Back in the days, it was so hard to aim up and down, that picking oddjob for multiplayer in Goldeneye N64 was considered cheating

20 Comments

  1. sinistar2000

    Hands down the best couch multiplayer experience of the era.

  2. LadyLaura639

    Oh, you know it! Oddjob was the ultimate cheat code in Goldeneye N64 multiplayer! Good times, good times.

  3. Overall_Solution_420

    true, also that barrel is illegally short, consider using a knife at close range

  4. BuryDeadCakes2

    This and Perfect Dark kept us up wayyyyy late on sleepover days

  5. Ronin607

    Idk what the game devs were thinking, if you go back and watch Goldfinger Oddjob isn’t even short.

  6. kantbebothered

    It’s funny to think how this was not something that was widely shared and disseminated at the time, because people mostly weren’t on the Internet. Instead, it was something that most owners of the game discovered independently, without any outside influence.

    I owned the game, and my friends came up with a house rule that ‘You’re not allowed to use Oddjob’. We thought it was our own quirky little rule. But then many years later, on the Internet, we discovered that almost *everyone* had independently come up with the same house rule back then. Oddjob is just THAT hard to hit.

    It’s strange to think that kind of independent synchronous discovery mostly doesn’t happen anymore. Not with gaming, or anything really. People are connected to an online discourse that continually influences them. If Goldeneye 64 were released for the first time in 2024, most people would immediately hear about the Oddjob problem online (Youtube videos, social media etc) before they actually had the chance to discover it in the game themselves.

    But discovering things in-game is so rewarding, especially if you otherwise have no arbiter to confirm it. This is how it went back in 1997: After a bunch of games, we began to initially suspect Oddjob was harder to hit. But we weren’t sure. We argued about it. There was no Internet to settle the debate, because none of us had access to it. So we ran our own tests on Oddjob in-game, and he appeared to fail them. So we concluded ‘DAMMIT, HE REALLY IS HARDER TO HIT’, and made our house rule.

    I miss making discoveries like that. It can still be done, but you have to avoid all online discourse relating to the games you’re playing.

  7. BaldGrunkle

    I loved it when someone picked Oddjob. It was a guaranteed headshot every time. Like we would force whoever was doing too good to play as Oddjob for a round or two.

  8. CharlietheCorgi

    Yeah, we had a no oddjob rule with our group.

  9. StiHL044

    Similar to this, we’d handicap whoever was playing too well by forcing them to use the Klobb exclusively. Good luck hitting anything you were aiming at with that gun.

  10. NoMoreGoldPlz

    We we absolutely fine with it though.

    I always played as the pilot because his blue outfit stood out more and it was easier to see on any of the other screens.

  11. NaughtyPwny

    These games had slight auto aim too, but people just weren’t good at manually aiming in general which this game also had but you couldn’t move while doing it with the crosshair on. People like me that played and “shot from the hip” while moving had no skill issues.

  12. EvilBridgeTroll

    Now these damned kids are out here 360noscoping-scoobydidoobiddy-doowoppin. I can’t keep up.

  13. Traolach96

    Reminds me of the monkey in time splitters.

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