Seems like being the worst company is being a competition right now

15 Comments

  1. mfmeitbual

    It’s capital circling their wagons. They wreck the economy making stupid bets, get bailed out, then circle the wagons until they can create the next crisis and scoop up more cheap real estate. 

  2. FaerieWolfStudios

    AAA companies are learning that gamers have short attention spans, and basically pushing the boundaries and seeing how far they can take it and get away with it. People are still using Unity after their price model change, Helldiver was just testing the waters for Ghost of Tsushima, Hi-Fi Rush was just a sacrificial lamb after all the devs left. If you apologize and backpedal, the masses seem to suddenly forget and you can move the goal post again slowly. This will be the new normal.

  3. Bobby837

    Nah, MS’s “winning”.

    By all counts, they haven’t even got started.

  4. raiyn121

    It’s been like this for years and years. Major publishers exist to bleed their studios and workforce dry and discard the husks. The only difference is people are suddenly paying attention because a lot of corporate media has been dissolved into independent reporting.

    The other big change is that people would sweep problems under the rug with excuses because game quality used to matter. But with “release broken maybe fix later” mentality it has finally been pushed too far that the average person (which is the bulk of the gaming markets consumers) have started to notice.

  5. toastinyte

    You sure that also isn’t just the gamers themselves that explode many things out of proportions?

    Because to them, the gaming industry is dying every year and it’s been dead for over 15 years according to some.

  6. FLAIR_2780166

    Games and game companies have never been more successful as they are right now. Idk what y’all are talking about.

  7. That’s what they get for repeatedly making the same games over and over with a complete lack of ingenuity, most recently it’s the 3rd-person-melee-fighter-vs-giant-enemies releases that are sucking up billions of dollars in development while producing nothing new of value.

    Meanwhile there are entire genres that are still waiting to be properly explored, like the fps/rts hybrid. Nothing new has been created there since [Natural Selection](https://en.wikipedia.org/wiki/Natural_Selection_(video_game)) was released more than twenty years ago.

  8. Icemoon34

    And whiny gamers being the worst customers as usual.

  9. OGjoshwaz

    Just doing what every industry is doing right now. Kinda disgusting if u ask me

  10. Pristine_Fig_5374

    There are enough, excuse my wording, clowns who are willing to support this. Just look at EA’s newest idea of including ads in games and people saying “as long as…”. NO. No one needs advertisment in their games. No one needs Microtransactions. No one needs “live service”. But the industry doesn’t care; they would send you a picture of their naked wife if this means that they would make 25% more money. Because morale doesn’t matter. All that matters is money. 

  11. DGenerAsianX

    When games now cost as much as they do for a AAA release, every game production now is equivalent to a ridiculously high stakes slot machine where each pull costs multimillions in costs.

    Now, the gamer population is essentially a demographic that has the attitude of, “I don’t know if I’ll like your thing until I play it.” Which is fair. But games require time to develop and a lot of things change in the meantime. So, not only are devs playing a multimillion dollar slot machine, they don’t know what the result is for a long period of time.

    The business model has always been broken. This is just the eventuality playing out.

  12. It should not be *that* hard to be a decent company with human consumer practices, but here we are.

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