Why exactly can this guy shoot me when his gun is physically too low to be visible? I’m surprised “head glitching” doesn’t get talked about more. I can barely see the top 50% of his head only.
Why exactly can this guy shoot me when his gun is physically too low to be visible? I’m surprised “head glitching” doesn’t get talked about more. I can barely see the top 50% of his head only.
It’s a silly mechanic but COD has always been like this
Los_cronocrimenes
Is the blue part his head? If so you can clearly see his shoulderd and arms right?
nxtgencowboy
It’s like one of the things when you mount weapon and it aims directly into the building that you are mounted on. Mostly on rooftops. It’s just a cod thing that makes no sense. There’s a massive list of them.
webjuggernaut
If you want realism, you pick up paintball or airsoft. If you want an arcade shooter, you pick up Call of Duty. Simple.
Blazeitup12345
In call of duty, your bullets come from the middle of your forehead, not the tip of your gun.
SkiezerR
I don’t mind it. Creates a big skill gap. This is a very good way to 1 v 4 teams. I know it’s not ‘realistic’, but like i said it creates a skill gap
NirvanaJunkie87
Everyone else explained it, but I agree it can be frustrating. In the flip side they can be fun to abuse so goes both ways lol
_stnky__
it’s an arcade shooter. not a milsim
ZaphBeebs
Cover and head hitching is a core component of gameplay. It’s as well known as high ground, which you also don’t have here, so 0 for 2 on positioning and taking good fights.
yMONSTERMUNCHy
This is because the game isn’t realistic
_bean_and_cheese_
The best part is that if you snipe his ass off you barely break his shield off even though you only see his fucking head lmao game’s is a fucking joke
NaturalWeener
Never thought of it like that
realgiu
It’s call of duty.
beardedbast3rd
It’s funny because headglitching used to be MUCH worse. Which is why it isn’t talked about much anymore.
It used be “barely seeing 10% of their head” rather than barely seeing half of it.
It’s still not great, but it’s such a drastic improvement on its own that other issues are taking the limelight now.
14 Comments
It’s a silly mechanic but COD has always been like this
Is the blue part his head? If so you can clearly see his shoulderd and arms right?
It’s like one of the things when you mount weapon and it aims directly into the building that you are mounted on. Mostly on rooftops. It’s just a cod thing that makes no sense. There’s a massive list of them.
If you want realism, you pick up paintball or airsoft. If you want an arcade shooter, you pick up Call of Duty. Simple.
In call of duty, your bullets come from the middle of your forehead, not the tip of your gun.
I don’t mind it. Creates a big skill gap. This is a very good way to 1 v 4 teams. I know it’s not ‘realistic’, but like i said it creates a skill gap
Everyone else explained it, but I agree it can be frustrating. In the flip side they can be fun to abuse so goes both ways lol
it’s an arcade shooter. not a milsim
Cover and head hitching is a core component of gameplay. It’s as well known as high ground, which you also don’t have here, so 0 for 2 on positioning and taking good fights.
This is because the game isn’t realistic
The best part is that if you snipe his ass off you barely break his shield off even though you only see his fucking head lmao game’s is a fucking joke
Never thought of it like that
It’s call of duty.
It’s funny because headglitching used to be MUCH worse. Which is why it isn’t talked about much anymore.
It used be “barely seeing 10% of their head” rather than barely seeing half of it.
It’s still not great, but it’s such a drastic improvement on its own that other issues are taking the limelight now.