Like, I get that modern AAA games are becoming too bloated but lemme just point out Elden Ring, RDR2, Ghost of Tsushima, GoW Ragnarok. The length is not the problem, its the content within it

44 Comments

  1. lickarock88

    Imma just drop in to tack Hollow Knight on your list of longer, excellent games.

  2. ppbig139

    whoever posted this only plays story based linear games, never played any rpg pr open world games ever

  3. Edgaras1103

    what stops people playing for 12 hours and thats it?

  4. Usual_Height_4700

    Depends on the game, single player rpg should not be 12 hours however I do agree that some games add a lot of bullshit just to make it longer.

  5. PrufrockAlfred

    >I know I’m not the only one that thinks like this, because I see people complaining about it all the time, both online, in the Inbox, and within my own friend group. 

    It’s not reductive or myopic if I’m terminally online. 🤡 

  6. siralmasy

    I agree, no game should make you play more than 12hours per day

  7. Fortune86

    The last game I played was Dragon’s Dogma 2. If I only played for 12 hours I wouldn’t have reached Vernworth.

  8. trampus1

    They can’t mean Valhalla, you’ll spend that going from one objective to the next.

  9. mrfixitx

    Laughs* in (insert MMO/Mutliplayer Shooter, RPG, Simulation) game here.. A publication clearly desperate for clicks and/or filler content.

  10. Alexronchetti

    As always, radicalism never fails to sound dumb.

  11. Disco_Fighter

    Rage baits are have become too common these days. Articles like this are an example.

  12. SquirrelMoney8389

    Nobody told them you don’t have to play a whole game in one sitting

  13. crunkdunk9

    That’s how long it takes me to get some mods to work lol

  14. NetherGamingAccount

    I think they meant less than 12 hours

  15. fortnite__balls

    the readers feature on metro is always the most stupid uninformed nonsense.

  16. Fck am I doing playing wow for the last 20 years then

  17. Imagine spending years on a robust RPG game engine only to use it for building 12h worth of content. 

  18. LifeBuilder

    Ok, but it better not cost more than $12.

    Fair? Fair.

  19. farklespanktastic

    This is the video game equivalent of “movies shouldn’t be longer than 90 minutes”

  20. BalekFekete

    12 hours max entertainment then, based upon my personal value equation, means I won’t pay more than $12 for a game. That alone tells me their proposition makes no sense.

  21. DoubleT110

    Final fantasy 12- ‘am I a joke to you??’

  22. Cyber_Connor

    I guess I better leave a negative review on Rimworld after 1.7k hours. Far too long

  23. What? I’m currently playing AC: Origins and i love the long gameplay

  24. Elwoodpdowd87

    I’ve had fallout 4 for 11 years and still haven’t finished it.

  25. TenaciousZack

    I unironically agree. I prefer to replay games, and also find games designed with replay in mind wind up being the most fun. If it has additional difficulties, an NG+, or challenges that unlock, I’d rather play the same 10 hour game 4 times than play through a 40 hour long game once. It’s not even close.

    I’m not saying that 40 hour long games shouldn’t exist, just that I have no use for them. They’re specifically programmed to have the reason I play video-games removed from them.

  26. Havok-303

    It’s the 1st of June, not the 1st of April.

  27. freshsupreme_acist

    It’s funny this is the same narrative they pushed with music. If you don’t want to listen or play the game for a long time just don’t. Why are the masses with shorter and shorter attention spans dictating run times/album length for everybody?

  28. MiniSiets

    Honestly I think the article’s got a point but would just adjust the numbers a bit. 30-40 hours max for RPGs and open worlds, 15 or less for mostly everything else. I cant say Ive ever played a game lasting above 40 hours that ultimately didnt just devolve into a lot of filler, grind, severe pacing issues, or repetitive copy paste content.

    Its just an inherent consequence of game development. You only have so much resources and time as a developer so if you want your game to be a big expansive 100 hour experience you cant necessarily keep the quality up to say a 15 hour linear game without cutting corners or spending 10 years on development cycle, which is obviously not realistic.

    Theres too many games that prioritize quantity over quality now though and it does frustrate me that a lot of players have cultivated this mindset by insisting games have to reach a certain length or else its somehow not worth their time. Some of my favorite games of all time I can sometimes beat in 4 hours or less…

  29. Destronoma

    Well, my 31 hours in Cyberpunk (so far) state otherwise, so whatever.

  30. Jamppitz

    Who is actually saying that? Video game should be endless at best. At least 10 hours long should be videogame. Except of its indie.

  31. unemployed_bread26

    persona 3/4/5 : *quietly laughs in the background*

  32. AppropriateTax5788

    If you cannot stomach playing long games please quit being a gaming journalist, jesus fucking christ, this is getting ridiculous.

  33. InfiniteCosmic5

    Every video game should be longer than 12 hours.

  34. Nearly-Shat-A-Brick

    This just proves the old adage that opinions are like clits. Every cunt has one.

  35. rkefreddyk

    No game should be full of content lock behind a paywall that is already in the main game, a single player game should not require an always online connection to play, no DRM that degrades the performance or installs malware in the kernel, no publisher should be able to delete games on the player’s system (account). And more.

  36. AgentDigits

    I’m not paying $70 for 12 fucking hours

  37. No article should have click bait titles.

    See what I did there? Two can play this shit. Journalists are so scummy nowadays.

  38. ohpuhlise

    it’s just journalist problems. they wanna finish the game asap so they can publish review right when the embargo lifts and get as many clicks as possible

  39. King_Kvnt

    The screenshot is of AC Valhalla, and being fair, that game is overwrought. Too few ideas spread out over unnecessary dialogue and considerable busywork. There *was* only about 12 hours worth of game inside Valhalla, if that.

    Valhalla (and some other Ubisoft) games are particularly egregious examples, but this is a trend that’s becoming more and more common in games.

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