7 billion. But it was primarily for ID, BGS, Zenimax Online, and Machine games. That’s where the value came in at
DolorianDei
Xbox since 2016
5ch1sm
The cost of acquisition is pointless in all of this.
What they paid for was mainly assets, intellectual properties and to a lesser level some expertise. For the last part, I’m sure they scouted the talents they wanted to keep and offered them good position into other studios.
The problem with that situation is on a human level where an under-performing studio made a good game and they decided to dismantled it instead of trying to give them more resources.
Is it sad? Yes, is it unexpected? Not really.
The fact is studio evolve with the time and they are never really the same with each game they put out. Even if it stayed open, you can’t guarantee that the people working on their next game would be the people of Hi-Fi Rush. If it you could, you can’t guarantee that the same quality and game success would have been there.
Also on the consumer side, it don’t mean we will never see an other of their game title being released. It just mean it will not by done by the same studio if we do.
Denaviro
Sony corporation is shit, Microsoft corporation is shit.
Only steam is good.
pizzammure97
so sad
Extension-Novel-6841
Microsoft is bad for gaming, period!
LustySkeleton
Mom said it’s my turn to post Xbox bad.
skyheadcaptain
Buy out all the ip and have ai make ai the games
N7Diesel
I know things like this are popular but it shows a fundamental lack of understanding about how corporations work. Almost all of the outrage is part of this and unfortunately the folks who SHOULD be explaining things, games journalists, are themselves on the brink of disaster so they just perpetuate the misunderstandings because it’s easy clickbait.
Extension-Novel-6841
Xbox sucks!
ClickyStick
What I’ve heard many times is simply that MS lacks “studio culture”, they buy the IP, they put talented people together and wait to see if something happens. Phil Spencer keeps saying how “off hands” they are with projects, and it really shows with the wildly varying levels of quality across MS first party efforts.
djml9
My main criticism with all the MS acquisitions is that they could have been putting all that money into their existing studios to faster creativity and quality. Instead, they dropped $69,000,000,000 on Acti and now they “dont have” the money to support their studios. They could have made 690 $100mil games with that same amount of money. Instead, theres fewer games and now fewer developers to make those games.
activeseven
There’s not enough talk about how all the Hi-Fi Rush devs already left Tango anyway…
14 Comments
7 billion. But it was primarily for ID, BGS, Zenimax Online, and Machine games. That’s where the value came in at
Xbox since 2016
The cost of acquisition is pointless in all of this.
What they paid for was mainly assets, intellectual properties and to a lesser level some expertise. For the last part, I’m sure they scouted the talents they wanted to keep and offered them good position into other studios.
The problem with that situation is on a human level where an under-performing studio made a good game and they decided to dismantled it instead of trying to give them more resources.
Is it sad? Yes, is it unexpected? Not really.
The fact is studio evolve with the time and they are never really the same with each game they put out. Even if it stayed open, you can’t guarantee that the people working on their next game would be the people of Hi-Fi Rush. If it you could, you can’t guarantee that the same quality and game success would have been there.
Also on the consumer side, it don’t mean we will never see an other of their game title being released. It just mean it will not by done by the same studio if we do.
Sony corporation is shit, Microsoft corporation is shit.
Only steam is good.
so sad
Microsoft is bad for gaming, period!
Mom said it’s my turn to post Xbox bad.
Buy out all the ip and have ai make ai the games
I know things like this are popular but it shows a fundamental lack of understanding about how corporations work. Almost all of the outrage is part of this and unfortunately the folks who SHOULD be explaining things, games journalists, are themselves on the brink of disaster so they just perpetuate the misunderstandings because it’s easy clickbait.
Xbox sucks!
What I’ve heard many times is simply that MS lacks “studio culture”, they buy the IP, they put talented people together and wait to see if something happens. Phil Spencer keeps saying how “off hands” they are with projects, and it really shows with the wildly varying levels of quality across MS first party efforts.
My main criticism with all the MS acquisitions is that they could have been putting all that money into their existing studios to faster creativity and quality. Instead, they dropped $69,000,000,000 on Acti and now they “dont have” the money to support their studios. They could have made 690 $100mil games with that same amount of money. Instead, theres fewer games and now fewer developers to make those games.
There’s not enough talk about how all the Hi-Fi Rush devs already left Tango anyway…
Classic Microsoft