I really enjoyed destiny Y0. It had the same feel as a lot of MMOs. Once they changed the light level to just be a continuous grind instead of a tiered system, I lost a lot of interest.
Also the daily heroic story missions were my favorite thing to do
Sepalous
The beta was great; the game not so much.
The beta contained like a third of the base game. Everyone was saying that the release was going to be so much bigger than it turned out to be.
NeonSamurai1979
I Remember the Beta, back when we thought ” Look at the City or the Areas of the Cosmodrome or on the Moon we can be Exploring after the invisible Walls have been removed after Beta. . .”
Sadly it never Happened 🙁
This_Dutch_guy
Destiny 1 was much fun. Destiny 2 not
OGLonelyCoconut
I will never get over that destiny 1 was complete, the stroy was done, the game had its musical score written, it was ready to release, and Bungie fired the creators of the world, then took the next year to remove 4-5 planets, a plethora of characters, most of the cutscenes, weapons, armors, and so on, then tried to sell it back to players. Then, when they lost the fans who had stuck by bungie since Halo, they went and created a micro transaction shop to fleece users.
Now, destiny 2 makes you pay for things that were free to earn in the first game (shaders being the most apparent sudden microttansactiom) and literally takes away things you paid for. And there as still people, people who will likely show up in this thread, and say that’s okay, that Bungie is making something good by releasing unfinished, unbalanced messes, with terrible writing, terrible characters, and awful missions, and then taking that away after it was paid for.
If bungie was any other dev, if they didn’t have the name Bungie, Destiny would have died after the massive shock that was the destruction of the Destiny world. But, those with a penchant for sunk cost kept at it, paid for each expansion that was surreptitiously removed from their account not long after, claimed after each expansion that “destiny is the best it’s ever been!”
Most who play D2 literally do not know what Destiny was like on release. They don’t realize that guns were balanced, that there was a 7 level max over the enemies to make sure there was always a challenge, that the world was built by artists who took into consideration how color played with emotions, they never knew that Warlocks were designed with 75% cloth and 25% armor, while titans were the opposite, and hunters were 50/50.
New players see a dark world with the same muted colors as every other game, but it’s easy, and gives players a win just for opening the game. And that’s enough for destiny players. If destiny 1 released today, the people who love destiny 2 would riot. I mean, could you imagine if these new players had to fight a spider tank got 45 minutes even before the main boss? (Sepiks prime) Or if they had to deal with prions that could kill them across the ship, forcing them to keep an eye on eye on every one of their corners? (Valus tau’arc) Even if they had to hunt for upgrade materials and form a posse to locate stuff like helium filaments? Or had to break down legendary equipment for legendary shards to fully upgrade their gear? Or worst of all, if they were only finding white and blue engrams until they were high enough lebel to get legendary engrams?
Destiny 2 players would riot. I’m sure of that because that rioting is exactly why they changed the entire destiny 1 gameplay. Players running to the forums decrying that they’re max level, but they still actually have to pay attention to and fight the armies of darkness in earlier areas. That they got their exotic rocket launcher maxed out, yet the fight still requires them ro actually pay attention to and focus on the boss. So bungie got rid of the weapon balance, the armor balance, and just gave players a number to increase. It led to this new gameplay where a fireteam is briefed on how “world ending this threat is, how no one else could even get close” and then players drop in and kill a boss in 30 seconds if they’re slow.
Destiny deserved better. Bungie’s fans deserved better. Joe Staten, Marcus Lehto, Frank O’Connor, and Martin O’Donnel deserved better. But Bungie was frustrated that the initial game was not monetizeable, that it was complete, and players would buy it and own it. So, they fired everyone with an ounce of artistic integrity and scraped up what was left into a serviceable game. It was such a failure that Activision cut them loose because Bungie was hemorrhaging Activision’s money.
Destiny was a $500 million game, and bungie squandered it. The higher ups, especially Luke Smith, thought they could just rest on their laurels, use their name to sell product. If it weren’t for the egregious microtransactions, destiny 2 would already be dead, if it weren’t for adults with poor reasoning skills and addictive personalities, destiny 2 would have ceased to exist.
Halo made hundreds of millions by releasing games that were conplete, from beginning to end. But destiny 2 players honestly don’t want that. Every time the question “would you even replay old content if it was brought back?” Showed up on the forum, itnwas filled with players admitting they wouldn’t, that they don’t care, they just want something new, a new place to run around and get that dopamine hit, as long as it’s not some place they’ve been.
Not only that, but it was Bungie doing that to destiny, making weapons, shades, etc. payable that helped skyrocket the elitist type of player who mocks those for not having the money to experience it. Bungie fostered a community of whales who get their dopamine from seeing big numbers, and getting to show off their wealth to those who couldn’t afford.
Destiny 2 is a failure. No one aside form it’s players care about it. If destiny 1 were to release in its 2013 state now, it would destroy bungie. It would show players just what was stolen from them in the first place, and second, it would show the absolute incompetence and mishandling of the world under new-bungie.
We deserved better, we really did. And bungie deserves the worst. It’s hard to believe they’re even still in business, they destroyed any good will any players still had for Bungie, and they knew it. They hid that there were massive layoffs to the bungie team, they pretended that it was a whole company agreement to spend another year adding more to the game, when in reality, they were busy removing planets, removing weapons, removing cutscenes, and stitching what was left back together into something they could use as a vehicle for microtransactions. Bungie lied, and they’re being rewarded by players with addictive personalities. It’s just so damned frustrating.
nl_Kapparrian
Damn, Destiny was one of my favorite main games for a while. I remember playing this beta, and on the last day, they opened up the moon. I explored that map until the servers went offline.
Moocowgoesmoo
I really wanted to kill the ogre on the moon I was convinced you’d get good loot from it
Snorlax_king79
Destiny classic would go crazy.
Trickybuz93
Damn, I’m old
BJgobbleDix
Yeah….that was a horrible launch honestly. The beta and marketing that led up to launch mentioned everything about the world opening up and whatnot. Yet the initial launch was just barebones that got scraped into DLCs that first year.
“I don’t have time to explain why I don’t have time to explain…” said it all.
Anyone who remembers that gameplay trailer at the convention where “everything you see over there is physical geometry…” throws grenade to prove point. “Yup, you will eventually get to go there…”
At least it was improved upon with time. My friend got me back into it at Destiny 2 Forsaken and we had a blast for that year at least.
416_Ghost
My God TEN BLOODY YEARS ALREADY?
HotPinkApocalypses
I actually didn’t mind Peter Dinklage’s performance as a robot at all.
BigDARKILLA
This sold me on Destiny and upgrading from Xbox 360.
punknothing
Destiny 1 Vanilla and The Taken King were peak for this franchise.
StickyNugs420710
D1 by time it ended was great I sunk a lot of time into the game I quit d2 19 days after launch they murder what they worked so hard to create
Pink_Neons
Destiny 1 was the best gaming years of my life. I was 20 when it launched, met a ton of awesome players, everything was exciting, the game was just FUN
17 Comments
God I fucking hate this game. I’ll be on 20.
I really enjoyed destiny Y0. It had the same feel as a lot of MMOs. Once they changed the light level to just be a continuous grind instead of a tiered system, I lost a lot of interest.
Also the daily heroic story missions were my favorite thing to do
The beta was great; the game not so much.
The beta contained like a third of the base game. Everyone was saying that the release was going to be so much bigger than it turned out to be.
I Remember the Beta, back when we thought ” Look at the City or the Areas of the Cosmodrome or on the Moon we can be Exploring after the invisible Walls have been removed after Beta. . .”
Sadly it never Happened 🙁
Destiny 1 was much fun. Destiny 2 not
I will never get over that destiny 1 was complete, the stroy was done, the game had its musical score written, it was ready to release, and Bungie fired the creators of the world, then took the next year to remove 4-5 planets, a plethora of characters, most of the cutscenes, weapons, armors, and so on, then tried to sell it back to players. Then, when they lost the fans who had stuck by bungie since Halo, they went and created a micro transaction shop to fleece users.
Now, destiny 2 makes you pay for things that were free to earn in the first game (shaders being the most apparent sudden microttansactiom) and literally takes away things you paid for. And there as still people, people who will likely show up in this thread, and say that’s okay, that Bungie is making something good by releasing unfinished, unbalanced messes, with terrible writing, terrible characters, and awful missions, and then taking that away after it was paid for.
If bungie was any other dev, if they didn’t have the name Bungie, Destiny would have died after the massive shock that was the destruction of the Destiny world. But, those with a penchant for sunk cost kept at it, paid for each expansion that was surreptitiously removed from their account not long after, claimed after each expansion that “destiny is the best it’s ever been!”
Most who play D2 literally do not know what Destiny was like on release. They don’t realize that guns were balanced, that there was a 7 level max over the enemies to make sure there was always a challenge, that the world was built by artists who took into consideration how color played with emotions, they never knew that Warlocks were designed with 75% cloth and 25% armor, while titans were the opposite, and hunters were 50/50.
New players see a dark world with the same muted colors as every other game, but it’s easy, and gives players a win just for opening the game. And that’s enough for destiny players. If destiny 1 released today, the people who love destiny 2 would riot. I mean, could you imagine if these new players had to fight a spider tank got 45 minutes even before the main boss? (Sepiks prime) Or if they had to deal with prions that could kill them across the ship, forcing them to keep an eye on eye on every one of their corners? (Valus tau’arc) Even if they had to hunt for upgrade materials and form a posse to locate stuff like helium filaments? Or had to break down legendary equipment for legendary shards to fully upgrade their gear? Or worst of all, if they were only finding white and blue engrams until they were high enough lebel to get legendary engrams?
Destiny 2 players would riot. I’m sure of that because that rioting is exactly why they changed the entire destiny 1 gameplay. Players running to the forums decrying that they’re max level, but they still actually have to pay attention to and fight the armies of darkness in earlier areas. That they got their exotic rocket launcher maxed out, yet the fight still requires them ro actually pay attention to and focus on the boss. So bungie got rid of the weapon balance, the armor balance, and just gave players a number to increase. It led to this new gameplay where a fireteam is briefed on how “world ending this threat is, how no one else could even get close” and then players drop in and kill a boss in 30 seconds if they’re slow.
Destiny deserved better. Bungie’s fans deserved better. Joe Staten, Marcus Lehto, Frank O’Connor, and Martin O’Donnel deserved better. But Bungie was frustrated that the initial game was not monetizeable, that it was complete, and players would buy it and own it. So, they fired everyone with an ounce of artistic integrity and scraped up what was left into a serviceable game. It was such a failure that Activision cut them loose because Bungie was hemorrhaging Activision’s money.
Destiny was a $500 million game, and bungie squandered it. The higher ups, especially Luke Smith, thought they could just rest on their laurels, use their name to sell product. If it weren’t for the egregious microtransactions, destiny 2 would already be dead, if it weren’t for adults with poor reasoning skills and addictive personalities, destiny 2 would have ceased to exist.
Halo made hundreds of millions by releasing games that were conplete, from beginning to end. But destiny 2 players honestly don’t want that. Every time the question “would you even replay old content if it was brought back?” Showed up on the forum, itnwas filled with players admitting they wouldn’t, that they don’t care, they just want something new, a new place to run around and get that dopamine hit, as long as it’s not some place they’ve been.
Not only that, but it was Bungie doing that to destiny, making weapons, shades, etc. payable that helped skyrocket the elitist type of player who mocks those for not having the money to experience it. Bungie fostered a community of whales who get their dopamine from seeing big numbers, and getting to show off their wealth to those who couldn’t afford.
Destiny 2 is a failure. No one aside form it’s players care about it. If destiny 1 were to release in its 2013 state now, it would destroy bungie. It would show players just what was stolen from them in the first place, and second, it would show the absolute incompetence and mishandling of the world under new-bungie.
We deserved better, we really did. And bungie deserves the worst. It’s hard to believe they’re even still in business, they destroyed any good will any players still had for Bungie, and they knew it. They hid that there were massive layoffs to the bungie team, they pretended that it was a whole company agreement to spend another year adding more to the game, when in reality, they were busy removing planets, removing weapons, removing cutscenes, and stitching what was left back together into something they could use as a vehicle for microtransactions. Bungie lied, and they’re being rewarded by players with addictive personalities. It’s just so damned frustrating.
Damn, Destiny was one of my favorite main games for a while. I remember playing this beta, and on the last day, they opened up the moon. I explored that map until the servers went offline.
I really wanted to kill the ogre on the moon I was convinced you’d get good loot from it
Destiny classic would go crazy.
Damn, I’m old
Yeah….that was a horrible launch honestly. The beta and marketing that led up to launch mentioned everything about the world opening up and whatnot. Yet the initial launch was just barebones that got scraped into DLCs that first year.
“I don’t have time to explain why I don’t have time to explain…” said it all.
Anyone who remembers that gameplay trailer at the convention where “everything you see over there is physical geometry…” throws grenade to prove point. “Yup, you will eventually get to go there…”
At least it was improved upon with time. My friend got me back into it at Destiny 2 Forsaken and we had a blast for that year at least.
My God TEN BLOODY YEARS ALREADY?
I actually didn’t mind Peter Dinklage’s performance as a robot at all.
This sold me on Destiny and upgrading from Xbox 360.
Destiny 1 Vanilla and The Taken King were peak for this franchise.
D1 by time it ended was great I sunk a lot of time into the game I quit d2 19 days after launch they murder what they worked so hard to create
Destiny 1 was the best gaming years of my life. I was 20 when it launched, met a ton of awesome players, everything was exciting, the game was just FUN