I won! I did it! I don’t know what I did! New game+.
Square go!
I love it.
anylastway
I loved Elden Ring because I was like “this is sort of like a DnD game, but I don’t know what is going on”
And then Baldur’s Gate 3 was like “come, child, come into the light”
Glad_Advertising_125
We pretend it isn’t but Elden Ring has an overly convoluted story, even by Soulsborne standards.
dapperslappers
I had no idea what i was doing or why, when i played elden ring
All i knew is i must kill
midramble
Just like the enemy placement and level design, I believe it’s purposefully obtuse. I’m pretty confident, like most from soft games, a key pillar is trolling.
Love it. Platnumed it.
finnjakefionnacake
that’s what vaatividya is for! lol
speaking of, i really need to brush up on the lore again (or what i can understand of it) before the dlc.
Trevor-On-Reddit
This is why I couldn’t get into The Witcher 3 despite trying it 3 times. Anytime a name is brought up it’s vague as shit and I can never tell if I’m looking for a town, person, or monster.
ssj1236
Ngl, ELDEN Ring’s story was the easiest to grasp out of all the Souls games. Really depends on how much you explore and read about what’s in the world.
Squibbles01
FromSoft games are just about feeling the vibes.
boisterile
When you get to the Gilbert the God-Freed fight it all starts coming together
JustADelusion
The similar name thing was truly annoying. I like cryptic, diffuse more lore focused story telling, but I am just so bad with names. When they are similar like that I got no chance.
-thecheesus-
Having a story doesn’t always mean having competent story*telling*
12 Comments
That’s pretty much my Elden Ring experience.
Who are you?
Square go!
What are you?
Square go!
What am I supposed to do with you?
Square go!
Why are you here?
Square go!
What do you mean?
Square go!
I won! I did it! I don’t know what I did! New game+.
Square go!
I love it.
I loved Elden Ring because I was like “this is sort of like a DnD game, but I don’t know what is going on”
And then Baldur’s Gate 3 was like “come, child, come into the light”
We pretend it isn’t but Elden Ring has an overly convoluted story, even by Soulsborne standards.
I had no idea what i was doing or why, when i played elden ring
All i knew is i must kill
Just like the enemy placement and level design, I believe it’s purposefully obtuse. I’m pretty confident, like most from soft games, a key pillar is trolling.
Love it. Platnumed it.
that’s what vaatividya is for! lol
speaking of, i really need to brush up on the lore again (or what i can understand of it) before the dlc.
This is why I couldn’t get into The Witcher 3 despite trying it 3 times. Anytime a name is brought up it’s vague as shit and I can never tell if I’m looking for a town, person, or monster.
Ngl, ELDEN Ring’s story was the easiest to grasp out of all the Souls games. Really depends on how much you explore and read about what’s in the world.
FromSoft games are just about feeling the vibes.
When you get to the Gilbert the God-Freed fight it all starts coming together
The similar name thing was truly annoying. I like cryptic, diffuse more lore focused story telling, but I am just so bad with names. When they are similar like that I got no chance.
Having a story doesn’t always mean having competent story*telling*