential and like total filler. Chief gets suped up by the Forerunners for… some reason? And apparently all it does it make him invincible to that beam scanner thing that was a one-off weapon that’s no longer a threat, so giving him permanent immunity to something that no longer exists is weird. The campaign also felt absurdly short.
And the Didact himself was so forgettable. He’s around for all of 5 minutes and had little personality.
Financial_Ocelot_256
The game was so bad in it’s gun mechanics, that i went through the story just one time and never came back.
Hate to use all my bullets on an enemy who gives a fuck about it.
IamR0ley
It’s definitely a cool game but it does not feel like Halo at all. They also missed the mark on the art style and soundtrack. As a game it’s alright, but as a Halo game I feel it fails in a lot of things that are super integral to Halo
mabdog420
Halo 4 is one of my favorite Halo games for sure.
RuckFeddit70
Halo 4 campaign on legendary was absolute fucking ass
You are always starved for ammo and 70% of the weapons are garbage
It is painful in the most unfun way, fuck. that. campaign.
I enjoyed multiplayer though, it was aite
Satansleadguitarist
The frist couple levels when you’re only fighting the covenant is great, it’s when the Prometheans that the game really went down hill for me. They’re just kind of annoying to fight and nowhere near as much fun or as interesting as the covenant
moustachepine
Halo 4 using the flood for the infected game mode was cool
ltgenspartan
I’ve definitely come to appreciate it more in recent times. Is it as good as Bungie Halo, no definitely not, but I don’t hate it like I did when it first came out. Even with some newfound appreciation, I still don’t think any of the new Promethean enemies were well designed or fun to fight. Level designs were mediocre at best, and I don’t find them as memorable as the ones that came before. I also think the sound design is really bad, I will single out something that is especially bad, the Banshee sounds like a bendy straw where the bendy part is getting scrapped by something. The Didact wasn’t enticing as a villain either, and that side of the story should have been way better. Bungie built up the mystery of the Forerunners pretty well, but 343 fumbled their introduction and implementation. One point I will give to 4 is that it’s OST flies under the radar, more or less because it’s overshadowed by Marty O’Donnell’s OSTs. MO’D is top of the line stuff, but 4’s is really good in of its own right, and I think it gets a bad rap for being associated with 4.
Friedricaroni
Wasnt to bad. Halo 2 is still my absolute favorite. I remember my bro coming home with it on day 1 release.
RagnarokCross
This game literally started the downfall of the series, it was so bad people dropped it a month in and went back to Reach and 3.
Halo 4 was the death knell of the series.
bran_the_man93
I found Halo 4’s enemies (and the new armor design) to be really awesome sci-fi, but not necessarily the most “Halo”-esque design
Tetrachrome
I thought Halo 4 was pretty neat when I played it during launch on my 360, but then again I was like 13 and had only played Halo 3 for about 3 hours before getting Halo 4 for Christmas. Revisiting it on MCC tho, it’s a decent game but has a lot of problems, namely the prometheans being kinda awful to fight and their weapons being redundant/uninspired. The story was also kind of an incoherent mess. It’s certainly not a bad game tho, but it’s kind of B-grade and I don’t think people are looking for B-grade when playing a flagship console franchise like Halo.
LateWeather1048
I didnt care for it
It was neat but the guns added got old fast and takes far too much to take an enemy down
Like a solid 5 maybe just okay
Id beat it once and probably not again
faultywiring98
I went to a midnight release where I lived, there was a masterchief helmet cake, super cute. Played the entire campaign with my brother.
It was fun replaying the campaign on heroic when it re-released on MCC for PC and the multiplayer is fun. But it definitely marks the start of a trend from 343… Experimenting and chasing trends that were unnecessary.
Current day Halo infinite is now actually great, but it’s 2 and a half years too late and the population is nearly dead and no one is around to appreciate it.
Super sad the state of Halo. One of my favorite series period.
For what it’s worth, they cancelled the crappy show, most of the previous team on 343i has long since left and is now being spearheaded by the guy who helped unfuck MCC years after launch and started supporting it with new updates.
So it’s in better hands, and surely a game is in the making.
Jossokar
i didnt dislike halo 4. The problem was halo 5 and….infinite.
feicash
it was my fav game from the MCC
ChangelingFox
Halo 4 is my favorite game in the series after 2. And imo stands alongside Halo CE & 2 as the only games in the series with an actual sense of mystery and awe. The only real complaint I have about the game is that Knights were simply unfun to fight.
Mutantdogboy
I enjoyed it too
BumeLandro
Yeah, I really like it too.
IAmRussianB
I enjoyed it, I only stopped playing halo when halo 5 did not have splitscreen.
da_bone5
Unpopular opinion, but Halo 4 had one of the best campaigns.
PerrcAngle
Halo 4 was also super fun online too
Tramway6
I like to call this the Pokémon effect. When the quality keeps going down so bad, that fandom dividing and contentious games are remembered charitably cause they were still better than the current slop.
Doodenmier
Halo 4 is my favorite of the 343 Halos, though I understand why the Call-of-Duty-fication of the multiplayer would upset a lot of folks. It definitely felt like a mix of Halo and Call of Duty with the higher speed and load outs.
As for the campaign, the story isn’t as good, but the *storytelling* is far superior to the Bungie games. When a dramatic moment happens in the Bungie Halos, they rarely carry the emotional weight that they should. For example, the Flood showing up on Earth should be the biggest ***OH FUCK*** moment in the series, but it’s just like “eh, another enemy ship crashed at the battlefield. Better go check it out.” And the dialogue volume is *way, way* too low in the mix across all of the Halo titles, especially during gameplay.
Halo 4’s scenes were better paced and gave the characters more appropriate expression & emotion. Unfortunately, the story itself isn’t as good as the Bungie games (which I largely blame on the Didact feeling boring). And then things went downhill from there with how the Halo 5 and Infinite campaigns (and overall games) were handled… :/
No1techguy
Was halo 5 or guardians even any good?
The state of Gaming really has dropped off since like 2014, latest. Everything is just so exceedingly…average.
I had fun playing destiny 2 when it went on sale during the fall of 2020, but everything was pretty much blocked by pay-to-play DLC.
Nothing invokes the charm for me any more.
MagnaCamLaude
Unironicly My favorite
Strict_Bench_6264
The storytelling felt like it was trying too hard to be something it was never intended to be. Like it was trying to be Star Trek or SG1 instead of the military scifi/religious war it had pulled off decently in previous games.
New-Two-1349
And controversial opinion: I kinda enjoyed Halo 5 for what it was.
MissyTheTimeLady
It was pretty fun to play, but it did seem inconsistent with the rest of the series in terms of artstyle and plot.
Stonebagdiesel
I thought the campaign was significantly better than halo 5. I also (unpopular) thought the promethians were more fun to fight in this game than 5. The story was meh.
I did beat the game solo on legendary so I feel qualified to share my opinion on this.
TheScreen_Slaver
The Didact should have been the villain for all the games
ThePhenomenalOne100
It had my two favorite weapons: SAW and the Incineration Cannon. It’s either I mow down the enemies or BOOM them to bits. The Prometheans were annoying, especially the knights. When you think you have them, they’ll teleport away and regen. They’ll possibly even teleport behind you for a hit.
Those silly autosentries and watchers were also a pain. Not only do they stall me at times, but they protect the knights with their reflective shields, but they caught your grenade throw and either threw ot back at you or they just chucked it elsewhere.
Timbalabim
It’s interesting. I thought I was in r/Halo, but then I started reading negative comments and realized I was surprised because I wasn’t actually in r/Halo.
From what I’ve seen in the Halo sub, sentiment toward Halo 4 has warmed considerably. Halo players still have their gripes about it, especially with regard to the multiplayer, but the campaign (or at least the story it tells) is seemingly looked upon favorably.
Personally, I really, really like Halo 4 (even the multiplayer), and FWIW, I’m an OG Halo player who picked up an Xbox on the week it launched because people were telling me Halo: CE was so good. Yes, it was a departure, and no, not every risk paid off, but I liked a lot of the new stuff they tried.
Timbalabim
It’s interesting. I thought I was in r/Halo, but then I started reading negative comments and realized I was surprised because I wasn’t actually in r/Halo.
From what I’ve seen in the Halo sub, sentiment toward Halo 4 has warmed considerably. Halo players still have their gripes about it, especially with regard to the multiplayer, but the campaign (or at least the story it tells) is seemingly looked upon favorably.
Personally, I really, really like Halo 4 (even the multiplayer), and FWIW, I’m an OG Halo player who picked up an Xbox on the week it launched because people were telling me Halo: CE was so good. Yes, it was a departure, and no, not every risk paid off, but I liked a lot of the new stuff they tried.
Adavanter_MKI
The only flaws are the Prometheans and the QTE boss. Other than that? Perfection.
Oh… and I guess whatever with the MP. I never cared about that. I’m a campaign guy.
43 Comments
Cool? Sure. Good? Meh.
I liked the mantis and the graphics
Took me 10 playthro to understand the plot tho
I found the Promethean enemies to be annoying bullet sponges.
what happened to MC in the Jedi robe?? or was that 5? I really wished they followed through with that story.
Must admit it was better than I thought it was going to be.
First hour or so? Sure. Waking up as chief again and having Cortana back in your ear was a goosebump-inducing experience at release, seeing Requiem for the first time after that was visually beautiful.
Everything past that though? Absolutely deserves the criticism it gets.
The Prometheans are a terrible enemy to fight, they’re bullet spongey as hell and every fight with them feels the same. The grunts lost their ability to speak English for some reason, which removed a lot of the charm. The game somehow felt a lot more railroaded and linear than even Halo 2 + 3. The story was a mess. Everything about the game is resoundingly average.
I’ll give you a controversial opinion though, I actually really enjoyed the change in art style!
Prometheans were such a pain in the ass to fight imo.
Had the console edition & was so let down
It was mediocre
The whole campaign felt like a big fat nothing. It feels so inconsequential and like total filler. Chief gets suped up by the Forerunners for… some reason? And apparently all it does it make him invincible to that beam scanner thing that was a one-off weapon that’s no longer a threat, so giving him permanent immunity to something that no longer exists is weird. The campaign also felt absurdly short.
And the Didact himself was so forgettable. He’s around for all of 5 minutes and had little personality.
The game was so bad in it’s gun mechanics, that i went through the story just one time and never came back.
Hate to use all my bullets on an enemy who gives a fuck about it.
It’s definitely a cool game but it does not feel like Halo at all. They also missed the mark on the art style and soundtrack. As a game it’s alright, but as a Halo game I feel it fails in a lot of things that are super integral to Halo
Halo 4 is one of my favorite Halo games for sure.
Halo 4 campaign on legendary was absolute fucking ass
You are always starved for ammo and 70% of the weapons are garbage
It is painful in the most unfun way, fuck. that. campaign.
I enjoyed multiplayer though, it was aite
The frist couple levels when you’re only fighting the covenant is great, it’s when the Prometheans that the game really went down hill for me. They’re just kind of annoying to fight and nowhere near as much fun or as interesting as the covenant
Halo 4 using the flood for the infected game mode was cool
I’ve definitely come to appreciate it more in recent times. Is it as good as Bungie Halo, no definitely not, but I don’t hate it like I did when it first came out. Even with some newfound appreciation, I still don’t think any of the new Promethean enemies were well designed or fun to fight. Level designs were mediocre at best, and I don’t find them as memorable as the ones that came before. I also think the sound design is really bad, I will single out something that is especially bad, the Banshee sounds like a bendy straw where the bendy part is getting scrapped by something. The Didact wasn’t enticing as a villain either, and that side of the story should have been way better. Bungie built up the mystery of the Forerunners pretty well, but 343 fumbled their introduction and implementation. One point I will give to 4 is that it’s OST flies under the radar, more or less because it’s overshadowed by Marty O’Donnell’s OSTs. MO’D is top of the line stuff, but 4’s is really good in of its own right, and I think it gets a bad rap for being associated with 4.
Wasnt to bad. Halo 2 is still my absolute favorite. I remember my bro coming home with it on day 1 release.
This game literally started the downfall of the series, it was so bad people dropped it a month in and went back to Reach and 3.
Halo 4 was the death knell of the series.
I found Halo 4’s enemies (and the new armor design) to be really awesome sci-fi, but not necessarily the most “Halo”-esque design
I thought Halo 4 was pretty neat when I played it during launch on my 360, but then again I was like 13 and had only played Halo 3 for about 3 hours before getting Halo 4 for Christmas. Revisiting it on MCC tho, it’s a decent game but has a lot of problems, namely the prometheans being kinda awful to fight and their weapons being redundant/uninspired. The story was also kind of an incoherent mess. It’s certainly not a bad game tho, but it’s kind of B-grade and I don’t think people are looking for B-grade when playing a flagship console franchise like Halo.
I didnt care for it
It was neat but the guns added got old fast and takes far too much to take an enemy down
Like a solid 5 maybe just okay
Id beat it once and probably not again
I went to a midnight release where I lived, there was a masterchief helmet cake, super cute. Played the entire campaign with my brother.
It was fun replaying the campaign on heroic when it re-released on MCC for PC and the multiplayer is fun. But it definitely marks the start of a trend from 343… Experimenting and chasing trends that were unnecessary.
Current day Halo infinite is now actually great, but it’s 2 and a half years too late and the population is nearly dead and no one is around to appreciate it.
Super sad the state of Halo. One of my favorite series period.
For what it’s worth, they cancelled the crappy show, most of the previous team on 343i has long since left and is now being spearheaded by the guy who helped unfuck MCC years after launch and started supporting it with new updates.
So it’s in better hands, and surely a game is in the making.
i didnt dislike halo 4. The problem was halo 5 and….infinite.
it was my fav game from the MCC
Halo 4 is my favorite game in the series after 2. And imo stands alongside Halo CE & 2 as the only games in the series with an actual sense of mystery and awe. The only real complaint I have about the game is that Knights were simply unfun to fight.
I enjoyed it too
Yeah, I really like it too.
I enjoyed it, I only stopped playing halo when halo 5 did not have splitscreen.
Unpopular opinion, but Halo 4 had one of the best campaigns.
Halo 4 was also super fun online too
I like to call this the Pokémon effect. When the quality keeps going down so bad, that fandom dividing and contentious games are remembered charitably cause they were still better than the current slop.
Halo 4 is my favorite of the 343 Halos, though I understand why the Call-of-Duty-fication of the multiplayer would upset a lot of folks. It definitely felt like a mix of Halo and Call of Duty with the higher speed and load outs.
As for the campaign, the story isn’t as good, but the *storytelling* is far superior to the Bungie games. When a dramatic moment happens in the Bungie Halos, they rarely carry the emotional weight that they should. For example, the Flood showing up on Earth should be the biggest ***OH FUCK*** moment in the series, but it’s just like “eh, another enemy ship crashed at the battlefield. Better go check it out.” And the dialogue volume is *way, way* too low in the mix across all of the Halo titles, especially during gameplay.
Halo 4’s scenes were better paced and gave the characters more appropriate expression & emotion. Unfortunately, the story itself isn’t as good as the Bungie games (which I largely blame on the Didact feeling boring). And then things went downhill from there with how the Halo 5 and Infinite campaigns (and overall games) were handled… :/
Was halo 5 or guardians even any good?
The state of Gaming really has dropped off since like 2014, latest. Everything is just so exceedingly…average.
I had fun playing destiny 2 when it went on sale during the fall of 2020, but everything was pretty much blocked by pay-to-play DLC.
Nothing invokes the charm for me any more.
Unironicly My favorite
The storytelling felt like it was trying too hard to be something it was never intended to be. Like it was trying to be Star Trek or SG1 instead of the military scifi/religious war it had pulled off decently in previous games.
And controversial opinion: I kinda enjoyed Halo 5 for what it was.
It was pretty fun to play, but it did seem inconsistent with the rest of the series in terms of artstyle and plot.
I thought the campaign was significantly better than halo 5. I also (unpopular) thought the promethians were more fun to fight in this game than 5. The story was meh.
I did beat the game solo on legendary so I feel qualified to share my opinion on this.
The Didact should have been the villain for all the games
It had my two favorite weapons: SAW and the Incineration Cannon. It’s either I mow down the enemies or BOOM them to bits. The Prometheans were annoying, especially the knights. When you think you have them, they’ll teleport away and regen. They’ll possibly even teleport behind you for a hit.
Those silly autosentries and watchers were also a pain. Not only do they stall me at times, but they protect the knights with their reflective shields, but they caught your grenade throw and either threw ot back at you or they just chucked it elsewhere.
It’s interesting. I thought I was in r/Halo, but then I started reading negative comments and realized I was surprised because I wasn’t actually in r/Halo.
From what I’ve seen in the Halo sub, sentiment toward Halo 4 has warmed considerably. Halo players still have their gripes about it, especially with regard to the multiplayer, but the campaign (or at least the story it tells) is seemingly looked upon favorably.
Personally, I really, really like Halo 4 (even the multiplayer), and FWIW, I’m an OG Halo player who picked up an Xbox on the week it launched because people were telling me Halo: CE was so good. Yes, it was a departure, and no, not every risk paid off, but I liked a lot of the new stuff they tried.
It’s interesting. I thought I was in r/Halo, but then I started reading negative comments and realized I was surprised because I wasn’t actually in r/Halo.
From what I’ve seen in the Halo sub, sentiment toward Halo 4 has warmed considerably. Halo players still have their gripes about it, especially with regard to the multiplayer, but the campaign (or at least the story it tells) is seemingly looked upon favorably.
Personally, I really, really like Halo 4 (even the multiplayer), and FWIW, I’m an OG Halo player who picked up an Xbox on the week it launched because people were telling me Halo: CE was so good. Yes, it was a departure, and no, not every risk paid off, but I liked a lot of the new stuff they tried.
The only flaws are the Prometheans and the QTE boss. Other than that? Perfection.
Oh… and I guess whatever with the MP. I never cared about that. I’m a campaign guy.