Hands down the best couch multiplayer experience of the era.
write132
License to kill, pistols only, no oddjob!
LadyLaura639
Oh, you know it! Oddjob was the ultimate cheat code in Goldeneye N64 multiplayer! Good times, good times.
Overall_Solution_420
true, also that barrel is illegally short, consider using a knife at close range
BuryDeadCakes2
This and Perfect Dark kept us up wayyyyy late on sleepover days
alchemyandscience
I used Baron.
newbrevity
Real chads picked Jaws
smellyourdick
Same with Monkey from Timesplitters
Ronin607
Idk what the game devs were thinking, if you go back and watch Goldfinger Oddjob isn’t even short.
69WaysToFuck
Nowadays we call it meta
kantbebothered
It’s funny to think how this was not something that was widely shared and disseminated at the time, because people mostly weren’t on the Internet. Instead, it was something that most owners of the game discovered independently, without any outside influence.
I owned the game, and my friends came up with a house rule that ‘You’re not allowed to use Oddjob’. We thought it was our own quirky little rule. But then many years later, on the Internet, we discovered that almost *everyone* had independently come up with the same house rule back then. Oddjob is just THAT hard to hit.
It’s strange to think that kind of independent synchronous discovery mostly doesn’t happen anymore. Not with gaming, or anything really. People are connected to an online discourse that continually influences them. If Goldeneye 64 were released for the first time in 2024, most people would immediately hear about the Oddjob problem online (Youtube videos, social media etc) before they actually had the chance to discover it in the game themselves.
But discovering things in-game is so rewarding, especially if you otherwise have no arbiter to confirm it. This is how it went back in 1997: After a bunch of games, we began to initially suspect Oddjob was harder to hit. But we weren’t sure. We argued about it. There was no Internet to settle the debate, because none of us had access to it. So we ran our own tests on Oddjob in-game, and he appeared to fail them. So we concluded ‘DAMMIT, HE REALLY IS HARDER TO HIT’, and made our house rule.
I miss making discoveries like that. It can still be done, but you have to avoid all online discourse relating to the games you’re playing.
TelmatosaurusRrifle
R+ c down
BaldGrunkle
I loved it when someone picked Oddjob. It was a guaranteed headshot every time. Like we would force whoever was doing too good to play as Oddjob for a round or two.
CharlietheCorgi
Yeah, we had a no oddjob rule with our group.
StiHL044
Similar to this, we’d handicap whoever was playing too well by forcing them to use the Klobb exclusively. Good luck hitting anything you were aiming at with that gun.
NoMoreGoldPlz
We we absolutely fine with it though.
I always played as the pilot because his blue outfit stood out more and it was easier to see on any of the other screens.
NaughtyPwny
These games had slight auto aim too, but people just weren’t good at manually aiming in general which this game also had but you couldn’t move while doing it with the crosshair on. People like me that played and “shot from the hip” while moving had no skill issues.
EvilBridgeTroll
Now these damned kids are out here 360noscoping-scoobydidoobiddy-doowoppin. I can’t keep up.
20 Comments
Hands down the best couch multiplayer experience of the era.
License to kill, pistols only, no oddjob!
Oh, you know it! Oddjob was the ultimate cheat code in Goldeneye N64 multiplayer! Good times, good times.
true, also that barrel is illegally short, consider using a knife at close range
This and Perfect Dark kept us up wayyyyy late on sleepover days
I used Baron.
Real chads picked Jaws
Same with Monkey from Timesplitters
Idk what the game devs were thinking, if you go back and watch Goldfinger Oddjob isn’t even short.
Nowadays we call it meta
It’s funny to think how this was not something that was widely shared and disseminated at the time, because people mostly weren’t on the Internet. Instead, it was something that most owners of the game discovered independently, without any outside influence.
I owned the game, and my friends came up with a house rule that ‘You’re not allowed to use Oddjob’. We thought it was our own quirky little rule. But then many years later, on the Internet, we discovered that almost *everyone* had independently come up with the same house rule back then. Oddjob is just THAT hard to hit.
It’s strange to think that kind of independent synchronous discovery mostly doesn’t happen anymore. Not with gaming, or anything really. People are connected to an online discourse that continually influences them. If Goldeneye 64 were released for the first time in 2024, most people would immediately hear about the Oddjob problem online (Youtube videos, social media etc) before they actually had the chance to discover it in the game themselves.
But discovering things in-game is so rewarding, especially if you otherwise have no arbiter to confirm it. This is how it went back in 1997: After a bunch of games, we began to initially suspect Oddjob was harder to hit. But we weren’t sure. We argued about it. There was no Internet to settle the debate, because none of us had access to it. So we ran our own tests on Oddjob in-game, and he appeared to fail them. So we concluded ‘DAMMIT, HE REALLY IS HARDER TO HIT’, and made our house rule.
I miss making discoveries like that. It can still be done, but you have to avoid all online discourse relating to the games you’re playing.
R+ c down
I loved it when someone picked Oddjob. It was a guaranteed headshot every time. Like we would force whoever was doing too good to play as Oddjob for a round or two.
Yeah, we had a no oddjob rule with our group.
Similar to this, we’d handicap whoever was playing too well by forcing them to use the Klobb exclusively. Good luck hitting anything you were aiming at with that gun.
We we absolutely fine with it though.
I always played as the pilot because his blue outfit stood out more and it was easier to see on any of the other screens.
These games had slight auto aim too, but people just weren’t good at manually aiming in general which this game also had but you couldn’t move while doing it with the crosshair on. People like me that played and “shot from the hip” while moving had no skill issues.
Now these damned kids are out here 360noscoping-scoobydidoobiddy-doowoppin. I can’t keep up.
Reminds me of the monkey in time splitters.
Golden Gun