So what are your thoughts on cp orion and what do you think should be in the game

43 Comments

  1. RichAbbreviations721

    Cyberpunk Orion seems to be a promising sequel despite being relatively new news, hope to see a full game on release sort of deal

    I would love to see a larger and more expansive map, CP:2077 is great in size alone but I’d like to see the devs push the extremes of their game engine

    Easier modding capabilities (like a dedicated toolkit on release)

  2. Let me make decisions that actually matter and that change the story and world around me.

  3. toecheeseenthusiast

    I beg for more customisation, vehicles most importantly since it was completely missing from 77.

  4. DedicatedDetective34

    I’ve been playing a lot of BG3 lately, and I think the sequel could benefit well from good companions. “Companions” were already present in 2077, but they’re just glorifed quest givers that travel with you.

  5. ANS__2009

    Wall running. V can get a whole body of chrome but cannot wall run

  6. I think it would be awesome if they kept the game in Night City, used a different time frame 2177 or something, and built on top of the already existing map.

    Tears of the Kingdom was actually really enjoyable because it took place on the same map.

  7. MightSignificant9055

    Own Crew like David in Edgerunners maybe. Our create your own Gang.

  8. Make.the.AI.not.suck.

    Cyberpunk would be 200% better with better enemy AI. The part before the chimera fight in PL is one of my favorite fights because the enemy actually tries to rush and flank you.

    Speaking of AI, I wish they would, ethically, use AI for some of the VA. It could alow for much better writing if the VA didn’t have to record dialog options in decaicate

  9. Gloomy-Fix4436

    Hard to say on what my thoughts are… since we know nothing. Have more shit from CP77 and way more polished.

  10. SquirrelCone83

    I hope enemies use a wider range of cyberware weapons.

    I also want to see more boss fights.

    Improved netrunning.

    More missions where you have a partner, maybe choose your squad.

    Deeper or more interactive braindances.

    VR mode.

  11. MinMaxers_Paradise

    More lifepaths, such as Media and Rocker. And six romance options instead of just four

  12. VogueTrader

    Focus on things that made the game standout. The in world soundtrack from lore bands really sunk you into the world.
    That and the phone. You know how much I miss that in other games?
    “This Quest should have been an email.” is a real thing.

  13. NCC_1701E

    1. Flashlight for dark areas. Especially with VA monitor, some places are truly pitch black dark and hard to navigate through.

    2. Fire mode selection for weapons, so you can switch between semi and full auto

    3. Availability of few basic quickhacks even without cyberdeck. Like ability to turn off cameras

    4. Ability to switch between first and third person mode

    5. Personal drone – ability to deploy small drone and use it for quickhacks, scouting or even combat, similarly to Watch Dogs 2. Could be implemented as a cyberware, maybe something like drone deployment bay for arm slot.

    6. More streamlined crafting menu

  14. I just want meaningful clothing items. Clothing without armour value is good. But I want something like, some pieces of clothing for sand, wet, moving quickly and so on. So when you are a Corpo, you prefer the authoritative look of Neomilitarism which brings you various benefits like reload speed, quicker cyberware, better stealth due to darker colours. Then if you’re a Streetkid, then you wear bike jacket, helmet and biking trousers in the Kitsch style, giving you better recovery of Stamina, faster melee attacks. The Nomad would wear the Entropist clothing like Cowboy Hat, Jeans and Russian jacket, giving you a smaller error rates in cyberware and weapons (so you don’t jam), resistance to hacks or so on.

    Right now we only have a few Runner Suits and Harnesses. Hardly meaningful.

  15. Breaker988

    Adventures beyond the black wall. Net battles with rogue AI.

  16. CyberfunkTwenty77

    Customization and a 3rd person view, visible cyberware, more dynamic quests, cut the badlands down by half, life paths that matter, a main quest that is longer than 3 hours

  17. SvendrickLamar

    Weapon customization, mod your cars, get your own gang/crew together. More mobility options, I wanna see V or whoever I’m playing as be a Titanfall 2 character. Bigger map, better AI in fights, have options for all enemies to use cyberware and better guns as an independent setting of just the normal-insane difficulty selection. More boss fights all around. Bring back Johnny in some way shape or form. Build up a new villain. Give us more Edgerunners Easter eggs, like getting David’s jacket and Rebecca’s shotty again but also the edgerunners van, Faraday’s three-eye implant, some implementation of the cyberskeleton, Maines projectile launcher, Lucy’s monowire, etc. give more depth to melee combat similar to the Witcher III’s melee system. Be able to have guns that toggle firing modes. Be able to quick hack and have a berserk/sandevistan OS with a potential expense like cyberpsychosis, reduced health, or any other idea. Make the game coop. Be able to do raids on corpo hideouts and storm Arakasa, Militech, Kang Tao, or Biotechnica HQs. Make gigs more immersive instead of a get in get out kind of think, like meet the client and fixer at the Afterlife, things like that. Finally and most important, make David and Lucy’s haircuts and Falco’s mustache customization options.

  18. A smaller map. Or at least more dense population centers. You can make the roads between them big an empty but I don’t want to enter a city and a chunk of it is just a ghost town with nothing special to interact with.

  19. More influence peddling. I loved that Mr.Hands’ gigs in the dlc were all small moves for him in a bigger political play for power. So I’d love for that to be extended to other fixers/factions, where we get to choose who we want to empower by lending our merc skills.

    Gigs and side missions can be really fun on their own, but the idea that you are affecting the game world by choosing who you work with would be really satisfying.

  20. naalotai

    I like a prequel. Morgan blackhand. Roche Bartmoss. Keep it in Night City 100%.

  21. Kami_Slayer2

    More customization, better driving, dual wielding and multiplayer is all i want.

    If the sequel is singleplayer only i’ll be extremely dissapointed

  22. Revolutionary-Dog-99

    More diverse and unique body and fashion modifications more unique and cool looking clothing and noticeable cyberware.

    Less nomad based locations and fashion and focus more on the futuristic city life.

    More romance options with more interactions maybe follower system.

    Literally make cyberpunk edgerunners the game, it’s crazy how the anime developers understood the vibe and aesthetic better than the game developers themselves

  23. xdeltax97

    * The ability to see cars behind you in first person…WHERE ARE THE MIRRORS???

    * The ability to use enemy faction outfits to sneak around.

    * Flashlight or night vision for dark areas

    * Fire select; single, full auto, burst

    * garage to store vehicles in

    * dual wielding

    Also, some sort of reference(s) to the first game, even though we won’t play as V again. If we are coming back to Night City, there has to be a mark left by V somewhere of where we’ve been canonically.

  24. CasualRead_43

    Better Customizable weapons and more romance options are a must. Wouldn’t mind different size of character too instead of just the same skinny dude and chick.

  25. TrickyAd5720

    Backgrounds that actually matter and change the PC. Not just ” here take some cool voice lines, but everyone is basically street kid”.

  26. Plenty-Fondant-8015

    An edgerunners like crew. CdProjectRed excels at character writing. I think having an established crew with many more opportunities for character interactions would let them really flex their strengths.

    More gun customization. Honestly, they could keep all the same guns from 2077 and just add a more robust gun customization mechanic and that would be perfect. Let us add weird and wacky mechanics to our guns, like attaching a chainsaw bayonet to our shotguns. Let us add colors and decals. Let us craft our personal gun over the course of the game.

    More visual cybernetics. Let me fully borg out. Let me have more than just jump leg variations (heelies feet? Turn your sprint into a rollerskating animation. Hoverpacks, so you can’t fly but you can hover in the air. Something to let you slide for longer/faster).

    More impact of you decisions on the city as you wander around. Have a story quest where we destroy a building, making it a visual reminder. Make our reputation affect how NPCs react to us, doesn’t have to be super in depth, even something as simple as people saying “sorry don’t hurt me” or “watch it” when you bump into them depending on if you have a high street cred or not would go a long way. Maybe even have a 3 tier system like merc cred, gang cred, and corpo cred that increases depending on which factions you complete gigs for, and your cred in each determines how different parts of the city treat you.

    I want to say give life paths more impact, but I also understand that’s a colossal undertaking as it basically creates 3 separate games. So, more reason to replay. The current game has good replayability, but that’s mostly held up by gameplay variations and different endings. Many, many gigs and side quests are completely the same or mostly the same on repeat playthroughs, because it’s only your last decision of the gig/side quest that has any real impact, the rest plays out the same. Going off my 3 tier cred system above, tie a location and major side questline to each cred system, and make it so you can only do 1 per playthrough for story reasons. An easy example, each cred category has a secret bar that requires a certain cred level to access and starts the major story line. Once you access the secret bar for one category, you can’t for the others. So you can still accept the jobs, but on repeat playthroughs it gives new content and areas to explore.

    Finally, more verticality. Dogtown nailed it. Tbh, I think they can just reuse the assets from 2077 in the new game. The game looks incredible as is, and I don’t need 10% better graphics for 30%+ worse performance. Keep the same basic map that already exists and flesh it out. Make more buildings accessible and fill them with content. Add an underground section that shows the ruins that night city is built on top of, futurama style. I love how vertical Dogtown is and all the secrets passageways you can find in the ruins. Just more of that.

  27. ReplyNotficationsOff

    Space ! At least some LEO stuff

  28. traymond14

    Wanna go to space. Most importantly a good Sci-Fi story. Lots of potential with the AIs. Say they get loose in night city. Another power struggle. Customizable chrome. Flying cars. More futuristic weapons

  29. TotallyNotANugget

    Flying vehicles ? I don’t even understand why it was not in the game in the first place

    Also, now that we know that there are casinos and shit space, maybe some missions in space would be rad as fuck

  30. IrohBanner

    None, the last time I set hopes for this game they fucked up

  31. Goobendoogle

    Third person mode

    Much more people jumping you in game (like I want random people just crashing into my car and deciding to start an all out war with me).

    More challenging enemies (everyone is just a sponge or a quick kill, I want some mechanics involved).

    Dialogue options with all NPCs (including bypassers on the street, even if I can just say something mean to them or like in red dead where you can piss them off to aggro them).

    There’s many more, but this is mainly what Im looking for.

  32. No_Print77

    Please stop abbreviating Cyberpunk it’s not that hard to type

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