
What was wrong with the old WZ1 interface that they had to mess it up with MW2 and MW3 for MnK? It was so intuitive for mouse users in WZ1. But with MW2/3 you can't ping with the left mouse button, and if you choose "hold" instead of "toggle" to activate, you have to press another key to enable the mouse cursor? With WZ1 you couldn't even remap the keys but it worked so well you didn't have to. Where do they get these guys who designed this awful UI for MW2/3?

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Agreed WZ1 map keys were super solid. Plus pinging in general just worked really well compared to now